[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [28359] trunk/blender/source/blender: chaning the camera from the scene buttons didnt update the views.
Campbell Barton
ideasman42 at gmail.com
Thu Apr 22 21:57:19 CEST 2010
Revision: 28359
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=28359
Author: campbellbarton
Date: 2010-04-22 21:57:18 +0200 (Thu, 22 Apr 2010)
Log Message:
-----------
chaning the camera from the scene buttons didnt update the views. moved some scene/view functions from view3d_view.c into BKE_screen since they need to be accessed when changing cameras from outside the view.
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/BKE_screen.h
trunk/blender/source/blender/blenkernel/intern/screen.c
trunk/blender/source/blender/editors/include/ED_view3d.h
trunk/blender/source/blender/editors/screen/screen_edit.c
trunk/blender/source/blender/editors/space_view3d/view3d_header.c
trunk/blender/source/blender/editors/space_view3d/view3d_view.c
trunk/blender/source/blender/makesrna/intern/rna_scene.c
Modified: trunk/blender/source/blender/blenkernel/BKE_screen.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_screen.h 2010-04-22 18:22:04 UTC (rev 28358)
+++ trunk/blender/source/blender/blenkernel/BKE_screen.h 2010-04-22 19:57:18 UTC (rev 28359)
@@ -235,6 +235,11 @@
struct ARegion *BKE_area_find_region_type(struct ScrArea *sa, int type);
+void BKE_screen_view3d_sync(struct View3D *v3d, struct Scene *scene);
+void BKE_screen_view3d_scene_sync(struct bScreen *sc);
+void BKE_screen_view3d_main_sync(ListBase *screen_lb, struct Scene *scene);
+
+
/* screen */
void free_screen(struct bScreen *sc);
unsigned int BKE_screen_visible_layers(struct bScreen *screen, struct Scene *scene);
Modified: trunk/blender/source/blender/blenkernel/intern/screen.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/screen.c 2010-04-22 18:22:04 UTC (rev 28358)
+++ trunk/blender/source/blender/blenkernel/intern/screen.c 2010-04-22 19:57:18 UTC (rev 28359)
@@ -330,3 +330,67 @@
}
return NULL;
}
+
+void BKE_screen_view3d_sync(struct View3D *v3d, struct Scene *scene)
+{
+ int bit;
+
+ if(v3d->scenelock && v3d->localvd==NULL) {
+ v3d->lay= scene->lay;
+ v3d->camera= scene->camera;
+
+ if(v3d->camera==NULL) {
+ ARegion *ar;
+
+ for(ar=v3d->regionbase.first; ar; ar= ar->next) {
+ if(ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d= ar->regiondata;
+ if(rv3d->persp==RV3D_CAMOB)
+ rv3d->persp= RV3D_PERSP;
+ }
+ }
+ }
+
+ if((v3d->lay & v3d->layact) == 0) {
+ for(bit= 0; bit<32; bit++) {
+ if(v3d->lay & (1<<bit)) {
+ v3d->layact= 1<<bit;
+ break;
+ }
+ }
+ }
+ }
+}
+
+void BKE_screen_view3d_scene_sync(bScreen *sc)
+{
+ /* are there cameras in the views that are not in the scene? */
+ ScrArea *sa;
+ for(sa= sc->areabase.first; sa; sa= sa->next) {
+ SpaceLink *sl;
+ for(sl= sa->spacedata.first; sl; sl= sl->next) {
+ if(sl->spacetype==SPACE_VIEW3D) {
+ View3D *v3d= (View3D*) sl;
+ BKE_screen_view3d_sync(v3d, sc->scene);
+ }
+ }
+ }
+}
+
+void BKE_screen_view3d_main_sync(ListBase *screen_lb, Scene *scene)
+{
+ bScreen *sc;
+ ScrArea *sa;
+ SpaceLink *sl;
+
+ /* from scene copy to the other views */
+ for(sc=screen_lb->first; sc; sc=sc->id.next) {
+ if(sc->scene!=scene)
+ continue;
+
+ for(sa=sc->areabase.first; sa; sa=sa->next)
+ for(sl=sa->spacedata.first; sl; sl=sl->next)
+ if(sl->spacetype==SPACE_VIEW3D)
+ BKE_screen_view3d_sync((View3D*)sl, scene);
+ }
+}
Modified: trunk/blender/source/blender/editors/include/ED_view3d.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_view3d.h 2010-04-22 18:22:04 UTC (rev 28358)
+++ trunk/blender/source/blender/editors/include/ED_view3d.h 2010-04-22 19:57:18 UTC (rev 28359)
@@ -153,8 +153,6 @@
void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d);
-void ED_view3d_scene_layers_copy(struct View3D *v3d, struct Scene *scene);
-void ED_view3d_scene_layers_update(struct Main *bmain, struct Scene *scene);
int ED_view3d_scene_layer_set(int lay, const int *values);
int ED_view3d_context_activate(struct bContext *C);
Modified: trunk/blender/source/blender/editors/screen/screen_edit.c
===================================================================
--- trunk/blender/source/blender/editors/screen/screen_edit.c 2010-04-22 18:22:04 UTC (rev 28358)
+++ trunk/blender/source/blender/editors/screen/screen_edit.c 2010-04-22 19:57:18 UTC (rev 28359)
@@ -1395,7 +1395,7 @@
if(sl->spacetype==SPACE_VIEW3D) {
View3D *v3d= (View3D*) sl;
- ED_view3d_scene_layers_copy(v3d, scene);
+ BKE_screen_view3d_sync(v3d, scene);
if (!v3d->camera || !object_in_scene(v3d->camera, scene)) {
v3d->camera= scene_find_camera(sc->scene);
@@ -1729,20 +1729,7 @@
bScreen *sc;
/* are there cameras in the views that are not in the scene? */
for(sc= CTX_data_main(C)->screen.first; sc; sc= sc->id.next) {
- ScrArea *sa= sc->areabase.first;
- while(sa) {
- SpaceLink *sl= sa->spacedata.first;
- while(sl) {
- if(sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D*) sl;
- if (v3d->scenelock) {
- v3d->camera= camera;
- }
- }
- sl= sl->next;
- }
- sa= sa->next;
- }
+ BKE_screen_view3d_scene_sync(sc);
}
}
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_header.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_header.c 2010-04-22 18:22:04 UTC (rev 28358)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_header.c 2010-04-22 19:57:18 UTC (rev 28359)
@@ -141,7 +141,7 @@
/* not through notifiery, listener don't have context
and non-open screens or spaces need to be updated too */
- ED_view3d_scene_layers_update(bmain, scene);
+ BKE_screen_view3d_main_sync(&bmain->screen, scene);
/* notifiers for scene update */
WM_event_add_notifier(C, NC_SCENE|ND_LAYER, scene);
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_view.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_view.c 2010-04-22 18:22:04 UTC (rev 28358)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_view.c 2010-04-22 19:57:18 UTC (rev 28359)
@@ -1385,60 +1385,6 @@
return 0;
}
-static void copy_view3d_lock_space(View3D *v3d, Scene *scene)
-{
- int bit;
-
- if(v3d->scenelock && v3d->localvd==NULL) {
- v3d->lay= scene->lay;
- v3d->camera= scene->camera;
-
- if(v3d->camera==NULL) {
- ARegion *ar;
-
- for(ar=v3d->regionbase.first; ar; ar= ar->next) {
- if(ar->regiontype == RGN_TYPE_WINDOW) {
- RegionView3D *rv3d= ar->regiondata;
- if(rv3d->persp==RV3D_CAMOB)
- rv3d->persp= RV3D_PERSP;
- }
- }
- }
-
- if((v3d->lay & v3d->layact) == 0) {
- for(bit= 0; bit<32; bit++) {
- if(v3d->lay & (1<<bit)) {
- v3d->layact= 1<<bit;
- break;
- }
- }
- }
- }
-}
-
-void ED_view3d_scene_layers_copy(struct View3D *v3d, struct Scene *scene)
-{
- copy_view3d_lock_space(v3d, scene);
-}
-
-void ED_view3d_scene_layers_update(Main *bmain, Scene *scene)
-{
- bScreen *sc;
- ScrArea *sa;
- SpaceLink *sl;
-
- /* from scene copy to the other views */
- for(sc=bmain->screen.first; sc; sc=sc->id.next) {
- if(sc->scene!=scene)
- continue;
-
- for(sa=sc->areabase.first; sa; sa=sa->next)
- for(sl=sa->spacedata.first; sl; sl=sl->next)
- if(sl->spacetype==SPACE_VIEW3D)
- copy_view3d_lock_space((View3D*)sl, scene);
- }
-}
-
int ED_view3d_scene_layer_set(int lay, const int *values)
{
int i, tot= 0;
Modified: trunk/blender/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_scene.c 2010-04-22 18:22:04 UTC (rev 28358)
+++ trunk/blender/source/blender/makesrna/intern/rna_scene.c 2010-04-22 19:57:18 UTC (rev 28359)
@@ -156,6 +156,7 @@
#include "BKE_image.h"
#include "BKE_mesh.h"
#include "BKE_sound.h"
+#include "BKE_screen.h"
#include "BLI_threads.h"
#include "BLI_editVert.h"
@@ -273,11 +274,11 @@
scene->lay= ED_view3d_scene_layer_set(scene->lay, values);
}
-static void rna_Scene_layer_update(Main *bmain, Scene *unused, PointerRNA *ptr)
+static void rna_Scene_view3d_update(Main *bmain, Scene *unused, PointerRNA *ptr)
{
Scene *scene= (Scene*)ptr->data;
- ED_view3d_scene_layers_update(bmain, scene);
+ BKE_screen_view3d_main_sync(&bmain->screen, scene);
}
static void rna_Scene_current_frame_set(PointerRNA *ptr, int value)
@@ -2860,7 +2861,7 @@
prop= RNA_def_property(srna, "camera", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Camera", "Active camera used for rendering the scene");
- RNA_def_property_update(prop, NC_SCENE, NULL);
+ RNA_def_property_update(prop, NC_SCENE|NA_EDITED, "rna_Scene_view3d_update");
prop= RNA_def_property(srna, "set", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "set");
@@ -2901,7 +2902,7 @@
RNA_def_property_array(prop, 20);
RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_layer_set");
RNA_def_property_ui_text(prop, "Visible Layers", "Layers visible when rendering the scene");
- RNA_def_property_update(prop, NC_SCENE|ND_LAYER, "rna_Scene_layer_update");
+ RNA_def_property_update(prop, NC_SCENE|ND_LAYER, "rna_Scene_view3d_update");
/* Frame Range Stuff */
prop= RNA_def_property(srna, "frame_current", PROP_INT, PROP_TIME);
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