[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [28219] trunk/blender/release/scripts/ui/ properties_material.py: 'Fix' [#21119] volumetric material always casts shadows

Matt Ebb matt at mke3.net
Fri Apr 16 06:24:33 CEST 2010


Revision: 28219
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=28219
Author:   broken
Date:     2010-04-16 06:24:29 +0200 (Fri, 16 Apr 2010)

Log Message:
-----------
'Fix' [#21119] volumetric material always casts shadows

Revealed hidden 'options' panel for volumes too.

Modified Paths:
--------------
    trunk/blender/release/scripts/ui/properties_material.py

Modified: trunk/blender/release/scripts/ui/properties_material.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_material.py	2010-04-16 02:14:56 UTC (rev 28218)
+++ trunk/blender/release/scripts/ui/properties_material.py	2010-04-16 04:24:29 UTC (rev 28219)
@@ -911,8 +911,34 @@
             col = split.column()
         col.label()
         col.prop(vol, "depth_cutoff")
+        
+class MATERIAL_PT_volume_options(VolumeButtonsPanel):
+    bl_label = "Options"
+    COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+    bl_default_closed = True
 
+    def draw(self, context):
+        layout = self.layout
 
+        mat = active_node_mat(context.material)
+        wide_ui = context.region.width > narrowui
+
+        split = layout.split()
+
+        col = split.column()
+        col.prop(mat, "traceable")
+        col.prop(mat, "full_oversampling")
+        col.prop(mat, "exclude_mist")
+        
+        col = split.column()
+        col.label(text="Light Group:")
+        col.prop(mat, "light_group", text="")
+        row = col.row()
+        row.active = bool(mat.light_group)
+        row.prop(mat, "light_group_exclusive", text="Exclusive")
+
+
+
 classes = [
     MATERIAL_PT_context_material,
     MATERIAL_PT_preview,
@@ -937,8 +963,8 @@
     MATERIAL_PT_volume_shading,
     MATERIAL_PT_volume_lighting,
     MATERIAL_PT_volume_transp,
-
     MATERIAL_PT_volume_integration,
+    MATERIAL_PT_volume_options,
 
     MATERIAL_PT_custom_props]
 





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