[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [28175] trunk/blender/source/blender: Testing for the need to quick cache was causing slowdowns on files with many duplis .
Janne Karhu
jhkarh at gmail.com
Tue Apr 13 22:06:56 CEST 2010
Revision: 28175
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=28175
Author: jhk
Date: 2010-04-13 22:06:55 +0200 (Tue, 13 Apr 2010)
Log Message:
-----------
Testing for the need to quick cache was causing slowdowns on files with many duplis.
* The test is now only done when some object that uses cache has actually changed.
* The added scene->physics_settings->quick_cache_step is only an internal counter, not a user changeable value.
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/intern/object.c
trunk/blender/source/blender/blenkernel/intern/pointcache.c
trunk/blender/source/blender/blenkernel/intern/scene.c
trunk/blender/source/blender/makesdna/DNA_scene_types.h
Modified: trunk/blender/source/blender/blenkernel/intern/object.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/object.c 2010-04-13 19:44:16 UTC (rev 28174)
+++ trunk/blender/source/blender/blenkernel/intern/object.c 2010-04-13 20:06:55 UTC (rev 28175)
@@ -2489,6 +2489,8 @@
ID *data_id= (ID *)ob->data;
AnimData *adt= BKE_animdata_from_id(data_id);
float ctime= (float)scene->r.cfra; // XXX this is bad...
+ ListBase pidlist;
+ PTCacheID *pid;
if (G.f & G_DEBUG)
printf("recalcdata %s\n", ob->id.name+2);
@@ -2577,6 +2579,24 @@
psys_get_modifier(ob, psys)->flag &= ~eParticleSystemFlag_psys_updated;
}
}
+
+ /* check if quick cache is needed */
+ BKE_ptcache_ids_from_object(&pidlist, ob, scene, MAX_DUPLI_RECUR);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if((pid->cache->flag & PTCACHE_BAKED)
+ || (pid->cache->flag & PTCACHE_QUICK_CACHE)==0)
+ continue;
+
+ if(pid->cache->flag & PTCACHE_OUTDATED || (pid->cache->flag & PTCACHE_SIMULATION_VALID)==0) {
+ scene->physics_settings.quick_cache_step =
+ scene->physics_settings.quick_cache_step ?
+ MIN2(scene->physics_settings.quick_cache_step, pid->cache->step) :
+ pid->cache->step;
+ }
+ }
+
+ BLI_freelistN(&pidlist);
}
/* the no-group proxy case, we call update */
Modified: trunk/blender/source/blender/blenkernel/intern/pointcache.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/pointcache.c 2010-04-13 19:44:16 UTC (rev 28174)
+++ trunk/blender/source/blender/blenkernel/intern/pointcache.c 2010-04-13 20:06:55 UTC (rev 28175)
@@ -2325,39 +2325,6 @@
/* Baking */
-static int count_quick_cache(Scene *scene, int *quick_step)
-{
- Base *base;
- PTCacheID *pid;
- ListBase pidlist;
- int autocache_count= 0;
- Scene *sce; /* for macro only */
-
- for(SETLOOPER(scene, base)) {
- if(base->object) {
- BKE_ptcache_ids_from_object(&pidlist, base->object, scene, MAX_DUPLI_RECUR);
-
- for(pid=pidlist.first; pid; pid=pid->next) {
- if((pid->cache->flag & PTCACHE_BAKED)
- || (pid->cache->flag & PTCACHE_QUICK_CACHE)==0)
- continue;
-
- if(pid->cache->flag & PTCACHE_OUTDATED || (pid->cache->flag & PTCACHE_SIMULATION_VALID)==0) {
- if(!autocache_count)
- *quick_step = pid->cache->step;
- else
- *quick_step = MIN2(*quick_step, pid->cache->step);
-
- autocache_count++;
- }
- }
-
- BLI_freelistN(&pidlist);
- }
- }
-
- return autocache_count;
-}
void BKE_ptcache_quick_cache_all(Scene *scene)
{
PTCacheBaker baker;
@@ -2372,9 +2339,9 @@
baker.render=0;
baker.anim_init = 0;
baker.scene=scene;
+ baker.quick_step=scene->physics_settings.quick_cache_step;
- if(count_quick_cache(scene, &baker.quick_step))
- BKE_ptcache_make_cache(&baker);
+ BKE_ptcache_make_cache(&baker);
}
/* Simulation thread, no need for interlocks as data written in both threads
Modified: trunk/blender/source/blender/blenkernel/intern/scene.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/scene.c 2010-04-13 19:44:16 UTC (rev 28174)
+++ trunk/blender/source/blender/blenkernel/intern/scene.c 2010-04-13 20:06:55 UTC (rev 28175)
@@ -924,6 +924,8 @@
Object *ob;
float ctime = frame_to_float(scene, scene->r.cfra);
+ scene->physics_settings.quick_cache_step= 0;
+
/* update all objects: drivers, matrices, displists, etc. flags set
by depgraph or manual, no layer check here, gets correct flushed */
@@ -957,8 +959,8 @@
BKE_animsys_evaluate_animdata(&scene->id, adt, ctime, 0);
}
- /* XXX - this is called far to often, should be made apart of the depgraph */
- BKE_ptcache_quick_cache_all(scene);
+ if(scene->physics_settings.quick_cache_step)
+ BKE_ptcache_quick_cache_all(scene);
/* in the future this should handle updates for all datablocks, not
only objects and scenes. - brecht */
Modified: trunk/blender/source/blender/makesdna/DNA_scene_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_scene_types.h 2010-04-13 19:44:16 UTC (rev 28174)
+++ trunk/blender/source/blender/makesdna/DNA_scene_types.h 2010-04-13 20:06:55 UTC (rev 28175)
@@ -735,7 +735,7 @@
typedef struct PhysicsSettings {
float gravity[3];
- int flag;
+ int flag, quick_cache_step, rt;
} PhysicsSettings;
typedef struct Scene {
More information about the Bf-blender-cvs
mailing list