[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [28173] trunk/blender/projectfiles_vc9/ blender: MSVC projectfiles update

Andrea Weikert elubie at gmx.net
Tue Apr 13 21:39:29 CEST 2010


Revision: 28173
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=28173
Author:   elubie
Date:     2010-04-13 21:39:28 +0200 (Tue, 13 Apr 2010)

Log Message:
-----------
MSVC projectfiles update
* big modifier refactor
* added include path to pthreads for BL_gpu.vcproj and blender.vcproj - hopefully only temporarily. Is needed because BLI_threads.h includes <pthreads.h> header!!!

Modified Paths:
--------------
    trunk/blender/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
    trunk/blender/projectfiles_vc9/blender/blender.sln
    trunk/blender/projectfiles_vc9/blender/blender.vcproj
    trunk/blender/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj
    trunk/blender/projectfiles_vc9/blender/gpu/BL_gpu.vcproj

Modified: trunk/blender/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
===================================================================
--- trunk/blender/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj	2010-04-13 17:42:35 UTC (rev 28172)
+++ trunk/blender/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj	2010-04-13 19:39:28 UTC (rev 28173)
@@ -392,7 +392,7 @@
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\blf.c"
+					RelativePath="..\..\..\source\blender\python\generic\blf_api.c"
 					>
 				</File>
 				<File
@@ -400,33 +400,37 @@
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\euler.c"
+					RelativePath="..\..\..\source\blender\python\generic\geometry.c"
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\Geometry.c"
+					RelativePath="..\..\..\source\blender\python\generic\IDProp.c"
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\IDProp.c"
+					RelativePath="..\..\..\source\blender\python\generic\mathutils.c"
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\Mathutils.c"
+					RelativePath="..\..\..\source\blender\python\generic\mathutils_color.c"
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\matrix.c"
+					RelativePath="..\..\..\source\blender\python\generic\mathutils_euler.c"
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\quat.c"
+					RelativePath="..\..\..\source\blender\python\generic\mathutils_matrix.c"
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\vector.c"
+					RelativePath="..\..\..\source\blender\python\generic\mathutils_quat.c"
 					>
 				</File>
+				<File
+					RelativePath="..\..\..\source\blender\python\generic\mathutils_vector.c"
+					>
+				</File>
 			</Filter>
 		</Filter>
 		<Filter
@@ -489,7 +493,7 @@
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\blf.h"
+					RelativePath="..\..\..\source\blender\python\generic\blf_api.h"
 					>
 				</File>
 				<File
@@ -497,33 +501,37 @@
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\euler.h"
+					RelativePath="..\..\..\source\blender\python\generic\geometry.h"
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\Geometry.h"
+					RelativePath="..\..\..\source\blender\python\generic\IDProp.h"
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\IDProp.h"
+					RelativePath="..\..\..\source\blender\python\generic\mathutils.h"
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\Mathutils.h"
+					RelativePath="..\..\..\source\blender\python\generic\mathutils_color.h"
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\matrix.h"
+					RelativePath="..\..\..\source\blender\python\generic\mathutils_euler.h"
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\quat.h"
+					RelativePath="..\..\..\source\blender\python\generic\mathutils_matrix.h"
 					>
 				</File>
 				<File
-					RelativePath="..\..\..\source\blender\python\generic\vector.h"
+					RelativePath="..\..\..\source\blender\python\generic\mathutils_quat.h"
 					>
 				</File>
+				<File
+					RelativePath="..\..\..\source\blender\python\generic\mathutils_vector.h"
+					>
+				</File>
 			</Filter>
 		</Filter>
 	</Files>

Modified: trunk/blender/projectfiles_vc9/blender/blender.sln
===================================================================
--- trunk/blender/projectfiles_vc9/blender/blender.sln	2010-04-13 17:42:35 UTC (rev 28172)
+++ trunk/blender/projectfiles_vc9/blender/blender.sln	2010-04-13 19:39:28 UTC (rev 28173)
@@ -7,6 +7,7 @@
 		{6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
 		{A90C4918-4B21-4277-93BD-AF65F30951D9} = {A90C4918-4B21-4277-93BD-AF65F30951D9}
 		{FB88301F-F725-401B-ACD7-D2ABBF333B71} = {FB88301F-F725-401B-ACD7-D2ABBF333B71}
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC} = {7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}
 		{76D3102B-7DD2-8BA1-034A-8B19FE2897C2} = {76D3102B-7DD2-8BA1-034A-8B19FE2897C2}
 		{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
 		{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} = {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}
@@ -337,6 +338,8 @@
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BF_collada", "collada\BF_collada.vcproj", "{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}"
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_modifiers", "modifiers\modifiers.vcproj", "{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		3D Plugin Debug|Win32 = 3D Plugin Debug|Win32
@@ -1594,6 +1597,26 @@
 		{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Debug|Win32.Build.0 = Blender Debug|Win32
 		{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Release|Win32.ActiveCfg = Blender Release|Win32
 		{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Release|Win32.Build.0 = Blender Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.3D Plugin Debug|Win32.ActiveCfg = Blender Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.3D Plugin Debug|Win32.Build.0 = Blender Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.3D Plugin Release|Win32.ActiveCfg = Blender Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.3D Plugin Release|Win32.Build.0 = Blender Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.3DPlugin Debug|Win32.ActiveCfg = Blender Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.3DPlugin Debug|Win32.Build.0 = Blender Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.3DPlugin Release|Win32.ActiveCfg = Blender Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.3DPlugin Release|Win32.Build.0 = Blender Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.Blender Release|Win32.Build.0 = Blender Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.Debug|Win32.ActiveCfg = Blender Debug|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.Debug|Win32.Build.0 = Blender Debug|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.Release|Win32.ActiveCfg = Blender Release|Win32
+		{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}.Release|Win32.Build.0 = Blender Release|Win32
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE

Modified: trunk/blender/projectfiles_vc9/blender/blender.vcproj
===================================================================
--- trunk/blender/projectfiles_vc9/blender/blender.vcproj	2010-04-13 17:42:35 UTC (rev 28172)
+++ trunk/blender/projectfiles_vc9/blender/blender.vcproj	2010-04-13 19:39:28 UTC (rev 28173)
@@ -45,8 +45,8 @@
 				Name="VCCLCompilerTool"
 				Optimization="2"
 				InlineFunctionExpansion="1"
-				AdditionalIncludeDirectories="..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\editors\include;..\..\source\blender\python;..\..\source\blender\windowmanager;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\makesrna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging;..\..\..\build\msvc_9\extern\glew\include;..\..\source\blender\gpu"
-				PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;GAMEBLENDER=1;USE_SUMO_SOLID;FTGL_LIBRARY_STATIC"
+				AdditionalIncludeDirectories="..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\editors\include;..\..\source\blender\python;..\..\source\blender\windowmanager;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\makesrna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging;..\..\..\build\msvc_9\extern\glew\include;..\..\source\blender\gpu;..\..\..\lib\windows\pthreads\include"
+				PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;GAMEBLENDER=1;USE_SUMO_SOLID;FTGL_LIBRARY_STATIC;WITH_LZMA;WITH_LZO"
 				StringPooling="true"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="true"
@@ -141,8 +141,8 @@
 			<Tool
 				Name="VCCLCompilerTool"
 				Optimization="0"
-				AdditionalIncludeDirectories="..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\editors\include;..\..\source\blender\python;..\..\source\blender\windowmanager;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\makesrna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging;..\..\..\build\msvc_9\extern\glew\include;..\..\source\blender\gpu"
-				PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;WITH_QUICKTIME"

@@ Diff output truncated at 10240 characters. @@




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