[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [28056] trunk/blender: Fix [#21760] Snap to Origin doesn't work
Matt Ebb
matt at mke3.net
Wed Apr 7 02:43:06 CEST 2010
Revision: 28056
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=28056
Author: broken
Date: 2010-04-07 02:43:06 +0200 (Wed, 07 Apr 2010)
Log Message:
-----------
Fix [#21760] Snap to Origin doesn't work
Removed the 'Snap selected to origin' operator, it was dysfunctional and other operators
contain better functionality to do the same things.
Modified Paths:
--------------
trunk/blender/release/scripts/ui/space_view3d.py
trunk/blender/source/blender/editors/space_view3d/view3d_intern.h
trunk/blender/source/blender/editors/space_view3d/view3d_ops.c
trunk/blender/source/blender/editors/space_view3d/view3d_snap.c
Modified: trunk/blender/release/scripts/ui/space_view3d.py
===================================================================
--- trunk/blender/release/scripts/ui/space_view3d.py 2010-04-06 19:49:54 UTC (rev 28055)
+++ trunk/blender/release/scripts/ui/space_view3d.py 2010-04-07 00:43:06 UTC (rev 28056)
@@ -207,7 +207,6 @@
layout.operator("view3d.snap_selected_to_grid", text="Selection to Grid")
layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor")
- layout.operator("view3d.snap_selected_to_center", text="Selection to Origin")
layout.separator()
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_intern.h
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_intern.h 2010-04-06 19:49:54 UTC (rev 28055)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_intern.h 2010-04-07 00:43:06 UTC (rev 28056)
@@ -175,7 +175,6 @@
void VIEW3D_OT_snap_selected_to_grid(struct wmOperatorType *ot);
void VIEW3D_OT_snap_selected_to_cursor(struct wmOperatorType *ot);
-void VIEW3D_OT_snap_selected_to_center(struct wmOperatorType *ot);
void VIEW3D_OT_snap_cursor_to_grid(struct wmOperatorType *ot);
void VIEW3D_OT_snap_cursor_to_center(struct wmOperatorType *ot);
void VIEW3D_OT_snap_cursor_to_selected(struct wmOperatorType *ot);
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_ops.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_ops.c 2010-04-06 19:49:54 UTC (rev 28055)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_ops.c 2010-04-07 00:43:06 UTC (rev 28056)
@@ -93,7 +93,6 @@
WM_operatortype_append(VIEW3D_OT_snap_selected_to_grid);
WM_operatortype_append(VIEW3D_OT_snap_selected_to_cursor);
- WM_operatortype_append(VIEW3D_OT_snap_selected_to_center);
WM_operatortype_append(VIEW3D_OT_snap_cursor_to_grid);
WM_operatortype_append(VIEW3D_OT_snap_cursor_to_center);
WM_operatortype_append(VIEW3D_OT_snap_cursor_to_selected);
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_snap.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_snap.c 2010-04-06 19:49:54 UTC (rev 28055)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_snap.c 2010-04-07 00:43:06 UTC (rev 28056)
@@ -872,204 +872,6 @@
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/* ************************************** */
-
-static int snap_selected_to_center(bContext *C, wmOperator *op)
-{
- extern float originmat[3][3]; /* XXX object.c */
- Object *obedit= CTX_data_edit_object(C);
- Scene *scene= CTX_data_scene(C);
- View3D *v3d= CTX_wm_view3d(C);
- TransVert *tv;
- float snaploc[3], imat[3][3], bmat[3][3], vec[3], min[3], max[3], centroid[3];
- int count, a;
-
- /*calculate the snaplocation (centerpoint) */
- count= 0;
- INIT_MINMAX(min, max);
- centroid[0]= centroid[1]= centroid[2]= 0.0f;
- snaploc[0]= snaploc[1]= snaploc[2]= 0.0f;
-
- if(obedit) {
- tottrans= 0;
-
- if ELEM6(obedit->type, OB_ARMATURE, OB_LATTICE, OB_MESH, OB_SURF, OB_CURVE, OB_MBALL)
- make_trans_verts(obedit, bmat[0], bmat[1], 0);
- if(tottrans==0) return OPERATOR_CANCELLED;
-
- copy_m3_m4(bmat, obedit->obmat);
- invert_m3_m3(imat, bmat);
-
- tv= transvmain;
- for(a=0; a<tottrans; a++, tv++) {
- VECCOPY(vec, tv->loc);
- mul_m3_v3(bmat, vec);
- add_v3_v3v3(vec, vec, obedit->obmat[3]);
- add_v3_v3v3(centroid, centroid, vec);
- DO_MINMAX(vec, min, max);
- }
-
- if(v3d->around==V3D_CENTROID) {
- mul_v3_fl(centroid, 1.0/(float)tottrans);
- VECCOPY(snaploc, centroid);
- }
- else {
- snaploc[0]= (min[0]+max[0])/2;
- snaploc[1]= (min[1]+max[1])/2;
- snaploc[2]= (min[2]+max[2])/2;
- }
-
- MEM_freeN(transvmain);
- transvmain= NULL;
- }
- else {
-
- CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if(ob->mode & OB_MODE_POSE) {
- bPoseChannel *pchan;
- bArmature *arm= ob->data;
-
- for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
- if(pchan->bone->flag & BONE_SELECTED) {
- if(pchan->bone->layer & arm->layer) {
- VECCOPY(vec, pchan->pose_mat[3]);
- add_v3_v3v3(centroid, centroid, vec);
- DO_MINMAX(vec, min, max);
- count++;
- }
- }
- }
- }
- else {
- /* not armature bones (i.e. objects) */
- VECCOPY(vec, ob->obmat[3]);
- add_v3_v3v3(centroid, centroid, vec);
- DO_MINMAX(vec, min, max);
- count++;
- }
- }
- CTX_DATA_END;
-
- if(count) {
- if(v3d->around==V3D_CENTROID) {
- mul_v3_fl(centroid, 1.0/(float)count);
- VECCOPY(snaploc, centroid);
- }
- else {
- snaploc[0]= (min[0]+max[0])/2;
- snaploc[1]= (min[1]+max[1])/2;
- snaploc[2]= (min[2]+max[2])/2;
- }
- }
- }
-
- /* Snap the selection to the snaplocation (duh!) */
- if(obedit) {
- tottrans= 0;
-
- if ELEM6(obedit->type, OB_ARMATURE, OB_LATTICE, OB_MESH, OB_SURF, OB_CURVE, OB_MBALL)
- make_trans_verts(obedit, bmat[0], bmat[1], 0);
- if(tottrans==0) return OPERATOR_CANCELLED;
-
- copy_m3_m4(bmat, obedit->obmat);
- invert_m3_m3(imat, bmat);
-
- tv= transvmain;
- for(a=0; a<tottrans; a++, tv++) {
- vec[0]= snaploc[0]-obedit->obmat[3][0];
- vec[1]= snaploc[1]-obedit->obmat[3][1];
- vec[2]= snaploc[2]-obedit->obmat[3][2];
-
- mul_m3_v3(imat, vec);
- VECCOPY(tv->loc, vec);
- }
-
- special_transvert_update(scene, obedit);
-
- MEM_freeN(transvmain);
- transvmain= NULL;
-
- }
- else {
-
- CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if(ob->mode & OB_MODE_POSE) {
- bPoseChannel *pchan;
- bArmature *arm= ob->data;
-
- for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
- if(pchan->bone->flag & BONE_SELECTED) {
- if(pchan->bone->layer & arm->layer) {
- if((pchan->bone->flag & BONE_CONNECTED)==0) {
- /* get location of cursor in bone-space */
- armature_loc_pose_to_bone(pchan, snaploc, vec);
-
- /* calculate new position */
- VECCOPY(pchan->loc, vec);
- }
- /* if the bone has a parent and is connected to the parent,
- * don't do anything - will break chain unless we do auto-ik.
- */
- }
- }
- }
-
- /* auto-keyframing */
- ob->pose->flag |= POSE_DO_UNLOCK;
-// XXX autokeyframe_pose_cb_func(ob, TFM_TRANSLATION, 0);
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- }
- else {
- ob->recalc |= OB_RECALC_OB;
-
- vec[0]= -ob->obmat[3][0] + snaploc[0];
- vec[1]= -ob->obmat[3][1] + snaploc[1];
- vec[2]= -ob->obmat[3][2] + snaploc[2];
-
- if(ob->parent) {
- where_is_object(scene, ob);
-
- invert_m3_m3(imat, originmat);
- mul_m3_v3(imat, vec);
- ob->loc[0]+= vec[0];
- ob->loc[1]+= vec[1];
- ob->loc[2]+= vec[2];
- }
- else {
- ob->loc[0]+= vec[0];
- ob->loc[1]+= vec[1];
- ob->loc[2]+= vec[2];
- }
- /* auto-keyframing */
-// XXX autokeyframe_ob_cb_func(ob, TFM_TRANSLATION);
- }
- }
- CTX_DATA_END;
- }
-
- DAG_ids_flush_update(0);
- WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void VIEW3D_OT_snap_selected_to_center(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name= "Snap Selection to Center";
- ot->description= "Snap selected items to selections geometric center";
- ot->idname= "VIEW3D_OT_snap_selected_to_center";
-
- /* api callbacks */
- ot->exec= snap_selected_to_center;
- ot->poll= ED_operator_view3d_active;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-
/* **************************************************** */
/*New Code - Snap Cursor to Center -*/
static int snap_curs_to_center(bContext *C, wmOperator *op)
More information about the Bf-blender-cvs
mailing list