[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [27944] trunk/blender/source/blender/ render/intern/source/rendercore.c: Fix [#21874] Sun/ Sky breaks when sun is in the night rotation
Matt Ebb
matt at mke3.net
Fri Apr 2 03:28:19 CEST 2010
Revision: 27944
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=27944
Author: broken
Date: 2010-04-02 03:28:14 +0200 (Fri, 02 Apr 2010)
Log Message:
-----------
Fix [#21874] Sun/ Sky breaks when sun is in the night rotation
Disable atmosphere when the sun lamp direction is below the horizon. This
feature needs a re-code...
Modified Paths:
--------------
trunk/blender/source/blender/render/intern/source/rendercore.c
Modified: trunk/blender/source/blender/render/intern/source/rendercore.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/rendercore.c 2010-04-02 01:04:26 UTC (rev 27943)
+++ trunk/blender/source/blender/render/intern/source/rendercore.c 2010-04-02 01:28:14 UTC (rev 27944)
@@ -739,10 +739,15 @@
if(*zrect >= 9.9e10 || rgbrect[3]==0.0f) {
continue;
}
-
+
if((lar->sunsky->effect_type & LA_SUN_EFFECT_AP)) {
float tmp_rgb[3];
+ /* skip if worldspace lamp vector is below horizon */
+ if(go->ob->obmat[2][2] < 0.f) {
+ continue;
+ }
+
VECCOPY(tmp_rgb, rgbrect);
if(rgbrect[3]!=1.0f) { /* de-premul */
float div= 1.0f/rgbrect[3];
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