[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [23564] trunk/blender/source/gameengine: - rather then passing the python namespace dictionary to the controller function get the namespace from the converter .

Campbell Barton ideasman42 at gmail.com
Wed Sep 30 00:49:33 CEST 2009


Revision: 23564
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23564
Author:   campbellbarton
Date:     2009-09-30 00:49:33 +0200 (Wed, 30 Sep 2009)

Log Message:
-----------
- rather then passing the python namespace dictionary to the controller function get the namespace from the converter.
- renamed SetPythonDictionary() to SetPyNamespace()
- remove IsLight(), GetGameObjectType() existed before this but wasnt used for lights.

Modified Paths:
--------------
    trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.h
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
    trunk/blender/source/gameengine/Converter/KX_ConvertControllers.cpp
    trunk/blender/source/gameengine/Converter/KX_ConvertControllers.h
    trunk/blender/source/gameengine/GameLogic/SCA_IObject.h
    trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp
    trunk/blender/source/gameengine/GameLogic/SCA_PythonController.h
    trunk/blender/source/gameengine/GamePlayer/ActiveX/BlenderPlayerCtl.cpp
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
    trunk/blender/source/gameengine/GamePlayer/netscape/src/ketsji/KXH_ketsji_hooks.cpp
    trunk/blender/source/gameengine/Ketsji/KX_GameObject.h
    trunk/blender/source/gameengine/Ketsji/KX_ISceneConverter.h
    trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
    trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
    trunk/blender/source/gameengine/Ketsji/KX_Light.h
    trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp

Modified: trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
===================================================================
--- trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp	2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp	2009-09-29 22:49:33 UTC (rev 23564)
@@ -375,7 +375,7 @@
 #ifndef DISABLE_PYTHON
 			// some python things
 			PyObject* dictionaryobject = initGamePythonScripting("Ketsji", psl_Lowest, blenderdata);
-			ketsjiengine->SetPythonDictionary(dictionaryobject);
+			ketsjiengine->SetPyNamespace(dictionaryobject);
 			initRasterizer(rasterizer, canvas);
 			PyObject *gameLogic = initGameLogic(ketsjiengine, startscene);
 			PyDict_SetItemString(PyModule_GetDict(gameLogic), "globalDict", pyGlobalDict); // Same as importing the module.
@@ -406,9 +406,6 @@
 				// convert and add scene
 				sceneconverter->ConvertScene(
 					startscene,
-#ifndef DISABLE_PYTHON
-					dictionaryobject,
-#endif
 					rendertools,
 					canvas);
 				ketsjiengine->AddScene(startscene);
@@ -702,7 +699,7 @@
 #ifndef DISABLE_PYTHON
 			// some python things
 			PyObject* dictionaryobject = initGamePythonScripting("Ketsji", psl_Lowest, blenderdata);
-			ketsjiengine->SetPythonDictionary(dictionaryobject);
+			ketsjiengine->SetPyNamespace(dictionaryobject);
 			initRasterizer(rasterizer, canvas);
 			PyObject *gameLogic = initGameLogic(ketsjiengine, startscene);
 			PyDict_SetItemString(dictionaryobject, "GameLogic", gameLogic); // Same as importing the module
@@ -721,9 +718,6 @@
 				// convert and add scene
 				sceneconverter->ConvertScene(
 					startscene,
-#ifndef DISABLE_PYTHON
-					dictionaryobject,
-#endif
 					rendertools,
 					canvas);
 				ketsjiengine->AddScene(startscene);

Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp	2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp	2009-09-29 22:49:33 UTC (rev 23564)
@@ -1897,9 +1897,6 @@
 							  KX_Scene* kxscene,
 							  KX_KetsjiEngine* ketsjiEngine,
 							  e_PhysicsEngine	physics_engine,
-#ifndef DISABLE_PYTHON
-							  PyObject* pythondictionary,
-#endif
 							  RAS_IRenderTools* rendertools,
 							  RAS_ICanvas* canvas,
 							  KX_BlenderSceneConverter* converter,
@@ -2655,11 +2652,7 @@
 		struct Object* blenderobj = gameobj->GetBlenderObject();
 		int layerMask = (groupobj.find(blenderobj) == groupobj.end()) ? activeLayerBitInfo : 0;
 		bool isInActiveLayer = (blenderobj->lay & layerMask)!=0;
-		BL_ConvertControllers(blenderobj,gameobj,logicmgr,
-#ifndef DISABLE_PYTHON
-				pythondictionary,
-#endif
-				layerMask,isInActiveLayer,converter);
+		BL_ConvertControllers(blenderobj,gameobj,logicmgr, layerMask,isInActiveLayer,converter);
 	}
 	for ( i=0;i<logicbrick_conversionlist->GetCount();i++)
 	{

Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.h
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.h	2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.h	2009-09-29 22:49:33 UTC (rev 23564)
@@ -40,9 +40,6 @@
 							  class KX_Scene* kxscene,
 							  class KX_KetsjiEngine* ketsjiEngine,
 							  e_PhysicsEngine	physics_engine,
-#ifndef DISABLE_PYTHON
-							  PyObject* pythondictionary,
-#endif
 							  class RAS_IRenderTools* rendertools,
 							  class RAS_ICanvas* canvas, 
 							  class KX_BlenderSceneConverter* sceneconverter, 

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp	2009-09-29 22:49:33 UTC (rev 23564)
@@ -243,9 +243,6 @@
 #endif
 
 void KX_BlenderSceneConverter::ConvertScene(class KX_Scene* destinationscene,
-#ifndef DISABLE_PYTHON
-											PyObject* dictobj,
-#endif
 											class RAS_IRenderTools* rendertools,
 											class RAS_ICanvas* canvas)
 {
@@ -330,9 +327,6 @@
 		destinationscene,
 		m_ketsjiEngine,
 		physics_engine,
-#ifndef DISABLE_PYTHON
-		dictobj,
-#endif
 		rendertools,
 		canvas,
 		this,
@@ -924,3 +918,10 @@
 
 
 }
+
+#ifndef DISABLE_PYTHON
+PyObject *KX_BlenderSceneConverter::GetPyNamespace()
+{
+	return m_ketsjiEngine->GetPyNamespace();
+}
+#endif

Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h	2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h	2009-09-29 22:49:33 UTC (rev 23564)
@@ -89,9 +89,6 @@
 	 */
 	virtual void	ConvertScene(
 						class KX_Scene* destinationscene,
-#ifndef DISABLE_PYTHON
-						PyObject* dictobj,
-#endif
 						class RAS_IRenderTools* rendertools,
 						class RAS_ICanvas* canvas
 					);
@@ -145,6 +142,9 @@
 
 	struct Main* GetMain() { return m_maggie; };
 
+#ifndef DISABLE_PYTHON
+	PyObject *GetPyNamespace();
+#endif
 	
 #ifdef WITH_CXX_GUARDEDALLOC
 public:

Modified: trunk/blender/source/gameengine/Converter/KX_ConvertControllers.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_ConvertControllers.cpp	2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/Converter/KX_ConvertControllers.cpp	2009-09-29 22:49:33 UTC (rev 23564)
@@ -92,9 +92,6 @@
 	struct Object* blenderobject,
 	class KX_GameObject* gameobj,
 	SCA_LogicManager* logicmgr,
-#ifndef DISABLE_PYTHON
-	PyObject* pythondictionary,
-#endif
 	int activeLayerBitInfo,
 	bool isInActiveLayer,
 	KX_BlenderSceneConverter* converter
@@ -160,10 +157,9 @@
 				bPythonCont* pycont = (bPythonCont*) bcontr->data;
 				SCA_PythonController* pyctrl = new SCA_PythonController(gameobj, pycont->mode);
 				gamecontroller = pyctrl;
-				
 #ifndef DISABLE_PYTHON
 
-				pyctrl->SetDictionary(pythondictionary);
+				pyctrl->SetNamespace(converter->GetPyNamespace());
 				
 				if(pycont->mode==SCA_PythonController::SCA_PYEXEC_SCRIPT) {
 					if (pycont->text)

Modified: trunk/blender/source/gameengine/Converter/KX_ConvertControllers.h
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_ConvertControllers.h	2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/Converter/KX_ConvertControllers.h	2009-09-29 22:49:33 UTC (rev 23564)
@@ -35,9 +35,6 @@
 	struct Object* blenderobject,
 	class KX_GameObject* gameobj,
 	class SCA_LogicManager* logicmgr,
-#ifndef DISABLE_PYTHON
-	PyObject* pythondictionary,
-#endif
 	int activeLayerBitInfo,
 	bool isInActiveLayer, 
 	class KX_BlenderSceneConverter* converter

Modified: trunk/blender/source/gameengine/GameLogic/SCA_IObject.h
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_IObject.h	2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/GameLogic/SCA_IObject.h	2009-09-29 22:49:33 UTC (rev 23564)
@@ -219,6 +219,7 @@
 	typedef enum ObjectTypes {
 		OBJ_ARMATURE=0,
 		OBJ_CAMERA=1,
+		OBJ_LIGHT=2,
 	}ObjectTypes;
 
 };

Modified: trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp	2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp	2009-09-29 22:49:33 UTC (rev 23564)
@@ -151,7 +151,7 @@
 
 
 #ifndef DISABLE_PYTHON
-void SCA_PythonController::SetDictionary(PyObject*	pythondictionary)
+void SCA_PythonController::SetNamespace(PyObject*	pythondictionary)
 {
 	if (m_pythondictionary)
 	{

Modified: trunk/blender/source/gameengine/GameLogic/SCA_PythonController.h
===================================================================
--- trunk/blender/source/gameengine/GameLogic/SCA_PythonController.h	2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/GameLogic/SCA_PythonController.h	2009-09-29 22:49:33 UTC (rev 23564)
@@ -84,7 +84,7 @@
 	void	SetScriptText(const STR_String& text);
 	void	SetScriptName(const STR_String& name);
 #ifndef DISABLE_PYTHON
-	void	SetDictionary(PyObject*	pythondictionary);
+	void	SetNamespace(PyObject*	pythondictionary);
 #endif
 	void	SetDebug(bool debug) { m_debug = debug; }
 	void	AddTriggeredSensor(class SCA_ISensor* sensor)

Modified: trunk/blender/source/gameengine/GamePlayer/ActiveX/BlenderPlayerCtl.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ActiveX/BlenderPlayerCtl.cpp	2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/GamePlayer/ActiveX/BlenderPlayerCtl.cpp	2009-09-29 22:49:33 UTC (rev 23564)
@@ -672,7 +672,7 @@
 				m_gamedata->curscene);
 			
 			PyObject* m_dictionaryobject = initGamePlayerPythonScripting("Ketsji", psl_Highest, m_gamedata->main, 0, NULL);
-			m_ketsjiengine->SetPythonDictionary(m_dictionaryobject);
+			m_ketsjiengine->SetPyNamespace(m_dictionaryobject);
 
 			initRasterizer(m_rasterizer, m_canvas);			
 			PyDict_SetItemString(m_dictionaryobject, "GameLogic", initGameLogic(m_ketsjiengine, startscene)); // Same as importing the module

Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp	2009-09-29 22:01:32 UTC (rev 23563)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp	2009-09-29 22:49:33 UTC (rev 23564)
@@ -679,7 +679,7 @@
 		
 		// some python things
 		PyObject* dictionaryobject = initGamePlayerPythonScripting("Ketsji", psl_Lowest, m_maggie, m_argc, m_argv);
-		m_ketsjiengine->SetPythonDictionary(dictionaryobject);
+		m_ketsjiengine->SetPyNamespace(dictionaryobject);
 		initRasterizer(m_rasterizer, m_canvas);

@@ Diff output truncated at 10240 characters. @@




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