[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [23552] trunk/blender/source/gameengine: remove ray sensors own logic manager (now stored in parent class) + other minor changes.

Campbell Barton ideasman42 at gmail.com
Tue Sep 29 09:51:54 CEST 2009


Revision: 23552
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23552
Author:   campbellbarton
Date:     2009-09-29 09:51:54 +0200 (Tue, 29 Sep 2009)

Log Message:
-----------
remove ray sensors own logic manager (now stored in parent class) + other minor changes.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
    trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
    trunk/blender/source/gameengine/Ketsji/KX_RayEventManager.h
    trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp

Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp	2009-09-29 05:22:44 UTC (rev 23551)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp	2009-09-29 07:51:54 UTC (rev 23552)
@@ -838,9 +838,11 @@
 			if (mface->v4)
 				tan3 = tangent[f*4 + 3];
 		}
+		if(blenderobj)
+			ma = give_current_material(blenderobj, mface->mat_nr+1);
+		else
+			ma = mesh->mat ? mesh->mat[mface->mat_nr]:NULL;
 
- 		ma = give_current_material(blenderobj, mface->mat_nr+1);
-
 		{
 			bool visible = true;
 			bool twoside = false;

Modified: trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp	2009-09-29 05:22:44 UTC (rev 23551)
+++ trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp	2009-09-29 07:51:54 UTC (rev 23552)
@@ -142,6 +142,8 @@
 			(*contit)->ClearObject();
 		}
 		m_pSGNode->SetSGClientObject(NULL);
+
+		/* m_pSGNode is freed in KX_Scene::RemoveNodeDestructObject */
 	}
 	if (m_pGraphicController)
 	{

Modified: trunk/blender/source/gameengine/Ketsji/KX_RayEventManager.h
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_RayEventManager.h	2009-09-29 05:22:44 UTC (rev 23551)
+++ trunk/blender/source/gameengine/Ketsji/KX_RayEventManager.h	2009-09-29 07:51:54 UTC (rev 23552)
@@ -37,8 +37,6 @@
 
 class KX_RayEventManager : public SCA_EventManager
 {
-
-	class SCA_LogicManager* m_logicmgr;
 public:
 	KX_RayEventManager(class SCA_LogicManager* logicmgr)
 		: SCA_EventManager(logicmgr, RAY_EVENTMGR)

Modified: trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
===================================================================
--- trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp	2009-09-29 05:22:44 UTC (rev 23551)
+++ trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp	2009-09-29 07:51:54 UTC (rev 23552)
@@ -593,7 +593,7 @@
 	for(int i= 0; i < obarr.size(); i++) {
 		ob= obarr[i];
 		if (ob->getCollisionShape() == newShape); {
-			proxy = obarr[i]->getBroadphaseHandle();
+			proxy = ob->getBroadphaseHandle();
 			
 			if(proxy)
 				dw->getPairCache()->cleanProxyFromPairs(proxy,dw->getDispatcher());





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