[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [23382] trunk/blender/source/blender/ editors/transform: New transform input function for joeedh, to be used for edge slide.
Martin Poirier
theeth at yahoo.com
Mon Sep 21 02:48:37 CEST 2009
Revision: 23382
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23382
Author: theeth
Date: 2009-09-21 02:48:36 +0200 (Mon, 21 Sep 2009)
Log Message:
-----------
New transform input function for joeedh, to be used for edge slide.
Like Vertical or Horizontal ratio input, but along a line defined by two points on screen.
Modified Paths:
--------------
trunk/blender/source/blender/editors/transform/transform.h
trunk/blender/source/blender/editors/transform/transform_generics.c
trunk/blender/source/blender/editors/transform/transform_input.c
Modified: trunk/blender/source/blender/editors/transform/transform.h
===================================================================
--- trunk/blender/source/blender/editors/transform/transform.h 2009-09-20 20:21:01 UTC (rev 23381)
+++ trunk/blender/source/blender/editors/transform/transform.h 2009-09-21 00:48:36 UTC (rev 23382)
@@ -210,6 +210,7 @@
short precision_mval[2]; /* mouse position when precision key was pressed */
int center[2];
float factor;
+ void *data; /* additional data, if needed by the particular function */
} MouseInput;
typedef struct TransInfo {
@@ -575,7 +576,8 @@
INPUT_HORIZONTAL_RATIO,
INPUT_HORIZONTAL_ABSOLUTE,
INPUT_VERTICAL_RATIO,
- INPUT_VERTICAL_ABSOLUTE
+ INPUT_VERTICAL_ABSOLUTE,
+ INPUT_CUSTOM_RATIO
} MouseInputMode;
void initMouseInput(TransInfo *t, MouseInput *mi, int center[2], short mval[2]);
@@ -583,6 +585,8 @@
int handleMouseInput(struct TransInfo *t, struct MouseInput *mi, struct wmEvent *event);
void applyMouseInput(struct TransInfo *t, struct MouseInput *mi, short mval[2], float output[3]);
+void setCustomPoints(TransInfo *t, MouseInput *mi, short start[2], short end[2]);
+
/*********************** Generics ********************************/
int initTransInfo(struct bContext *C, TransInfo *t, struct wmOperator *op, struct wmEvent *event);
Modified: trunk/blender/source/blender/editors/transform/transform_generics.c
===================================================================
--- trunk/blender/source/blender/editors/transform/transform_generics.c 2009-09-20 20:21:01 UTC (rev 23381)
+++ trunk/blender/source/blender/editors/transform/transform_generics.c 2009-09-21 00:48:36 UTC (rev 23382)
@@ -1052,7 +1052,7 @@
}
MEM_freeN(t->data);
}
-
+
if (t->ext) MEM_freeN(t->ext);
if (t->data2d) {
MEM_freeN(t->data2d);
@@ -1068,6 +1068,11 @@
if (t->customData)
MEM_freeN(t->customData);
}
+
+ if (t->mouse.data)
+ {
+ MEM_freeN(t->mouse.data);
+ }
}
void applyTransObjects(TransInfo *t)
Modified: trunk/blender/source/blender/editors/transform/transform_input.c
===================================================================
--- trunk/blender/source/blender/editors/transform/transform_input.c 2009-09-20 20:21:01 UTC (rev 23381)
+++ trunk/blender/source/blender/editors/transform/transform_input.c 2009-09-21 00:48:36 UTC (rev 23382)
@@ -163,6 +163,47 @@
output[0] = Inpf(t->viewinv[1], vec) * 2.0f;
}
+void setCustomPoints(TransInfo *t, MouseInput *mi, short start[2], short end[2])
+{
+ short *data = mi->data;
+
+ data[0] = start[0];
+ data[1] = start[1];
+ data[2] = end[0];
+ data[3] = end[1];
+}
+
+void InputCustomRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
+{
+ float length;
+ float distance;
+ short *data = mi->data;
+ short dx, dy;
+
+ dx = data[2] - data[0];
+ dy = data[3] - data[1];
+
+ length = (float)sqrtf(dx*dx + dy*dy);
+
+ if (mi->precision) {
+ /* deal with Shift key by adding motion / 10 to motion before shift press */
+ short mdx, mdy;
+ mdx = (mi->precision_mval[0] + (float)(mval[0] - mi->precision_mval[0]) / 10.0f) - data[2];
+ mdy = (mi->precision_mval[1] + (float)(mval[1] - mi->precision_mval[1]) / 10.0f) - data[3];
+
+ distance = (mdx*dx + mdy*dy) / length;
+ }
+ else {
+ short mdx, mdy;
+ mdx = mval[0] - data[2];
+ mdy = mval[1] - data[3];
+
+ distance = (mdx*dx + mdy*dy) / length;
+ }
+
+ output[0] = distance / length;
+}
+
void InputAngle(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
{
double dx2 = mval[0] - mi->center[0];
@@ -291,6 +332,11 @@
mi->apply = InputVerticalAbsolute;
t->helpline = HLP_VARROW;
break;
+ case INPUT_CUSTOM_RATIO:
+ mi->apply = InputCustomRatio;
+ t->helpline = HLP_NONE;
+ mi->data = MEM_callocN(sizeof(short) * 4, "custom points");
+ break;
case INPUT_NONE:
default:
mi->apply = NULL;
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