[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [23342] trunk/blender/source/blender: 2. 5 - Pose Enhancement Tools
Joshua Leung
aligorith at gmail.com
Sat Sep 19 02:18:44 CEST 2009
Revision: 23342
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23342
Author: aligorith
Date: 2009-09-19 02:18:42 +0200 (Sat, 19 Sep 2009)
Log Message:
-----------
2.5 - Pose Enhancement Tools
This commit restores the 'Relax Pose' tool, and also introduces two others: 'Push Pose' and 'Pose Breakdowner'.
Be aware that this commit is just the initial starting point, with some parts yet to be done.
A short description of these tools follows:
* Relax Pose (Alt-E) - makes the current pose more like the poses on either side of it
* Push Pose (Ctrl-E) - exaggerates the current pose
* Breakdowner (Shift-E)[not working yet] - when this works, it will allow for interactive selection of a good in-between pose to act as a breakdown.
Todo's:
* Connect up the 'percentage' slider in the operator settings to allow these effects to be dialed in/out, exaggerating/relaxing/moveing-between-keyframes by varying degrees until the desired effect is reached.
* Allow these effects to be interactively dialed in/out. The idea is to use the mouse to interactively set the percentage slider value initially, then use the percentage slider to tweak later.
* Figure out why breakdown breaks down
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/BKE_fcurve.h
trunk/blender/source/blender/blenkernel/intern/fcurve.c
trunk/blender/source/blender/editors/animation/keyframes_draw.c
trunk/blender/source/blender/editors/animation/keyframing.c
trunk/blender/source/blender/editors/armature/armature_intern.h
trunk/blender/source/blender/editors/armature/armature_ops.c
trunk/blender/source/blender/editors/armature/poselib.c
trunk/blender/source/blender/editors/armature/poseobject.c
trunk/blender/source/blender/editors/include/ED_keyframes_draw.h
trunk/blender/source/blender/editors/screen/screen_ops.c
Added Paths:
-----------
trunk/blender/source/blender/editors/armature/poseSlide.c
Modified: trunk/blender/source/blender/blenkernel/BKE_fcurve.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_fcurve.h 2009-09-18 22:25:49 UTC (rev 23341)
+++ trunk/blender/source/blender/blenkernel/BKE_fcurve.h 2009-09-19 00:18:42 UTC (rev 23342)
@@ -153,6 +153,11 @@
/* find matching F-Curve in the given list of F-Curves */
struct FCurve *list_find_fcurve(ListBase *list, const char rna_path[], const int array_index);
+/* Binary search algorithm for finding where to 'insert' BezTriple with given frame number.
+ * Returns the index to insert at (data already at that index will be offset if replace is 0)
+ */
+int binarysearch_bezt_index(struct BezTriple array[], float frame, int arraylen, short *replace);
+
/* get the time extents for F-Curve */
void calc_fcurve_range(struct FCurve *fcu, float *min, float *max);
Modified: trunk/blender/source/blender/blenkernel/intern/fcurve.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/fcurve.c 2009-09-18 22:25:49 UTC (rev 23341)
+++ trunk/blender/source/blender/blenkernel/intern/fcurve.c 2009-09-19 00:18:42 UTC (rev 23342)
@@ -200,6 +200,85 @@
return NULL;
}
+/* threshold for binary-searching keyframes - threshold here should be good enough for now, but should become userpref */
+#define BEZT_BINARYSEARCH_THRESH 0.00001f
+
+/* Binary search algorithm for finding where to insert BezTriple. (for use by insert_bezt_fcurve)
+ * Returns the index to insert at (data already at that index will be offset if replace is 0)
+ */
+int binarysearch_bezt_index (BezTriple array[], float frame, int arraylen, short *replace)
+{
+ int start=0, end=arraylen;
+ int loopbreaker= 0, maxloop= arraylen * 2;
+
+ /* initialise replace-flag first */
+ *replace= 0;
+
+ /* sneaky optimisations (don't go through searching process if...):
+ * - keyframe to be added is to be added out of current bounds
+ * - keyframe to be added would replace one of the existing ones on bounds
+ */
+ if ((arraylen <= 0) || (array == NULL)) {
+ printf("Warning: binarysearch_bezt_index() encountered invalid array \n");
+ return 0;
+ }
+ else {
+ /* check whether to add before/after/on */
+ float framenum;
+
+ /* 'First' Keyframe (when only one keyframe, this case is used) */
+ framenum= array[0].vec[1][0];
+ if (IS_EQT(frame, framenum, BEZT_BINARYSEARCH_THRESH)) {
+ *replace = 1;
+ return 0;
+ }
+ else if (frame < framenum)
+ return 0;
+
+ /* 'Last' Keyframe */
+ framenum= array[(arraylen-1)].vec[1][0];
+ if (IS_EQT(frame, framenum, BEZT_BINARYSEARCH_THRESH)) {
+ *replace= 1;
+ return (arraylen - 1);
+ }
+ else if (frame > framenum)
+ return arraylen;
+ }
+
+
+ /* most of the time, this loop is just to find where to put it
+ * 'loopbreaker' is just here to prevent infinite loops
+ */
+ for (loopbreaker=0; (start <= end) && (loopbreaker < maxloop); loopbreaker++) {
+ /* compute and get midpoint */
+ int mid = start + ((end - start) / 2); /* we calculate the midpoint this way to avoid int overflows... */
+ float midfra= array[mid].vec[1][0];
+
+ /* check if exactly equal to midpoint */
+ if (IS_EQT(frame, midfra, BEZT_BINARYSEARCH_THRESH)) {
+ *replace = 1;
+ return mid;
+ }
+
+ /* repeat in upper/lower half */
+ if (frame > midfra)
+ start= mid + 1;
+ else if (frame < midfra)
+ end= mid - 1;
+ }
+
+ /* print error if loop-limit exceeded */
+ if (loopbreaker == (maxloop-1)) {
+ printf("Error: binarysearch_bezt_index() was taking too long \n");
+
+ // include debug info
+ printf("\tround = %d: start = %d, end = %d, arraylen = %d \n", loopbreaker, start, end, arraylen);
+ }
+
+ /* not found, so return where to place it */
+ return start;
+}
+
/* Calculate the extents of F-Curve's data */
void calc_fcurve_bounds (FCurve *fcu, float *xmin, float *xmax, float *ymin, float *ymax)
{
Modified: trunk/blender/source/blender/editors/animation/keyframes_draw.c
===================================================================
--- trunk/blender/source/blender/editors/animation/keyframes_draw.c 2009-09-18 22:25:49 UTC (rev 23341)
+++ trunk/blender/source/blender/editors/animation/keyframes_draw.c 2009-09-19 00:18:42 UTC (rev 23342)
@@ -316,7 +316,7 @@
/* *************************** Keyframe Drawing *************************** */
/* helper function - find actkeycolumn that occurs on cframe */
-static ActKeyColumn *cfra_find_actkeycolumn (ActKeyColumn *ak, float cframe)
+ActKeyColumn *cfra_find_actkeycolumn (ActKeyColumn *ak, float cframe)
{
/* sanity checks */
if (ak == NULL)
@@ -331,6 +331,28 @@
return ak; /* match */
}
+/* helper function - find actkeycolumn that occurs on cframe, or the nearest one if not found */
+ActKeyColumn *cfra_find_nearest_next_ak (ActKeyColumn *ak, float cframe, short next)
+{
+ ActKeyColumn *akn= NULL;
+
+ /* sanity checks */
+ if (ak == NULL)
+ return NULL;
+
+ /* check if this is a match, or whether it is in some subtree */
+ if (cframe < ak->cfra)
+ akn= cfra_find_nearest_next_ak(ak->left, cframe, next);
+ else if (cframe > ak->cfra)
+ akn= cfra_find_nearest_next_ak(ak->right, cframe, next);
+
+ /* if no match found (or found match), just use the current one */
+ if (akn == NULL)
+ return ak;
+ else
+ return akn;
+}
+
/* -------- */
/* coordinates for diamond shape */
Modified: trunk/blender/source/blender/editors/animation/keyframing.c
===================================================================
--- trunk/blender/source/blender/editors/animation/keyframing.c 2009-09-18 22:25:49 UTC (rev 23341)
+++ trunk/blender/source/blender/editors/animation/keyframing.c 2009-09-19 00:18:42 UTC (rev 23342)
@@ -176,85 +176,6 @@
/* -------------- BezTriple Insertion -------------------- */
-/* threshold for inserting keyframes - threshold here should be good enough for now, but should become userpref */
-#define BEZT_INSERT_THRESH 0.00001f
-
-/* Binary search algorithm for finding where to insert BezTriple. (for use by insert_bezt_icu)
- * Returns the index to insert at (data already at that index will be offset if replace is 0)
- */
-static int binarysearch_bezt_index (BezTriple array[], float frame, int arraylen, short *replace)
-{
- int start=0, end=arraylen;
- int loopbreaker= 0, maxloop= arraylen * 2;
-
- /* initialise replace-flag first */
- *replace= 0;
-
- /* sneaky optimisations (don't go through searching process if...):
- * - keyframe to be added is to be added out of current bounds
- * - keyframe to be added would replace one of the existing ones on bounds
- */
- if ((arraylen <= 0) || (array == NULL)) {
- printf("Warning: binarysearch_bezt_index() encountered invalid array \n");
- return 0;
- }
- else {
- /* check whether to add before/after/on */
- float framenum;
-
- /* 'First' Keyframe (when only one keyframe, this case is used) */
- framenum= array[0].vec[1][0];
- if (IS_EQT(frame, framenum, BEZT_INSERT_THRESH)) {
- *replace = 1;
- return 0;
- }
- else if (frame < framenum)
- return 0;
-
- /* 'Last' Keyframe */
- framenum= array[(arraylen-1)].vec[1][0];
- if (IS_EQT(frame, framenum, BEZT_INSERT_THRESH)) {
- *replace= 1;
- return (arraylen - 1);
- }
- else if (frame > framenum)
- return arraylen;
- }
-
-
- /* most of the time, this loop is just to find where to put it
- * 'loopbreaker' is just here to prevent infinite loops
- */
- for (loopbreaker=0; (start <= end) && (loopbreaker < maxloop); loopbreaker++) {
- /* compute and get midpoint */
- int mid = start + ((end - start) / 2); /* we calculate the midpoint this way to avoid int overflows... */
- float midfra= array[mid].vec[1][0];
-
- /* check if exactly equal to midpoint */
- if (IS_EQT(frame, midfra, BEZT_INSERT_THRESH)) {
- *replace = 1;
- return mid;
- }
-
- /* repeat in upper/lower half */
- if (frame > midfra)
- start= mid + 1;
- else if (frame < midfra)
- end= mid - 1;
- }
-
- /* print error if loop-limit exceeded */
- if (loopbreaker == (maxloop-1)) {
- printf("Error: binarysearch_bezt_index() was taking too long \n");
-
- // include debug info
- printf("\tround = %d: start = %d, end = %d, arraylen = %d \n", loopbreaker, start, end, arraylen);
- }
-
- /* not found, so return where to place it */
- return start;
-}
-
/* This function adds a given BezTriple to an F-Curve. It will allocate
* memory for the array if needed, and will insert the BezTriple into a
* suitable place in chronological order.
Modified: trunk/blender/source/blender/editors/armature/armature_intern.h
===================================================================
--- trunk/blender/source/blender/editors/armature/armature_intern.h 2009-09-18 22:25:49 UTC (rev 23341)
+++ trunk/blender/source/blender/editors/armature/armature_intern.h 2009-09-19 00:18:42 UTC (rev 23342)
@@ -118,12 +118,20 @@
/* ******************************************************* */
/* PoseLib */
+
void POSELIB_OT_pose_add(struct wmOperatorType *ot);
void POSELIB_OT_pose_remove(struct wmOperatorType *ot);
void POSELIB_OT_pose_rename(struct wmOperatorType *ot);
void POSELIB_OT_browse_interactive(struct wmOperatorType *ot);
/* ******************************************************* */
+/* Pose Sliding Tools */
+
+void POSE_OT_push(struct wmOperatorType *ot);
+void POSE_OT_relax(struct wmOperatorType *ot);
+void POSE_OT_breakdown(struct wmOperatorType *ot);
+
+/* ******************************************************* */
/* editarmature.c */
struct bArmature;
struct EditBone;
Modified: trunk/blender/source/blender/editors/armature/armature_ops.c
===================================================================
--- trunk/blender/source/blender/editors/armature/armature_ops.c 2009-09-18 22:25:49 UTC (rev 23341)
+++ trunk/blender/source/blender/editors/armature/armature_ops.c 2009-09-19 00:18:42 UTC (rev 23342)
@@ -196,6 +196,11 @@
WM_operatortype_append(POSELIB_OT_pose_remove);
WM_operatortype_append(POSELIB_OT_pose_rename);
+ /* POSE SLIDING */
+ WM_operatortype_append(POSE_OT_push);
+ WM_operatortype_append(POSE_OT_relax);
+ WM_operatortype_append(POSE_OT_breakdown);
+
/* TESTS */
WM_operatortype_append(ARMATURE_OT_test); // XXX temp test for context iterators... to be removed
}
@@ -365,5 +370,11 @@
WM_keymap_add_item(keymap, "POSELIB_OT_pose_add", LKEY, KM_PRESS, KM_SHIFT, 0);
@@ Diff output truncated at 10240 characters. @@
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