[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [23240] branches/itasc/source/gameengine/ Converter/BL_ArmatureObject.cpp: ...

Benoit Bolsee benoit.bolsee at online.be
Tue Sep 15 11:41:34 CEST 2009


Revision: 23240
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23240
Author:   ben2610
Date:     2009-09-15 11:41:24 +0200 (Tue, 15 Sep 2009)

Log Message:
-----------
... and removing test case.

Modified Paths:
--------------
    branches/itasc/source/gameengine/Converter/BL_ArmatureObject.cpp

Modified: branches/itasc/source/gameengine/Converter/BL_ArmatureObject.cpp
===================================================================
--- branches/itasc/source/gameengine/Converter/BL_ArmatureObject.cpp	2009-09-15 09:32:56 UTC (rev 23239)
+++ branches/itasc/source/gameengine/Converter/BL_ArmatureObject.cpp	2009-09-15 09:41:24 UTC (rev 23240)
@@ -547,7 +547,7 @@
 		{
 			if (priority<m_activePriority) {
 				// this action overwrites the previous ones, start from initial pose to cancel their effects
-				//SetPose(m_framePose);
+				SetPose(m_framePose);
 				if (m_activeAct && (m_activeAct!=act))
 					/* Reset the blend timer since this new action cancels the old one */
 					m_activeAct->SetBlendTime(0.0);	





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