[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [23240] branches/itasc/source/gameengine/ Converter/BL_ArmatureObject.cpp: ...
Benoit Bolsee
benoit.bolsee at online.be
Tue Sep 15 11:41:34 CEST 2009
Revision: 23240
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23240
Author: ben2610
Date: 2009-09-15 11:41:24 +0200 (Tue, 15 Sep 2009)
Log Message:
-----------
... and removing test case.
Modified Paths:
--------------
branches/itasc/source/gameengine/Converter/BL_ArmatureObject.cpp
Modified: branches/itasc/source/gameengine/Converter/BL_ArmatureObject.cpp
===================================================================
--- branches/itasc/source/gameengine/Converter/BL_ArmatureObject.cpp 2009-09-15 09:32:56 UTC (rev 23239)
+++ branches/itasc/source/gameengine/Converter/BL_ArmatureObject.cpp 2009-09-15 09:41:24 UTC (rev 23240)
@@ -547,7 +547,7 @@
{
if (priority<m_activePriority) {
// this action overwrites the previous ones, start from initial pose to cancel their effects
- //SetPose(m_framePose);
+ SetPose(m_framePose);
if (m_activeAct && (m_activeAct!=act))
/* Reset the blend timer since this new action cancels the old one */
m_activeAct->SetBlendTime(0.0);
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