[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [23225] trunk/blender/source/blender/ editors/space_view3d: Smoke:

Daniel Genrich daniel.genrich at gmx.net
Mon Sep 14 18:43:13 CEST 2009


Revision: 23225
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23225
Author:   genscher
Date:     2009-09-14 18:43:13 +0200 (Mon, 14 Sep 2009)

Log Message:
-----------
Smoke:
* Introduce a better check for fragment support

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_view3d/drawobject.c
    trunk/blender/source/blender/editors/space_view3d/drawvolume.c

Modified: trunk/blender/source/blender/editors/space_view3d/drawobject.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawobject.c	2009-09-14 16:30:53 UTC (rev 23224)
+++ trunk/blender/source/blender/editors/space_view3d/drawobject.c	2009-09-14 16:43:13 UTC (rev 23225)
@@ -5360,7 +5360,7 @@
 		{
 			if(!smd->domain->wt || !(smd->domain->viewsettings & MOD_SMOKE_VIEW_SHOWBIG))
 			{
-// #if0
+// #if 0
 				smd->domain->tex = NULL;
 				GPU_create_smoke(smd, 0);
 				draw_volume(scene, ar, v3d, base, smd->domain->tex, smd->domain->p0, smd->domain->p1, smd->domain->res, smd->domain->dx, smd->domain->tex_shadow);
@@ -5395,7 +5395,7 @@
 						tmp[0] += smd->domain->dx * x + smd->domain->dx * 0.5;
 						tmp[1] += smd->domain->dx * y + smd->domain->dx * 0.5;
 						tmp[2] += smd->domain->dx * z + smd->domain->dx * 0.5;
-						color[0] = color[1] = color[2] = 1.0; // density[index];
+						color[0] = color[1] = color[2] = density[index];
 						glColor3fv(color);
 						bglVertex3fv(tmp);
 					}

Modified: trunk/blender/source/blender/editors/space_view3d/drawvolume.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawvolume.c	2009-09-14 16:30:53 UTC (rev 23224)
+++ trunk/blender/source/blender/editors/space_view3d/drawvolume.c	2009-09-14 16:43:13 UTC (rev 23225)
@@ -328,10 +328,10 @@
 
 	// printf("i: %d\n", i);
 
-	if(GLEW_ARB_fragment_program)
+	 if (GL_TRUE == glewIsSupported("GL_ARB_fragment_program"))
 	{
+		glEnable(GL_FRAGMENT_PROGRAM_ARB);
 		glGenProgramsARB(1, &prog);
-		glEnable(GL_FRAGMENT_PROGRAM_ARB);
 
 		glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prog);
 		glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, (GLsizei)strlen(text), text);
@@ -342,7 +342,7 @@
 		glProgramLocalParameter4fARB (GL_FRAGMENT_PROGRAM_ARB, 1, 7.0, 7.0, 7.0, 1.0);
 	}
 	else
-		printf("Your gfx card does not support 3dview smoke drawing.");
+		printf("Your gfx card does not support 3dview smoke drawing.\n");
 
 	GPU_texture_bind(tex, 0);
 	if(tex_shadow)





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