[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [23056] branches/blender2.5/blender/source /blender/python/generic/vector.c: manual merge trunk -r 23037
Dalai Felinto
dfelinto at gmail.com
Tue Sep 8 05:25:01 CEST 2009
Revision: 23056
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23056
Author: dfelinto
Date: 2009-09-08 05:25:00 +0200 (Tue, 08 Sep 2009)
Log Message:
-----------
manual merge trunk -r 23037
strangely vector.c was skipped in last merge from trunk.
-----------------------------------
Mathutils fix: Vector.reflect
* correct function for reflection and moving it to arithb.c
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/python/generic/vector.c
Modified: branches/blender2.5/blender/source/blender/python/generic/vector.c
===================================================================
--- branches/blender2.5/blender/source/blender/python/generic/vector.c 2009-09-08 02:09:14 UTC (rev 23055)
+++ branches/blender2.5/blender/source/blender/python/generic/vector.c 2009-09-08 03:25:00 UTC (rev 23056)
@@ -354,19 +354,13 @@
/*----------------------------Vector.reflect(mirror) ----------------------
return a reflected vector on the mirror normal
- ((2 * DotVecs(vec, mirror)) * mirror) - vec
- using arithb.c would be nice here */
+ vec - ((2 * DotVecs(vec, mirror)) * mirror)
+*/
static PyObject *Vector_Reflect( VectorObject * self, VectorObject * value )
{
- float mirror[3];
- float vec[3];
- float reflect[4] = {0.0f, 0.0f, 0.0f, 0.0f};
- float dot2;
+ float mirror[3], vec[3];
+ float reflect[3] = {0.0f, 0.0f, 0.0f};
- /* for normalizing */
- int i;
- float norm = 0.0f;
-
if (!VectorObject_Check(value)) {
PyErr_SetString( PyExc_TypeError, "vec.reflect(value): expected a vector argument" );
return NULL;
@@ -380,27 +374,13 @@
if (value->size > 2) mirror[2] = value->vec[2];
else mirror[2] = 0.0;
- /* normalize, whos idea was it not to use arithb.c? :-/ */
- for(i = 0; i < 3; i++) {
- norm += mirror[i] * mirror[i];
- }
- norm = (float) sqrt(norm);
- for(i = 0; i < 3; i++) {
- mirror[i] /= norm;
- }
- /* done */
-
vec[0] = self->vec[0];
vec[1] = self->vec[1];
if (self->size > 2) vec[2] = self->vec[2];
else vec[2] = 0.0;
- dot2 = 2 * vec[0]*mirror[0]+vec[1]*mirror[1]+vec[2]*mirror[2];
+ VecReflect(reflect, vec, mirror);
- reflect[0] = (dot2 * mirror[0]) - vec[0];
- reflect[1] = (dot2 * mirror[1]) - vec[1];
- reflect[2] = (dot2 * mirror[2]) - vec[2];
-
return newVectorObject(reflect, self->size, Py_NEW, NULL);
}
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