[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [23034] branches/blender2.5/blender/ release/ui/space_view3d_toolbar.py: 2.5/Paint:
Nicholas Bishop
nicholasbishop at gmail.com
Sun Sep 6 18:58:16 CEST 2009
Revision: 23034
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23034
Author: nicholasbishop
Date: 2009-09-06 18:58:14 +0200 (Sun, 06 Sep 2009)
Log Message:
-----------
2.5/Paint:
* Fixed some bad UI pointed out by letterrip. People had made some quite bad changes (duplicating buttons, adding UI for non-existent features, even deleting UI for existing features!)
Modified Paths:
--------------
branches/blender2.5/blender/release/ui/space_view3d_toolbar.py
Modified: branches/blender2.5/blender/release/ui/space_view3d_toolbar.py
===================================================================
--- branches/blender2.5/blender/release/ui/space_view3d_toolbar.py 2009-09-06 15:23:50 UTC (rev 23033)
+++ branches/blender2.5/blender/release/ui/space_view3d_toolbar.py 2009-09-06 16:58:14 UTC (rev 23034)
@@ -342,9 +342,6 @@
col = layout.column()
- if brush.sculpt_tool != 'LAYER':
- col.itemR(brush, "anchored")
-
if brush.sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
col.itemR(brush, "flip_direction")
@@ -352,8 +349,6 @@
col.itemR(brush, "persistent")
col.itemO("sculpt.set_persistent_base")
- col.itemR(brush, "rake")
-
col.itemR(brush, "sculpt_tool")
# Texture Paint Mode #
@@ -426,25 +421,30 @@
brush = settings.brush
texture_paint = context.texture_paint_object
+ if context.sculpt_object:
+ if brush.sculpt_tool != 'LAYER':
+ layout.itemR(brush, "anchored")
+ layout.itemR(brush, "rake")
+
+ layout.itemR(brush, "airbrush")
+ col = layout.column()
+ col.active = brush.airbrush
+ col.itemR(brush, "rate", slider=True)
+
if not texture_paint:
layout.itemR(brush, "smooth_stroke")
col = layout.column()
- col.itemR(brush, "airbrush")
- col.itemR(brush, "anchored")
- col.itemR(brush, "rake")
+ col.active = brush.smooth_stroke
+ col.itemR(brush, "smooth_stroke_radius", text="Radius", slider=True)
+ col.itemR(brush, "smooth_stroke_factor", text="Factor", slider=True)
layout.itemR(brush, "space")
row = layout.row(align=True)
row.active = brush.space
row.itemR(brush, "spacing", text="Distance", slider=True)
if texture_paint:
- row.itemR(brush, "spacing_pressure", toggle=True, icon='ICON_BRUSH_DATA', text="")
+ row.itemR(brush, "spacing_pressure", toggle=True, icon='ICON_BRUSH_DATA', text="")
- layout.itemR(brush, "airbrush")
- col = layout.column()
- col.active = brush.airbrush
- col.itemR(brush, "rate", slider=True)
-
class VIEW3D_PT_tools_brush_curve(PaintPanel):
__label__ = "Curve"
__default_closed__ = True
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