[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [22930] branches/blender2.5/blender/ release/ui: 2.5 Buttons:
Thomas Dinges
dingto at gmx.de
Tue Sep 1 16:59:50 CEST 2009
Revision: 22930
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22930
Author: dingto
Date: 2009-09-01 16:59:50 +0200 (Tue, 01 Sep 2009)
Log Message:
-----------
2.5 Buttons:
* Fix for Point Density Texture panel. "System" label was there before the pointer button showed up. (For Source Type Particle System.)
Modified Paths:
--------------
branches/blender2.5/blender/release/ui/buttons_scene.py
branches/blender2.5/blender/release/ui/buttons_texture.py
Modified: branches/blender2.5/blender/release/ui/buttons_scene.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_scene.py 2009-09-01 12:41:06 UTC (rev 22929)
+++ branches/blender2.5/blender/release/ui/buttons_scene.py 2009-09-01 14:59:50 UTC (rev 22930)
@@ -205,7 +205,6 @@
sub.itemR(rd, "fields_still", text="Still")
col = split.column()
-
col.itemR(rd, "edge")
sub = col.column()
sub.active = rd.edge
Modified: branches/blender2.5/blender/release/ui/buttons_texture.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_texture.py 2009-09-01 12:41:06 UTC (rev 22929)
+++ branches/blender2.5/blender/release/ui/buttons_texture.py 2009-09-01 14:59:50 UTC (rev 22930)
@@ -665,28 +665,22 @@
if pd.point_source == 'PARTICLE_SYSTEM':
col.itemL(text="Object:")
col.itemR(pd, "object", text="")
- col = col.column()
- col.enabled = pd.object
- col.itemL(text="System:")
- col.item_pointerR(pd, "particle_system", pd.object, "particle_systems", text="")
- col.itemL(text="Cache:")
- col.itemR(pd, "particle_cache", text="")
+
+ sub = col.column()
+ sub.enabled = pd.object
+ if pd.object:
+ sub.itemL(text="System:")
+ sub.item_pointerR(pd, "particle_system", pd.object, "particle_systems", text="")
+ sub.itemL(text="Cache:")
+ sub.itemR(pd, "particle_cache", text="")
else:
col.itemL(text="Object:")
col.itemR(pd, "object", text="")
col.itemL(text="Cache:")
col.itemR(pd, "vertices_cache", text="")
- sub = split.column()
+ col.itemS()
- sub.itemL()
- sub.itemR(pd, "radius")
-
- sub.itemL(text="Falloff:")
- sub.itemR(pd, "falloff", text="")
- if pd.falloff == 'SOFT':
- sub.itemR(pd, "falloff_softness")
-
col.itemL(text="Color Source:")
col.itemR(pd, "color_source", text="")
if pd.color_source in ('PARTICLE_SPEED', 'PARTICLE_VELOCITY'):
@@ -694,6 +688,14 @@
if pd.color_source in ('PARTICLE_SPEED', 'PARTICLE_AGE'):
layout.template_color_ramp(pd.color_ramp, expand=True)
+ col = split.column()
+ col.itemL()
+ col.itemR(pd, "radius")
+ col.itemL(text="Falloff:")
+ col.itemR(pd, "falloff", text="")
+ if pd.falloff == 'SOFT':
+ col.itemR(pd, "falloff_softness")
+
class TEXTURE_PT_pointdensity_turbulence(TextureButtonsPanel):
__label__ = "Turbulence"
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