[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [24091] trunk/blender/source/blender: Bugfix: 3d view with scene layer lock were not updated when the
Brecht Van Lommel
brecht at blender.org
Mon Oct 26 13:42:25 CET 2009
Revision: 24091
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24091
Author: blendix
Date: 2009-10-26 13:42:25 +0100 (Mon, 26 Oct 2009)
Log Message:
-----------
Bugfix: 3d view with scene layer lock were not updated when the
scene layer or other 3d view layers were changed.
Modified Paths:
--------------
trunk/blender/source/blender/editors/include/ED_view3d.h
trunk/blender/source/blender/editors/space_buttons/space_buttons.c
trunk/blender/source/blender/editors/space_outliner/space_outliner.c
trunk/blender/source/blender/editors/space_view3d/space_view3d.c
trunk/blender/source/blender/editors/space_view3d/view3d_header.c
trunk/blender/source/blender/makesrna/intern/rna_scene.c
trunk/blender/source/blender/windowmanager/WM_types.h
Modified: trunk/blender/source/blender/editors/include/ED_view3d.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_view3d.h 2009-10-26 12:30:28 UTC (rev 24090)
+++ trunk/blender/source/blender/editors/include/ED_view3d.h 2009-10-26 12:42:25 UTC (rev 24091)
@@ -43,6 +43,7 @@
struct ImBuf;
struct Scene;
struct bContext;
+struct Main;
/* for derivedmesh drawing callbacks, for view3d_select, .... */
typedef struct ViewContext {
@@ -136,5 +137,7 @@
void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d);
+void ED_view3d_scene_layers_update(struct Main *bmain, struct Scene *scene);
+
#endif /* ED_VIEW3D_H */
Modified: trunk/blender/source/blender/editors/space_buttons/space_buttons.c
===================================================================
--- trunk/blender/source/blender/editors/space_buttons/space_buttons.c 2009-10-26 12:30:28 UTC (rev 24090)
+++ trunk/blender/source/blender/editors/space_buttons/space_buttons.c 2009-10-26 12:42:25 UTC (rev 24091)
@@ -252,6 +252,7 @@
case ND_MODE:
case ND_RENDER_OPTIONS:
case ND_KEYINGSET:
+ case ND_LAYER:
ED_area_tag_redraw(sa);
break;
Modified: trunk/blender/source/blender/editors/space_outliner/space_outliner.c
===================================================================
--- trunk/blender/source/blender/editors/space_outliner/space_outliner.c 2009-10-26 12:30:28 UTC (rev 24090)
+++ trunk/blender/source/blender/editors/space_outliner/space_outliner.c 2009-10-26 12:42:25 UTC (rev 24091)
@@ -121,6 +121,7 @@
case ND_KEYINGSET:
case ND_FRAME:
case ND_RENDER_OPTIONS:
+ case ND_LAYER:
ED_region_tag_redraw(ar);
break;
}
Modified: trunk/blender/source/blender/editors/space_view3d/space_view3d.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/space_view3d.c 2009-10-26 12:30:28 UTC (rev 24090)
+++ trunk/blender/source/blender/editors/space_view3d/space_view3d.c 2009-10-26 12:42:25 UTC (rev 24091)
@@ -445,6 +445,7 @@
case ND_FRAME:
case ND_OB_ACTIVE:
case ND_OB_SELECT:
+ case ND_LAYER:
ED_region_tag_redraw(ar);
break;
case ND_MODE:
@@ -551,6 +552,7 @@
case ND_OB_ACTIVE:
case ND_OB_SELECT:
case ND_MODE:
+ case ND_LAYER:
ED_region_tag_redraw(ar);
break;
}
@@ -598,6 +600,7 @@
case ND_OB_ACTIVE:
case ND_OB_SELECT:
case ND_MODE:
+ case ND_LAYER:
ED_region_tag_redraw(ar);
break;
}
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_header.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_header.c 2009-10-26 12:30:28 UTC (rev 24090)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_header.c 2009-10-26 12:42:25 UTC (rev 24091)
@@ -134,7 +134,6 @@
#define B_VIEWBUT 104
#define B_PERSP 105
#define B_VIEWRENDER 106
-#define B_STARTGAME 107
#define B_MODESELECT 108
#define B_AROUND 109
#define B_SEL_VERT 110
@@ -169,9 +168,50 @@
return NULL;
}
+static void copy_view3d_lock_space(View3D *vd, Scene *scene)
+{
+ int bit;
+
+ if(vd->scenelock && vd->localvd==NULL) {
+ vd->lay= scene->lay;
+ vd->camera= scene->camera;
+
+ if(vd->camera==0 && vd->persp==V3D_CAMOB)
+ vd->persp= V3D_PERSP;
+
+ if((vd->lay & vd->layact) == 0) {
+ for(bit= 0; bit<32; bit++) {
+ if(vd->lay & (1<<bit)) {
+ vd->layact= 1<<bit;
+ break;
+ }
+ }
+ }
+ }
+}
+
+void ED_view3d_scene_layers_update(Main *bmain, Scene *scene)
+{
+ bScreen *sc;
+ ScrArea *sa;
+ SpaceLink *sl;
+
+ /* from scene copy to the other views */
+ for(sc=bmain->screen.first; sc; sc=sc->id.next) {
+ if(sc->scene!=scene)
+ continue;
+
+ for(sa=sc->areabase.first; sa; sa=sa->next)
+ for(sl=sa->spacedata.first; sl; sl=sl->next)
+ if(sl->spacetype==SPACE_VIEW3D)
+ copy_view3d_lock_space((View3D*)sl, scene);
+ }
+}
+
// XXX quickly ported across
static void handle_view3d_lock(bContext *C)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= CTX_wm_view3d(C);
@@ -181,9 +221,13 @@
/* copy to scene */
scene->lay= v3d->lay;
scene->camera= v3d->camera;
+
+ /* not through notifiery, listener don't have context
+ and non-open screens or spaces need to be updated too */
+ ED_view3d_scene_layers_update(bmain, scene);
/* notifiers for scene update */
- WM_event_add_notifier(C, NC_SCENE, scene);
+ WM_event_add_notifier(C, NC_SCENE|ND_LAYER, scene);
}
}
}
@@ -1713,21 +1757,11 @@
}
break;
- case B_VIEWBUT:
-
-
- case B_PERSP:
-
-
- break;
case B_VIEWRENDER:
if (sa->spacetype==SPACE_VIEW3D) {
// XXX BIF_do_ogl_render(v3d, shift);
}
break;
- case B_STARTGAME:
-// XXX start_game();
- break;
case B_MODESELECT:
WM_operator_properties_create(&props_ptr, "OBJECT_OT_mode_set");
RNA_enum_set(&props_ptr, "mode", v3d->modeselect);
Modified: trunk/blender/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_scene.c 2009-10-26 12:30:28 UTC (rev 24090)
+++ trunk/blender/source/blender/makesrna/intern/rna_scene.c 2009-10-26 12:42:25 UTC (rev 24091)
@@ -76,14 +76,16 @@
#include "BKE_context.h"
#include "BKE_global.h"
-#include "BKE_scene.h"
+#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_pointcache.h"
+#include "BKE_scene.h"
#include "BLI_threads.h"
#include "ED_info.h"
#include "ED_node.h"
+#include "ED_view3d.h"
#include "RE_pipeline.h"
@@ -160,6 +162,14 @@
scene->lay= layer_set(scene->lay, values);
}
+static void rna_Scene_layer_update(bContext *C, PointerRNA *ptr)
+{
+ Main *bmain= CTX_data_main(C);
+ Scene *scene= (Scene*)ptr->data;
+
+ ED_view3d_scene_layers_update(bmain, scene);
+}
+
static void rna_Scene_start_frame_set(PointerRNA *ptr, int value)
{
Scene *data= (Scene*)ptr->data;
@@ -2219,10 +2229,10 @@
prop= RNA_def_property(srna, "visible_layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "lay", 1);
RNA_def_property_array(prop, 20);
+ RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_layer_set");
RNA_def_property_ui_text(prop, "Visible Layers", "Layers visible when rendering the scene.");
- RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_layer_set");
+ RNA_def_property_update(prop, NC_SCENE|ND_LAYER, "rna_Scene_layer_update");
-
/* Frame Range Stuff */
prop= RNA_def_property(srna, "current_frame", PROP_INT, PROP_TIME);
RNA_def_property_clear_flag(prop, PROP_ANIMATEABLE);
Modified: trunk/blender/source/blender/windowmanager/WM_types.h
===================================================================
--- trunk/blender/source/blender/windowmanager/WM_types.h 2009-10-26 12:30:28 UTC (rev 24090)
+++ trunk/blender/source/blender/windowmanager/WM_types.h 2009-10-26 12:42:25 UTC (rev 24091)
@@ -165,6 +165,7 @@
#define ND_COMPO_RESULT (11<<16)
#define ND_KEYINGSET (12<<16)
#define ND_SCENEDELETE (13<<16)
+#define ND_LAYER (14<<16)
/* NC_OBJECT Object */
#define ND_TRANSFORM (16<<16)
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