[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [24053] trunk/blender/source/blender/ editors: added back face mask mouse selection and made shift+k fill weight paint and vertex color
Campbell Barton
ideasman42 at gmail.com
Thu Oct 22 14:59:14 CEST 2009
Revision: 24053
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24053
Author: campbellbarton
Date: 2009-10-22 14:59:14 +0200 (Thu, 22 Oct 2009)
Log Message:
-----------
added back face mask mouse selection and made shift+k fill weight paint and vertex color
Modified Paths:
--------------
trunk/blender/source/blender/editors/include/ED_mesh.h
trunk/blender/source/blender/editors/mesh/editface.c
trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
trunk/blender/source/blender/editors/sculpt_paint/paint_intern.h
trunk/blender/source/blender/editors/sculpt_paint/paint_ops.c
trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
trunk/blender/source/blender/editors/space_view3d/view3d_select.c
Modified: trunk/blender/source/blender/editors/include/ED_mesh.h
===================================================================
--- trunk/blender/source/blender/editors/include/ED_mesh.h 2009-10-22 09:48:44 UTC (rev 24052)
+++ trunk/blender/source/blender/editors/include/ED_mesh.h 2009-10-22 12:59:14 UTC (rev 24053)
@@ -165,6 +165,7 @@
/* editface.c */
struct MTFace *EM_get_active_mtface(struct EditMesh *em, struct EditFace **act_efa, struct MCol **mcol, int sloppy);
+int face_select(struct bContext *C, struct Object *ob, short mval[2], int extend);
/* object_vgroup.c */
Modified: trunk/blender/source/blender/editors/mesh/editface.c
===================================================================
--- trunk/blender/source/blender/editors/mesh/editface.c 2009-10-22 09:48:44 UTC (rev 24052)
+++ trunk/blender/source/blender/editors/mesh/editface.c 2009-10-22 12:59:14 UTC (rev 24053)
@@ -82,8 +82,6 @@
#include "mesh_intern.h"
/* ***************** XXX **************** */
-static int sample_backbuf_rect() {return 0;}
-static int sample_backbuf() {return 0;}
static void error() {}
static int pupmenu() {return 0;}
/* ***************** XXX **************** */
@@ -118,25 +116,30 @@
}
/* returns 0 if not found, otherwise 1 */
-int facesel_face_pick(View3D *v3d, Mesh *me, short *mval, unsigned int *index, short rect)
+int facesel_face_pick(struct bContext *C, Mesh *me, short *mval, unsigned int *index, short rect)
{
+ ViewContext vc;
+ view3d_set_viewcontext(C, &vc);
+
if (!me || me->totface==0)
return 0;
- if (v3d->flag & V3D_NEEDBACKBUFDRAW) {
+// XXX if (v3d->flag & V3D_NEEDBACKBUFDRAW) {
// XXX drawview.c! check_backbuf();
// XXX persp(PERSP_VIEW);
- }
+// XXX }
if (rect) {
/* sample rect to increase changes of selecting, so that when clicking
on an edge in the backbuf, we can still select a face */
+
int dist;
- *index = sample_backbuf_rect(mval, 3, 1, me->totface+1, &dist,0,NULL);
+ *index = view3d_sample_backbuf_rect(&vc, mval, 3, 1, me->totface+1, &dist,0,NULL, NULL);
}
- else
+ else {
/* sample only on the exact position */
- *index = sample_backbuf(mval[0], mval[1]);
+ *index = view3d_sample_backbuf(&vc, mval[0], mval[1]);
+ }
if ((*index)<=0 || (*index)>(unsigned int)me->totface)
return 0;
@@ -646,32 +649,25 @@
// XXX notifier! object_tface_flags_changed(OBACT, 1);
}
-void face_select(Scene *scene, View3D *v3d)
+int face_select(struct bContext *C, Object *ob, short mval[2], int extend)
{
- Object *ob;
Mesh *me;
MFace *mface, *msel;
- short mval[2];
unsigned int a, index;
- int shift= 0; // XXX
/* Get the face under the cursor */
- ob = OBACT;
- if (!(ob->lay & v3d->lay)) {
- error("The active object is not in this layer");
- }
me = get_mesh(ob);
-// XXX getmouseco_areawin(mval);
- if (!facesel_face_pick(v3d, me, mval, &index, 1)) return;
+ if (!facesel_face_pick(C, me, mval, &index, 1))
+ return 0;
msel= (((MFace*)me->mface)+index);
- if (msel->flag & ME_HIDE) return;
+ if (msel->flag & ME_HIDE) return 0;
/* clear flags */
mface = me->mface;
a = me->totface;
- if ((shift)==0) {
+ if (!extend) {
while (a--) {
mface->flag &= ~ME_FACE_SEL;
mface++;
@@ -680,7 +676,7 @@
me->act_face = (int)index;
- if (shift) {
+ if (extend) {
if (msel->flag & ME_FACE_SEL)
msel->flag &= ~ME_FACE_SEL;
else
@@ -690,8 +686,11 @@
/* image window redraw */
- object_facesel_flush_dm(OBACT);
+ object_facesel_flush_dm(ob);
// XXX notifier! object_tface_flags_changed(OBACT, 1);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+ ED_region_tag_redraw(CTX_wm_region(C)); // XXX - should redraw all 3D views
+ return 1;
}
void face_borderselect(Scene *scene, ScrArea *sa, ARegion *ar)
Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_image.c 2009-10-22 09:48:44 UTC (rev 24052)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_image.c 2009-10-22 12:59:14 UTC (rev 24053)
@@ -5252,3 +5252,8 @@
}
+int facemask_paint_poll(bContext *C)
+{
+ Object *obact = CTX_data_active_object(C);
+ return paint_facesel_test(obact);
+}
Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_intern.h
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_intern.h 2009-10-22 09:48:44 UTC (rev 24052)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_intern.h 2009-10-22 12:59:14 UTC (rev 24053)
@@ -40,20 +40,21 @@
struct wmOperator;
struct wmOperatorType;
struct ARegion;
+struct VPaint;
/* paint_stroke.c */
typedef int (*StrokeTestStart)(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
typedef void (*StrokeUpdateStep)(struct bContext *C, struct PaintStroke *stroke, struct PointerRNA *itemptr);
typedef void (*StrokeDone)(struct bContext *C, struct PaintStroke *stroke);
-struct PaintStroke *paint_stroke_new(bContext *C, StrokeTestStart test_start,
+struct PaintStroke *paint_stroke_new(struct bContext *C, StrokeTestStart test_start,
StrokeUpdateStep update_step, StrokeDone done);
int paint_stroke_modal(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
int paint_stroke_exec(struct bContext *C, struct wmOperator *op);
struct ViewContext *paint_stroke_view_context(struct PaintStroke *stroke);
void *paint_stroke_mode_data(struct PaintStroke *stroke);
void paint_stroke_set_mode_data(struct PaintStroke *stroke, void *mode_data);
-int paint_poll(bContext *C);
+int paint_poll(struct bContext *C);
void paint_cursor_start(struct bContext *C, int (*poll)(struct bContext *C));
/* paint_vertex.c */
@@ -61,16 +62,20 @@
int vertex_paint_poll(struct bContext *C);
int vertex_paint_mode_poll(struct bContext *C);
-void clear_vpaint(Scene *scene, int selected);
+void vpaint_fill(struct Object *ob, unsigned int paintcol);
+void wpaint_fill(struct VPaint *wp, struct Object *ob, float paintweight);
void PAINT_OT_weight_paint_toggle(struct wmOperatorType *ot);
void PAINT_OT_weight_paint_radial_control(struct wmOperatorType *ot);
void PAINT_OT_weight_paint(struct wmOperatorType *ot);
+void PAINT_OT_weight_set(struct wmOperatorType *ot);
void PAINT_OT_vertex_paint_radial_control(struct wmOperatorType *ot);
void PAINT_OT_vertex_paint_toggle(struct wmOperatorType *ot);
void PAINT_OT_vertex_paint(struct wmOperatorType *ot);
+unsigned int vpaint_get_current_col(struct VPaint *vp);
+
/* paint_image.c */
int image_texture_paint_poll(struct bContext *C);
@@ -89,5 +94,7 @@
void paint_sample_color(struct Scene *scene, struct ARegion *ar, int x, int y);
void BRUSH_OT_curve_preset(struct wmOperatorType *ot);
+int facemask_paint_poll(struct bContext *C);
+
#endif /* ED_PAINT_INTERN_H */
Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_ops.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_ops.c 2009-10-22 09:48:44 UTC (rev 24052)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_ops.c 2009-10-22 12:59:14 UTC (rev 24053)
@@ -28,6 +28,7 @@
#include "BKE_paint.h"
#include "ED_sculpt.h"
+#include "ED_screen.h"
#include "UI_resources.h"
#include "WM_api.h"
@@ -52,7 +53,7 @@
if(br)
paint_brush_set(paint_get_active(CTX_data_scene(C)), br);
-
+
return OPERATOR_FINISHED;
}
@@ -81,11 +82,12 @@
static int vertex_color_set_exec(bContext *C, wmOperator *op)
{
- int selected = RNA_boolean_get(op->ptr, "selected");
Scene *scene = CTX_data_scene(C);
-
- clear_vpaint(scene, selected);
+ Object *obact = CTX_data_active_object(C);
+ unsigned int paintcol = vpaint_get_current_col(scene->toolsettings->vpaint);
+ vpaint_fill(obact, paintcol);
+ ED_region_tag_redraw(CTX_wm_region(C)); // XXX - should redraw all 3D views
return OPERATOR_FINISHED;
}
@@ -101,8 +103,6 @@
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "selected", 0, "Type", "Only color selected faces.");
}
/**************************** registration **********************************/
@@ -126,6 +126,7 @@
WM_operatortype_append(PAINT_OT_weight_paint_toggle);
WM_operatortype_append(PAINT_OT_weight_paint_radial_control);
WM_operatortype_append(PAINT_OT_weight_paint);
+ WM_operatortype_append(PAINT_OT_weight_set);
/* vertex */
WM_operatortype_append(PAINT_OT_vertex_paint_radial_control);
@@ -158,6 +159,9 @@
WM_keymap_verify_item(keymap, "PAINT_OT_vertex_paint", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_sample_color", RIGHTMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap,
+ "PAINT_OT_vertex_color_set",KKEY, KM_PRESS, KM_SHIFT, 0);
+
/* Weight Paint mode */
keymap= WM_keymap_find(keyconf, "Weight Paint", 0, 0);
keymap->poll= weight_paint_poll;
@@ -167,6 +171,9 @@
WM_keymap_verify_item(keymap, "PAINT_OT_weight_paint", LEFTMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap,
+ "PAINT_OT_weight_set", KKEY, KM_PRESS, KM_SHIFT, 0);
+
/* Image/Texture Paint mode */
keymap= WM_keymap_find(keyconf, "Image Paint", 0, 0);
keymap->poll= image_texture_paint_poll;
Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c 2009-10-22 09:48:44 UTC (rev 24052)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c 2009-10-22 12:59:14 UTC (rev 24053)
@@ -197,7 +197,7 @@
}
-static unsigned int vpaint_get_current_col(VPaint *vp)
+unsigned int vpaint_get_current_col(VPaint *vp)
{
Brush *brush = paint_brush(&vp->paint);
return rgba_to_mcol(brush->rgb[0], brush->rgb[1], brush->rgb[2], 1.0f);
@@ -269,20 +269,13 @@
MEM_freeN(scolmain);
}
-void make_vertexcol(Scene *scene, int shade) /* single ob */
+static void make_vertexcol(Object *ob) /* single ob */
{
- Object *ob;
Mesh *me;
-
- if(scene->obedit) {
- error("Unable to perform function in Edit Mode");
- return;
- }
-
- ob= OBACT;
if(!ob || ob->id.lib) return;
me= get_mesh(ob);
if(me==0) return;
+ if(me->edit_mesh) return;
/* copies from shadedisplist to mcol */
if(!me->mcol) {
@@ -290,10 +283,11 @@
mesh_update_customdata_pointers(me);
}
- if(shade)
- shadeMeshMCol(scene, ob, me);
- else
@@ Diff output truncated at 10240 characters. @@
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