[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [23788] trunk/blender/release/scripts/ui/ space_view3d.py: *Added ability to enable GLSL display in the 3D Views View panel (n key).

William Reynish william at reynish.com
Mon Oct 12 18:34:55 CEST 2009


Revision: 23788
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23788
Author:   billrey
Date:     2009-10-12 18:34:55 +0200 (Mon, 12 Oct 2009)

Log Message:
-----------
*Added ability to enable GLSL display in the 3D Views View panel (n key).
*Commented out the Quad View options since they don't work yet.

Modified Paths:
--------------
    trunk/blender/release/scripts/ui/space_view3d.py

Modified: trunk/blender/release/scripts/ui/space_view3d.py
===================================================================
--- trunk/blender/release/scripts/ui/space_view3d.py	2009-10-12 16:00:39 UTC (rev 23787)
+++ trunk/blender/release/scripts/ui/space_view3d.py	2009-10-12 16:34:55 UTC (rev 23788)
@@ -1125,6 +1125,7 @@
 	def draw(self, context):
 		layout = self.layout
 		view = context.space_data
+		gs = context.scene.game_data
 		
 		col = layout.column()
 		col.itemR(view, "display_floor", text="Grid Floor")
@@ -1134,17 +1135,22 @@
 		col.itemR(view, "outline_selected")
 		col.itemR(view, "all_object_centers")
 		col.itemR(view, "relationship_lines")
-		col.itemR(view, "textured_solid")
 		
-		layout.itemS()
-		
-		layout.itemO("screen.region_foursplit", text="Toggle Quad View")
-		
 		col = layout.column()
-		col.itemR(view, "lock_rotation")
-		col.itemR(view, "box_preview")
-		col.itemR(view, "box_clip")
+		col.itemL(text="Shading:")
+		col.itemR(gs, "material_mode", text="")
+		col.itemR(view, "textured_solid")
 
+
+# XXX - the Quad View options don't work yet		
+#		layout.itemS()
+#		
+#		layout.itemO("screen.region_foursplit", text="Toggle Quad View")
+#		col = layout.column()
+#		col.itemR(view, "lock_rotation")
+#		col.itemR(view, "box_preview")
+#		col.itemR(view, "box_clip")
+
 class VIEW3D_PT_3dview_meshdisplay(bpy.types.Panel):
 	__space_type__ = 'VIEW_3D'
 	__region_type__ = 'UI'





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