[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [23742] trunk/blender/intern/ghost/intern: Cocoa :

Damien Plisson damien.plisson at yahoo.fr
Fri Oct 9 16:42:36 CEST 2009


Revision: 23742
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23742
Author:   damien78
Date:     2009-10-09 16:42:36 +0200 (Fri, 09 Oct 2009)

Log Message:
-----------
Cocoa : 
Implement OS X support for Campbell's new continuous grab feature

Modified Paths:
--------------
    trunk/blender/intern/ghost/intern/GHOST_SystemCocoa.mm
    trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.h
    trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.mm

Modified: trunk/blender/intern/ghost/intern/GHOST_SystemCocoa.mm
===================================================================
--- trunk/blender/intern/ghost/intern/GHOST_SystemCocoa.mm	2009-10-09 14:35:54 UTC (rev 23741)
+++ trunk/blender/intern/ghost/intern/GHOST_SystemCocoa.mm	2009-10-09 14:42:36 UTC (rev 23742)
@@ -798,7 +798,7 @@
 {
     NSPoint mouseLoc = [NSEvent mouseLocation];
 	
-    // Convert the coordinates to screen coordinates
+    // Returns the mouse location in screen coordinates
     x = (GHOST_TInt32)mouseLoc.x;
     y = (GHOST_TInt32)mouseLoc.y;
     return GHOST_kSuccess;
@@ -808,7 +808,10 @@
 GHOST_TSuccess GHOST_SystemCocoa::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) const
 {
 	float xf=(float)x, yf=(float)y;
-
+	
+	//Quartz Display Services uses the old coordinates (top left origin)
+	yf = [[NSScreen mainScreen] frame].size.height -yf;
+	
 	CGAssociateMouseAndMouseCursorPosition(false);
 	CGWarpMouseCursorPosition(CGPointMake(xf, yf));
 	CGAssociateMouseAndMouseCursorPosition(true);
@@ -1080,7 +1083,7 @@
 GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
 {
 	NSEvent *event = (NSEvent *)eventPtr;
-    GHOST_IWindow* window = m_windowManager->getActiveWindow();
+    GHOST_Window* window = (GHOST_Window*)m_windowManager->getActiveWindow();
 	
 	if (!window) {
 		return GHOST_kFailure;
@@ -1141,8 +1144,22 @@
 			}
 		case NSMouseMoved:
 			{
-				NSPoint mousePos = [event locationInWindow];
-				pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, mousePos.x, mousePos.y));
+				if(window->getCursorWarp()) {
+					GHOST_TInt32 x_warp, y_warp, x_accum, y_accum;
+					
+					window->getCursorWarpPos(x_warp, y_warp);
+					
+					window->getCursorWarpAccum(x_accum, y_accum);
+					x_accum += [event deltaX];
+					y_accum += [event deltaY];
+					window->setCursorWarpAccum(x_accum, y_accum);
+					
+					pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, x_warp+x_accum, y_warp+y_accum));
+				} 
+				else { //Normal cursor operation: send mouse position in window
+					NSPoint mousePos = [event locationInWindow];
+					pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, mousePos.x, mousePos.y));
+				}
 				break;
 			}
 			

Modified: trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.h
===================================================================
--- trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.h	2009-10-09 14:35:54 UTC (rev 23741)
+++ trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.h	2009-10-09 14:42:36 UTC (rev 23742)
@@ -237,6 +237,13 @@
 	virtual GHOST_TSuccess setWindowCursorVisibility(bool visible);
 	
 	/**
+	 * Sets the cursor grab on the window using
+	 * native window system calls.
+	 * @param warp	Only used when grab is enabled, hides the mouse and allows gragging outside the screen.
+	 */
+	virtual GHOST_TSuccess setWindowCursorGrab(bool grab, bool warp, bool restore);
+	
+	/**
 	 * Sets the cursor shape on the window using
 	 * native window system calls.
 	 */

Modified: trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.mm
===================================================================
--- trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.mm	2009-10-09 14:35:54 UTC (rev 23741)
+++ trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.mm	2009-10-09 14:42:36 UTC (rev 23742)
@@ -711,7 +711,57 @@
 	
 	return GHOST_kSuccess;
 }
+
+GHOST_TSuccess GHOST_WindowCocoa::setWindowCursorGrab(bool grab, bool warp, bool restore)
+{
+	if (grab)
+	{
+		if(warp) {
+			m_systemCocoa->getCursorPosition(m_cursorWarpInitPos[0], m_cursorWarpInitPos[1]);
+			
+			setCursorWarpAccum(0, 0);
+			setWindowCursorVisibility(false);
+			m_cursorWarp= true;
+		}
+		return CGAssociateMouseAndMouseCursorPosition(false) == kCGErrorSuccess ? GHOST_kSuccess : GHOST_kFailure;
+	}
+	else {
+		if(m_cursorWarp)
+		{/* are we exiting warp */
+			setWindowCursorVisibility(true);
+			/* Almost works without but important otherwise the mouse GHOST location can be incorrect on exit */
+			if(restore) {
+				GHOST_Rect bounds;
+				GHOST_TInt32 x_new, y_new, x_rel, y_rel;
+				
+				getClientBounds(bounds);
+				printf("\ncursor ungrab with restore");
+				x_new= m_cursorWarpInitPos[0]+m_cursorWarpAccumPos[0];
+				y_new= m_cursorWarpInitPos[1]+m_cursorWarpAccumPos[1];
+				
+				screenToClient(x_new, y_new, x_rel, y_rel);
+				
+				if(x_rel < 0)		x_new = (x_new-x_rel) + 2;
+				if(y_rel < 0)		y_new = (y_new-y_rel) + 2;
+				if(x_rel > bounds.getWidth())	x_new -= (x_rel-bounds.getWidth()) + 2;
+				if(y_rel > bounds.getHeight())	y_new -= (y_rel-bounds.getHeight()) + 2;
+				
+				clientToScreen(x_new, y_new, x_rel, y_rel);
+				m_systemCocoa->setCursorPosition(x_rel, y_rel);
+				
+			}
+			else {
+				m_systemCocoa->setCursorPosition(m_cursorWarpInitPos[0], m_cursorWarpInitPos[1]);
+			}
+			
+			setCursorWarpAccum(0, 0);
+			m_cursorWarp= false;
+		}
+		return CGAssociateMouseAndMouseCursorPosition(true) == kCGErrorSuccess ? GHOST_kSuccess : GHOST_kFailure;
+	}
 	
+}
+	
 GHOST_TSuccess GHOST_WindowCocoa::setWindowCursorShape(GHOST_TStandardCursor shape)
 {
 	if (m_customCursor) {





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