[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [23648] trunk/blender/source/blender/ editors/space_view3d: * Added 'set object as camera' operator
Matt Ebb
matt at mke3.net
Tue Oct 6 04:45:44 CEST 2009
Revision: 23648
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23648
Author: broken
Date: 2009-10-06 04:45:42 +0200 (Tue, 06 Oct 2009)
Log Message:
-----------
* Added 'set object as camera' operator
3D View: View -> Cameras -> Set Object as Camera (Ctrl Numpad 0)
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_view3d/view3d_intern.h
trunk/blender/source/blender/editors/space_view3d/view3d_ops.c
trunk/blender/source/blender/editors/space_view3d/view3d_view.c
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_intern.h
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_intern.h 2009-10-06 01:58:22 UTC (rev 23647)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_intern.h 2009-10-06 02:45:42 UTC (rev 23648)
@@ -122,6 +122,7 @@
/* view3d_view.c */
void VIEW3D_OT_smoothview(struct wmOperatorType *ot);
void VIEW3D_OT_setcameratoview(struct wmOperatorType *ot);
+void VIEW3D_OT_setobjectascamera(struct wmOperatorType *ot);
void VIEW3D_OT_localview(struct wmOperatorType *ot);
void VIEW3D_OT_game_start(struct wmOperatorType *ot);
void VIEW3D_OT_fly(struct wmOperatorType *ot);
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_ops.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_ops.c 2009-10-06 01:58:22 UTC (rev 23647)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_ops.c 2009-10-06 02:45:42 UTC (rev 23648)
@@ -82,6 +82,7 @@
WM_operatortype_append(VIEW3D_OT_cursor3d);
WM_operatortype_append(VIEW3D_OT_select_lasso);
WM_operatortype_append(VIEW3D_OT_setcameratoview);
+ WM_operatortype_append(VIEW3D_OT_setobjectascamera);
WM_operatortype_append(VIEW3D_OT_drawtype);
WM_operatortype_append(VIEW3D_OT_localview);
WM_operatortype_append(VIEW3D_OT_game_start);
@@ -216,6 +217,7 @@
WM_keymap_add_item(keymap, "VIEW3D_OT_render_border", BKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_camera_to_view", PAD0, KM_PRESS, KM_ALT|KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_object_as_camera", PAD0, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_snap_menu", SKEY, KM_PRESS, KM_SHIFT, 0);
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_view.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_view.c 2009-10-06 01:58:22 UTC (rev 23647)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_view.c 2009-10-06 02:45:42 UTC (rev 23648)
@@ -434,6 +434,38 @@
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+static int view3d_setobjectascamera_exec(bContext *C, wmOperator *op)
+{
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d= CTX_wm_region_view3d(C);
+ Scene *scene= CTX_data_scene(C);
+
+ if(BASACT) {
+ rv3d->persp= V3D_CAMOB;
+ v3d->camera= OBACT;
+ smooth_view(C, NULL, v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, &v3d->lens);
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, CTX_data_scene(C));
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_setobjectascamera(wmOperatorType *ot)
+{
+
+ /* identifiers */
+ ot->name= "Set Active Object as Camera";
+ ot->description= "Set the active object as the active camera for this view or scene.";
+ ot->idname= "VIEW3D_OT_object_as_camera";
+
+ /* api callbacks */
+ ot->exec= view3d_setobjectascamera_exec;
+ ot->poll= ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
/* ********************************** */
/* create intersection coordinates in view Z direction at mouse coordinates */
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