[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [24932] trunk/blender/source/blender: Preliminary RNA and DNA changes for further transform snap fixes.

Martin Poirier theeth at yahoo.com
Thu Nov 26 20:29:57 CET 2009


Revision: 24932
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24932
Author:   theeth
Date:     2009-11-26 20:29:57 +0100 (Thu, 26 Nov 2009)

Log Message:
-----------
Preliminary RNA and DNA changes for further transform snap fixes.

Also make the mesh selection type enum available at runtime.

Modified Paths:
--------------
    trunk/blender/source/blender/makesdna/DNA_scene_types.h
    trunk/blender/source/blender/makesrna/RNA_enum_types.h
    trunk/blender/source/blender/makesrna/intern/rna_scene.c

Modified: trunk/blender/source/blender/makesdna/DNA_scene_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_scene_types.h	2009-11-26 19:26:20 UTC (rev 24931)
+++ trunk/blender/source/blender/makesdna/DNA_scene_types.h	2009-11-26 19:29:57 UTC (rev 24932)
@@ -1007,10 +1007,11 @@
 #define SCE_SNAP_TARGET_MEDIAN	2
 #define SCE_SNAP_TARGET_ACTIVE	3
 /* toolsettings->snap_mode */
-#define SCE_SNAP_MODE_VERTEX	0
-#define SCE_SNAP_MODE_EDGE		1
-#define SCE_SNAP_MODE_FACE		2
-#define SCE_SNAP_MODE_VOLUME	3
+#define SCE_SNAP_MODE_INCREMENT	0
+#define SCE_SNAP_MODE_VERTEX	1
+#define SCE_SNAP_MODE_EDGE		2
+#define SCE_SNAP_MODE_FACE		3
+#define SCE_SNAP_MODE_VOLUME	4
 
 /* toolsettings->selectmode */
 #define SCE_SELECT_VERTEX	1 /* for mesh */

Modified: trunk/blender/source/blender/makesrna/RNA_enum_types.h
===================================================================
--- trunk/blender/source/blender/makesrna/RNA_enum_types.h	2009-11-26 19:26:20 UTC (rev 24931)
+++ trunk/blender/source/blender/makesrna/RNA_enum_types.h	2009-11-26 19:29:57 UTC (rev 24932)
@@ -38,7 +38,9 @@
 
 extern EnumPropertyItem proportional_falloff_items[];
 extern EnumPropertyItem proportional_editing_items[];
-extern EnumPropertyItem snap_mode_items[];
+extern EnumPropertyItem snap_target_items[];
+extern EnumPropertyItem snap_element_items[];
+extern EnumPropertyItem mesh_select_mode_items[];
 extern EnumPropertyItem space_type_items[];
 extern EnumPropertyItem region_type_items[];
 extern EnumPropertyItem modifier_type_items[];

Modified: trunk/blender/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_scene.c	2009-11-26 19:26:20 UTC (rev 24931)
+++ trunk/blender/source/blender/makesrna/intern/rna_scene.c	2009-11-26 19:29:57 UTC (rev 24932)
@@ -48,7 +48,7 @@
 #include "WM_types.h"
 
 
-EnumPropertyItem snap_mode_items[] = {
+EnumPropertyItem snap_target_items[] = {
 	{SCE_SNAP_TARGET_CLOSEST, "CLOSEST", 0, "Closest", "Snap closest point onto target."},
 	{SCE_SNAP_TARGET_CENTER, "CENTER", 0, "Center", "Snap center onto target."},
 	{SCE_SNAP_TARGET_MEDIAN, "MEDIAN", 0, "Median", "Snap median onto target."},
@@ -72,6 +72,20 @@
 	{PROP_EDIT_CONNECTED, "CONNECTED", 0, "Connected", ""},
 	{0, NULL, 0, NULL, NULL}};
 
+EnumPropertyItem mesh_select_mode_items[] = {
+	{SCE_SELECT_VERTEX, "VERTEX", ICON_VERTEXSEL, "Vertex", "Vertex selection mode."},
+	{SCE_SELECT_EDGE, "EDGE", ICON_EDGESEL, "Edge", "Edge selection mode."},
+	{SCE_SELECT_FACE, "FACE", ICON_FACESEL, "Face", "Face selection mode."},
+	{0, NULL, 0, NULL, NULL}};
+
+EnumPropertyItem snap_element_items[] = {
+	{SCE_SNAP_MODE_INCREMENT, "INCREMENT", ICON_SNAP_INCREMENT, "Increment", "Snap to increments of grid."},
+	{SCE_SNAP_MODE_VERTEX, "VERTEX", ICON_SNAP_VERTEX, "Vertex", "Snap to vertices."},
+	{SCE_SNAP_MODE_EDGE, "EDGE", ICON_SNAP_EDGE, "Edge", "Snap to edges."},
+	{SCE_SNAP_MODE_FACE, "FACE", ICON_SNAP_FACE, "Face", "Snap to faces."},
+	{SCE_SNAP_MODE_VOLUME, "VOLUME", ICON_SNAP_VOLUME, "Volume", "Snap to volume."},
+	{0, NULL, 0, NULL, NULL}};
+
 #ifdef RNA_RUNTIME
 
 #include "DNA_anim_types.h"
@@ -561,19 +575,6 @@
 		{UV_SELECT_ISLAND, "ISLAND", ICON_UV_ISLANDSEL, "Island", "Island selection mode."},
 		{0, NULL, 0, NULL, NULL}};
 
-	static EnumPropertyItem mesh_select_mode_items[] = {
-		{SCE_SELECT_VERTEX, "VERTEX", ICON_VERTEXSEL, "Vertex", "Vertex selection mode."},
-		{SCE_SELECT_EDGE, "EDGE", ICON_EDGESEL, "Edge", "Edge selection mode."},
-		{SCE_SELECT_FACE, "FACE", ICON_FACESEL, "Face", "Face selection mode."},
-		{0, NULL, 0, NULL, NULL}};
-
-	static EnumPropertyItem snap_element_items[] = {
-		{SCE_SNAP_MODE_VERTEX, "VERTEX", ICON_SNAP_VERTEX, "Vertex", "Snap to vertices."},
-		{SCE_SNAP_MODE_EDGE, "EDGE", ICON_SNAP_EDGE, "Edge", "Snap to edges."},
-		{SCE_SNAP_MODE_FACE, "FACE", ICON_SNAP_FACE, "Face", "Snap to faces."},
-		{SCE_SNAP_MODE_VOLUME, "VOLUME", ICON_SNAP_VOLUME, "Volume", "Snap to volume."},
-		{0, NULL, 0, NULL, NULL}};
-
 	static EnumPropertyItem auto_key_items[] = {
 		{AUTOKEY_MODE_NORMAL, "ADD_REPLACE_KEYS", 0, "Add & Replace", ""},
 		{AUTOKEY_MODE_EDITKEYS, "REPLACE_KEYS", 0, "Replace", ""},
@@ -647,8 +648,8 @@
 
 	prop= RNA_def_property(srna, "snap", PROP_BOOLEAN, PROP_NONE);
 	RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP);
-	RNA_def_property_ui_text(prop, "Snap", "Snap while Ctrl is held during transform.");
-	RNA_def_property_ui_icon(prop, ICON_SNAP_GEAR, 1);
+	RNA_def_property_ui_text(prop, "Snap", "Snap during transform.");
+	RNA_def_property_ui_icon(prop, ICON_SNAP_ON, 1);
 	RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
 
 	prop= RNA_def_property(srna, "snap_align_rotation", PROP_BOOLEAN, PROP_NONE);
@@ -663,10 +664,10 @@
 	RNA_def_property_ui_text(prop, "Snap Element", "Type of element to snap to.");
 	RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
 
-	prop= RNA_def_property(srna, "snap_mode", PROP_ENUM, PROP_NONE);
+	prop= RNA_def_property(srna, "snap_target", PROP_ENUM, PROP_NONE);
 	RNA_def_property_enum_sdna(prop, NULL, "snap_target");
-	RNA_def_property_enum_items(prop, snap_mode_items);
-	RNA_def_property_ui_text(prop, "Snap Mode", "Which part to snap onto the target.");
+	RNA_def_property_enum_items(prop, snap_target_items);
+	RNA_def_property_ui_text(prop, "Snap Target", "Which part to snap onto the target.");
 	RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
 
 	prop= RNA_def_property(srna, "snap_peel_object", PROP_BOOLEAN, PROP_NONE);





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