[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [24795] trunk/blender: rna UI api rename.. .

Campbell Barton ideasman42 at gmail.com
Mon Nov 23 01:27:32 CET 2009


Revision: 24795
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24795
Author:   campbellbarton
Date:     2009-11-23 01:27:30 +0100 (Mon, 23 Nov 2009)

Log Message:
-----------
rna UI api rename...
note: this aims to follow pep8 however I chose to use 'prop/props' rather then 'property/properties' because it would make function names too long.

itemR() --> prop()
items_enumR() --> props_enum()
item_menu_enumR() --> prop_menu_enum()
item_pointerR() --> prop_pointer()
itemO() --> operator()
item_enumO() --> operator_enum()
items_enumO() --> operator_enums()
item_menu_enumO() --> operator_menu_enum()
item_booleanO() --> operator_boolean()
item_intO() --> operator_int()
item_floatO() --> operator_float()
item_stringO() --> operator_string()
itemL() --> label()
itemM() --> menu()
itemS() --> separator()

batch script used http://www.pasteall.org/9345

Modified Paths:
--------------
    trunk/blender/release/scripts/io/engine_render_pov.py
    trunk/blender/release/scripts/io/export_3ds.py
    trunk/blender/release/scripts/io/export_fbx.py
    trunk/blender/release/scripts/io/export_mdd.py
    trunk/blender/release/scripts/io/export_obj.py
    trunk/blender/release/scripts/io/export_ply.py
    trunk/blender/release/scripts/io/export_x3d.py
    trunk/blender/release/scripts/io/import_anim_bvh.py
    trunk/blender/release/scripts/io/import_scene_3ds.py
    trunk/blender/release/scripts/io/import_scene_obj.py
    trunk/blender/release/scripts/io/netrender/ui.py
    trunk/blender/release/scripts/modules/bpy_types.py
    trunk/blender/release/scripts/modules/rna_prop_ui.py
    trunk/blender/release/scripts/op/add_mesh_torus.py
    trunk/blender/release/scripts/op/mesh_skin.py
    trunk/blender/release/scripts/op/uvcalc_smart_project.py
    trunk/blender/release/scripts/templates/operator.py
    trunk/blender/release/scripts/ui/properties_data_armature.py
    trunk/blender/release/scripts/ui/properties_data_bone.py
    trunk/blender/release/scripts/ui/properties_data_camera.py
    trunk/blender/release/scripts/ui/properties_data_curve.py
    trunk/blender/release/scripts/ui/properties_data_empty.py
    trunk/blender/release/scripts/ui/properties_data_lamp.py
    trunk/blender/release/scripts/ui/properties_data_lattice.py
    trunk/blender/release/scripts/ui/properties_data_mesh.py
    trunk/blender/release/scripts/ui/properties_data_metaball.py
    trunk/blender/release/scripts/ui/properties_data_modifier.py
    trunk/blender/release/scripts/ui/properties_game.py
    trunk/blender/release/scripts/ui/properties_material.py
    trunk/blender/release/scripts/ui/properties_object.py
    trunk/blender/release/scripts/ui/properties_object_constraint.py
    trunk/blender/release/scripts/ui/properties_particle.py
    trunk/blender/release/scripts/ui/properties_physics_cloth.py
    trunk/blender/release/scripts/ui/properties_physics_common.py
    trunk/blender/release/scripts/ui/properties_physics_field.py
    trunk/blender/release/scripts/ui/properties_physics_fluid.py
    trunk/blender/release/scripts/ui/properties_physics_smoke.py
    trunk/blender/release/scripts/ui/properties_physics_softbody.py
    trunk/blender/release/scripts/ui/properties_render.py
    trunk/blender/release/scripts/ui/properties_scene.py
    trunk/blender/release/scripts/ui/properties_texture.py
    trunk/blender/release/scripts/ui/properties_world.py
    trunk/blender/release/scripts/ui/space_buttons.py
    trunk/blender/release/scripts/ui/space_console.py
    trunk/blender/release/scripts/ui/space_filebrowser.py
    trunk/blender/release/scripts/ui/space_image.py
    trunk/blender/release/scripts/ui/space_info.py
    trunk/blender/release/scripts/ui/space_logic.py
    trunk/blender/release/scripts/ui/space_node.py
    trunk/blender/release/scripts/ui/space_outliner.py
    trunk/blender/release/scripts/ui/space_sequencer.py
    trunk/blender/release/scripts/ui/space_text.py
    trunk/blender/release/scripts/ui/space_time.py
    trunk/blender/release/scripts/ui/space_userpref.py
    trunk/blender/release/scripts/ui/space_view3d.py
    trunk/blender/release/scripts/ui/space_view3d_toolbar.py
    trunk/blender/source/blender/makesrna/intern/rna_ui_api.c

Modified: trunk/blender/release/scripts/io/engine_render_pov.py
===================================================================
--- trunk/blender/release/scripts/io/engine_render_pov.py	2009-11-23 00:03:51 UTC (rev 24794)
+++ trunk/blender/release/scripts/io/engine_render_pov.py	2009-11-23 00:27:30 UTC (rev 24795)
@@ -884,7 +884,7 @@
 	def draw_header(self, context):
 		scene = context.scene
 
-		self.layout.itemR(scene, "pov_radio_enable", text="")
+		self.layout.prop(scene, "pov_radio_enable", text="")
 
 	def draw(self, context):
 		layout = self.layout
@@ -897,34 +897,34 @@
 		split = layout.split()
 		
 		col = split.column()
-		col.itemR(scene, "pov_radio_count", text="Rays")
-		col.itemR(scene, "pov_radio_recursion_limit", text="Recursions")
+		col.prop(scene, "pov_radio_count", text="Rays")
+		col.prop(scene, "pov_radio_recursion_limit", text="Recursions")
 		col = split.column()
-		col.itemR(scene, "pov_radio_error_bound", text="Error")
+		col.prop(scene, "pov_radio_error_bound", text="Error")
 		
-		layout.itemR(scene, "pov_radio_display_advanced")
+		layout.prop(scene, "pov_radio_display_advanced")
 		
 		if scene.pov_radio_display_advanced:
 			split = layout.split()
 		
 			col = split.column()
-			col.itemR(scene, "pov_radio_adc_bailout", slider=True)
-			col.itemR(scene, "pov_radio_gray_threshold", slider=True)
-			col.itemR(scene, "pov_radio_low_error_factor", slider=True)
+			col.prop(scene, "pov_radio_adc_bailout", slider=True)
+			col.prop(scene, "pov_radio_gray_threshold", slider=True)
+			col.prop(scene, "pov_radio_low_error_factor", slider=True)
 
 			col = split.column()
-			col.itemR(scene, "pov_radio_brightness")
-			col.itemR(scene, "pov_radio_minimum_reuse", text="Min Reuse")
-			col.itemR(scene, "pov_radio_nearest_count")
+			col.prop(scene, "pov_radio_brightness")
+			col.prop(scene, "pov_radio_minimum_reuse", text="Min Reuse")
+			col.prop(scene, "pov_radio_nearest_count")
 
 			split = layout.split()
 		
 			col = split.column()
-			col.itemL(text="Estimation Influence:")
-			col.itemR(scene, "pov_radio_media")
-			col.itemR(scene, "pov_radio_normal")
+			col.label(text="Estimation Influence:")
+			col.prop(scene, "pov_radio_media")
+			col.prop(scene, "pov_radio_normal")
 			
 			col = split.column()
-			col.itemR(scene, "pov_radio_always_sample")
+			col.prop(scene, "pov_radio_always_sample")
 
 bpy.types.register(RENDER_PT_povray_radiosity)

Modified: trunk/blender/release/scripts/io/export_3ds.py
===================================================================
--- trunk/blender/release/scripts/io/export_3ds.py	2009-11-23 00:03:51 UTC (rev 24794)
+++ trunk/blender/release/scripts/io/export_3ds.py	2009-11-23 00:27:30 UTC (rev 24795)
@@ -1142,6 +1142,6 @@
 
 def menu_func(self, context):
     default_path = bpy.data.filename.replace(".blend", ".3ds")
-    self.layout.item_stringO(Export3DS.bl_idname, "path", default_path, text="Autodesk 3DS...")
+    self.layout.operator_string(Export3DS.bl_idname, "path", default_path, text="Autodesk 3DS...")
 
 menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)

Modified: trunk/blender/release/scripts/io/export_fbx.py
===================================================================
--- trunk/blender/release/scripts/io/export_fbx.py	2009-11-23 00:03:51 UTC (rev 24794)
+++ trunk/blender/release/scripts/io/export_fbx.py	2009-11-23 00:27:30 UTC (rev 24795)
@@ -3466,7 +3466,7 @@
 
 def menu_func(self, context):
     default_path = bpy.data.filename.replace(".blend", ".fbx")
-    self.layout.item_stringO(ExportFBX.bl_idname, "path", default_path, text="Autodesk FBX...")
+    self.layout.operator_string(ExportFBX.bl_idname, "path", default_path, text="Autodesk FBX...")
 
 menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
 

Modified: trunk/blender/release/scripts/io/export_mdd.py
===================================================================
--- trunk/blender/release/scripts/io/export_mdd.py	2009-11-23 00:03:51 UTC (rev 24794)
+++ trunk/blender/release/scripts/io/export_mdd.py	2009-11-23 00:27:30 UTC (rev 24795)
@@ -191,7 +191,7 @@
 
 def menu_func(self, context):
     default_path = bpy.data.filename.replace(".blend", ".mdd")
-    self.layout.item_stringO(ExportMDD.bl_idname, "path", default_path, text="Vertex Keyframe Animation (.mdd)...")
+    self.layout.operator_string(ExportMDD.bl_idname, "path", default_path, text="Vertex Keyframe Animation (.mdd)...")
 
 menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
 

Modified: trunk/blender/release/scripts/io/export_obj.py
===================================================================
--- trunk/blender/release/scripts/io/export_obj.py	2009-11-23 00:03:51 UTC (rev 24794)
+++ trunk/blender/release/scripts/io/export_obj.py	2009-11-23 00:27:30 UTC (rev 24795)
@@ -1008,7 +1008,7 @@
 
 def menu_func(self, context):
     default_path = bpy.data.filename.replace(".blend", ".obj")
-    self.layout.item_stringO(ExportOBJ.bl_idname, "path", default_path, text="Wavefront (.obj)...")
+    self.layout.operator_string(ExportOBJ.bl_idname, "path", default_path, text="Wavefront (.obj)...")
 
 menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
 

Modified: trunk/blender/release/scripts/io/export_ply.py
===================================================================
--- trunk/blender/release/scripts/io/export_ply.py	2009-11-23 00:03:51 UTC (rev 24794)
+++ trunk/blender/release/scripts/io/export_ply.py	2009-11-23 00:27:30 UTC (rev 24795)
@@ -298,7 +298,7 @@
 
 def menu_func(self, context):
     default_path = bpy.data.filename.replace(".blend", ".ply")
-    self.layout.item_stringO(ExportPLY.bl_idname, "path", default_path, text="Stanford (.ply)...")
+    self.layout.operator_string(ExportPLY.bl_idname, "path", default_path, text="Stanford (.ply)...")
 
 menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
 

Modified: trunk/blender/release/scripts/io/export_x3d.py
===================================================================
--- trunk/blender/release/scripts/io/export_x3d.py	2009-11-23 00:03:51 UTC (rev 24794)
+++ trunk/blender/release/scripts/io/export_x3d.py	2009-11-23 00:27:30 UTC (rev 24795)
@@ -1244,7 +1244,7 @@
 
 def menu_func(self, context):
     default_path = bpy.data.filename.replace(".blend", ".x3d")
-    self.layout.item_stringO(ExportX3D.bl_idname, "path", default_path, text="X3D Extensible 3D (.x3d)...")
+    self.layout.operator_string(ExportX3D.bl_idname, "path", default_path, text="X3D Extensible 3D (.x3d)...")
 
 menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
 

Modified: trunk/blender/release/scripts/io/import_anim_bvh.py
===================================================================
--- trunk/blender/release/scripts/io/import_anim_bvh.py	2009-11-23 00:03:51 UTC (rev 24794)
+++ trunk/blender/release/scripts/io/import_anim_bvh.py	2009-11-23 00:27:30 UTC (rev 24795)
@@ -877,5 +877,5 @@
 
 
 import dynamic_menu
-menu_func = lambda self, context: self.layout.itemO(BvhImporter.bl_idname, text="Motion Capture (.bvh)...")
+menu_func = lambda self, context: self.layout.operator(BvhImporter.bl_idname, text="Motion Capture (.bvh)...")
 menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_import, menu_func)

Modified: trunk/blender/release/scripts/io/import_scene_3ds.py
===================================================================
--- trunk/blender/release/scripts/io/import_scene_3ds.py	2009-11-23 00:03:51 UTC (rev 24794)
+++ trunk/blender/release/scripts/io/import_scene_3ds.py	2009-11-23 00:27:30 UTC (rev 24795)
@@ -1167,7 +1167,7 @@
 bpy.ops.add(IMPORT_OT_autodesk_3ds)
 
 import dynamic_menu
-menu_func = lambda self, context: self.layout.itemO(IMPORT_OT_autodesk_3ds.bl_idname, text="3D Studio (.3ds)...")
+menu_func = lambda self, context: self.layout.operator(IMPORT_OT_autodesk_3ds.bl_idname, text="3D Studio (.3ds)...")
 menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_import, menu_func)
 
 # NOTES:

Modified: trunk/blender/release/scripts/io/import_scene_obj.py
===================================================================
--- trunk/blender/release/scripts/io/import_scene_obj.py	2009-11-23 00:03:51 UTC (rev 24794)
+++ trunk/blender/release/scripts/io/import_scene_obj.py	2009-11-23 00:27:30 UTC (rev 24795)
@@ -1626,7 +1626,7 @@
 
 
 import dynamic_menu
-menu_func = lambda self, context: self.layout.itemO(IMPORT_OT_obj.bl_idname, text="Wavefront (.obj)...")
+menu_func = lambda self, context: self.layout.operator(IMPORT_OT_obj.bl_idname, text="Wavefront (.obj)...")
 menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_import, menu_func)
 
 

Modified: trunk/blender/release/scripts/io/netrender/ui.py
===================================================================
--- trunk/blender/release/scripts/io/netrender/ui.py	2009-11-23 00:03:51 UTC (rev 24794)
+++ trunk/blender/release/scripts/io/netrender/ui.py	2009-11-23 00:27:30 UTC (rev 24795)
@@ -63,15 +63,15 @@
 		split = layout.split()
 		
 		col = split.column()
-		col.itemR(scene.network_render, "mode")
-		col.itemR(scene.network_render, "path")
-		col.itemR(scene.network_render, "server_address")
-		col.itemR(scene.network_render, "server_port")
+		col.prop(scene.network_render, "mode")
+		col.prop(scene.network_render, "path")
+		col.prop(scene.network_render, "server_address")
+		col.prop(scene.network_render, "server_port")
 		
 		if scene.network_render.mode == "RENDER_MASTER":
-			col.itemR(scene.network_render, "server_broadcast")
+			col.prop(scene.network_render, "server_broadcast")
 		else:
-			col.itemO("render.netclientscan", icon="ICON_FILE_REFRESH", text="")
+			col.operator("render.netclientscan", icon="ICON_FILE_REFRESH", text="")
 
 @rnaType
 class RENDER_PT_network_job(RenderButtonsPanel):
@@ -93,13 +93,13 @@
 		split = layout.split()
 		
 		col = split.column()
-		col.itemO("render.netclientanim", icon='ICON_RENDER_ANIMATION')
-		col.itemO("render.netclientsend", icon="ICON_FILE_BLEND")
-		col.itemO("render.netclientweb", icon="ICON_QUESTION")
-		col.itemR(scene.network_render, "job_name")
+		col.operator("render.netclientanim", icon='ICON_RENDER_ANIMATION')
+		col.operator("render.netclientsend", icon="ICON_FILE_BLEND")
+		col.operator("render.netclientweb", icon="ICON_QUESTION")
+		col.prop(scene.network_render, "job_name")
 		row = col.row()
-		row.itemR(scene.network_render, "priority")

@@ Diff output truncated at 10240 characters. @@




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