[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [24763] trunk/blender: MSVC 9 projectfiles

Andrea Weikert elubie at gmx.net
Sun Nov 22 14:15:36 CET 2009


Revision: 24763
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24763
Author:   elubie
Date:     2009-11-22 14:15:36 +0100 (Sun, 22 Nov 2009)

Log Message:
-----------
MSVC 9 projectfiles
* Added GLEW_STATIC where necessary to make Blender compile again
* First attempt at compiling blenderplayer again - compiles, but doesn't link yet 
* removed deprecated SND_ functions from blenderplayer

Modified Paths:
--------------
    trunk/blender/extern/glew/make/msvc_9_0/glew.vcproj
    trunk/blender/intern/audaspace/make/msvc_9_0/audaspace.vcproj
    trunk/blender/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj
    trunk/blender/projectfiles_vc9/blender/gpu/BL_gpu.vcproj
    trunk/blender/projectfiles_vc9/blender/windowmanager/windowmanager.vcproj
    trunk/blender/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj
    trunk/blender/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj
    trunk/blender/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
    trunk/blender/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
    trunk/blender/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj
    trunk/blender/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
    trunk/blender/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp

Modified: trunk/blender/extern/glew/make/msvc_9_0/glew.vcproj
===================================================================
--- trunk/blender/extern/glew/make/msvc_9_0/glew.vcproj	2009-11-22 13:15:21 UTC (rev 24762)
+++ trunk/blender/extern/glew/make/msvc_9_0/glew.vcproj	2009-11-22 13:15:36 UTC (rev 24763)
@@ -43,7 +43,7 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="..\..\include"
-				PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+				PreprocessorDefinitions="WIN32;_DEBUG;_LIB;GLEW_STATIC"
 				MinimalRebuild="false"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"
@@ -115,7 +115,7 @@
 				Optimization="2"
 				InlineFunctionExpansion="1"
 				AdditionalIncludeDirectories="..\..\include"
-				PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
+				PreprocessorDefinitions="WIN32;NDEBUG;_LIB;GLEW_STATIC"
 				StringPooling="true"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="true"

Modified: trunk/blender/intern/audaspace/make/msvc_9_0/audaspace.vcproj
===================================================================
--- trunk/blender/intern/audaspace/make/msvc_9_0/audaspace.vcproj	2009-11-22 13:15:21 UTC (rev 24762)
+++ trunk/blender/intern/audaspace/make/msvc_9_0/audaspace.vcproj	2009-11-22 13:15:36 UTC (rev 24763)
@@ -342,6 +342,10 @@
 				>
 			</File>
 			<File
+				RelativePath="..\..\intern\AUD_C-API.h"
+				>
+			</File>
+			<File
 				RelativePath="..\..\intern\AUD_ChannelMapperFactory.cpp"
 				>
 			</File>
@@ -758,10 +762,6 @@
 				>
 			</File>
 		</Filter>
-		<File
-			RelativePath="..\..\AUD_C-API.h"
-			>
-		</File>
 	</Files>
 	<Globals>
 	</Globals>

Modified: trunk/blender/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj
===================================================================
--- trunk/blender/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj	2009-11-22 13:15:21 UTC (rev 24762)
+++ trunk/blender/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj	2009-11-22 13:15:36 UTC (rev 24763)
@@ -119,7 +119,7 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin"
-				PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_OPENEXR;WITH_DDS;WITH_BULLET;WITH_FFMPEG"
+				PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_OPENEXR;WITH_DDS;WITH_BULLET;WITH_FFMPEG;GLEW_STATIC"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"
 				DefaultCharIsUnsigned="true"
@@ -195,7 +195,7 @@
 				Optimization="2"
 				InlineFunctionExpansion="1"
 				AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin"
-				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG"
+				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG;GLEW_STATIC"
 				StringPooling="true"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="true"
@@ -345,7 +345,7 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin"
-				PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FFMPEG"
+				PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FFMPEG;GLEW_STATIC"
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"
 				DefaultCharIsUnsigned="true"
@@ -420,7 +420,7 @@
 				Name="VCCLCompilerTool"
 				InlineFunctionExpansion="1"
 				AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin"
-				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_FFMPEG"
+				PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_FFMPEG;GLEW_STATIC"
 				StringPooling="true"
 				RuntimeLibrary="0"
 				EnableFunctionLevelLinking="true"

Modified: trunk/blender/projectfiles_vc9/blender/gpu/BL_gpu.vcproj
===================================================================
--- trunk/blender/projectfiles_vc9/blender/gpu/BL_gpu.vcproj	2009-11-22 13:15:21 UTC (rev 24762)
+++ trunk/blender/projectfiles_vc9/blender/gpu/BL_gpu.vcproj	2009-11-22 13:15:36 UTC (rev 24763)
@@ -119,7 +119,7 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"

@@ Diff output truncated at 10240 characters. @@




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