[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [24718] trunk/blender/release/scripts/ui: pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front )
Campbell Barton
ideasman42 at gmail.com
Sat Nov 21 01:05:46 CET 2009
Revision: 24718
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24718
Author: campbellbarton
Date: 2009-11-21 01:05:43 +0100 (Sat, 21 Nov 2009)
Log Message:
-----------
pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front)
Modified Paths:
--------------
trunk/blender/release/scripts/ui/properties_data_curve.py
trunk/blender/release/scripts/ui/properties_data_lattice.py
trunk/blender/release/scripts/ui/properties_data_metaball.py
trunk/blender/release/scripts/ui/properties_data_modifier.py
trunk/blender/release/scripts/ui/properties_game.py
trunk/blender/release/scripts/ui/properties_object_constraint.py
trunk/blender/release/scripts/ui/properties_physics_common.py
trunk/blender/release/scripts/ui/properties_physics_field.py
trunk/blender/release/scripts/ui/properties_physics_fluid.py
trunk/blender/release/scripts/ui/properties_physics_softbody.py
trunk/blender/release/scripts/ui/properties_render.py
trunk/blender/release/scripts/ui/space_console.py
trunk/blender/release/scripts/ui/space_image.py
trunk/blender/release/scripts/ui/space_node.py
trunk/blender/release/scripts/ui/space_sequencer.py
trunk/blender/release/scripts/ui/space_userpref.py
trunk/blender/release/scripts/ui/space_view3d.py
trunk/blender/release/scripts/ui/space_view3d_toolbar.py
Modified: trunk/blender/release/scripts/ui/properties_data_curve.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_curve.py 2009-11-20 22:53:39 UTC (rev 24717)
+++ trunk/blender/release/scripts/ui/properties_data_curve.py 2009-11-21 00:05:43 UTC (rev 24718)
@@ -112,7 +112,7 @@
sub.itemL(text="")
sub.itemR(curve, "resolution_v", text="Preview V")
sub.itemR(curve, "render_resolution_v", text="Render V")
-
+
if is_curve or is_text:
sub = col.column()
sub.active = (curve.dimensions == '2D')
@@ -173,7 +173,7 @@
if wide_ui:
row.itemL()
-
+
split = layout.split()
col = split.column()
@@ -259,7 +259,7 @@
class DATA_PT_font(DataButtonsPanel):
bl_label = "Font"
-
+
def poll(self, context):
return (context.object and context.object.type == 'TEXT' and context.curve)
@@ -295,12 +295,12 @@
col.itemR(text, "text_on_curve", text="")
split = layout.split()
-
+
col = split.column(align=True)
col.itemL(text="Underline:")
col.itemR(text, "ul_position", text="Position")
col.itemR(text, "ul_height", text="Thickness")
-
+
if wide_ui:
col = split.column()
col.itemL(text="Character:")
@@ -322,7 +322,7 @@
text = context.curve
wide_ui = context.region.width > narrowui
-
+
layout.itemL(text="Align:")
if wide_ui:
layout.itemR(text, "spacemode", expand=True)
@@ -349,7 +349,7 @@
def poll(self, context):
return (context.object and context.object.type == 'TEXT' and context.curve)
-
+
def draw(self, context):
layout = self.layout
Modified: trunk/blender/release/scripts/ui/properties_data_lattice.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_lattice.py 2009-11-20 22:53:39 UTC (rev 24717)
+++ trunk/blender/release/scripts/ui/properties_data_lattice.py 2009-11-21 00:05:43 UTC (rev 24718)
@@ -21,6 +21,7 @@
narrowui = 180
+
class DataButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
@@ -72,14 +73,14 @@
if wide_ui:
col = split.column()
col.itemR(lat, "interpolation_type_u", text="")
-
+
split = layout.split()
col = split.column()
col.itemR(lat, "points_v")
if wide_ui:
col = split.column()
col.itemR(lat, "interpolation_type_v", text="")
-
+
split = layout.split()
col = split.column()
col.itemR(lat, "points_w")
Modified: trunk/blender/release/scripts/ui/properties_data_metaball.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_metaball.py 2009-11-20 22:53:39 UTC (rev 24717)
+++ trunk/blender/release/scripts/ui/properties_data_metaball.py 2009-11-21 00:05:43 UTC (rev 24718)
@@ -21,6 +21,7 @@
narrowui = 180
+
class DataButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
@@ -110,7 +111,7 @@
col.itemR(metaelem, "stiffness", text="Stiffness")
col.itemR(metaelem, "negative", text="Negative")
col.itemR(metaelem, "hide", text="Hide")
-
+
if wide_ui:
col = split.column(align=True)
Modified: trunk/blender/release/scripts/ui/properties_data_modifier.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_modifier.py 2009-11-20 22:53:39 UTC (rev 24717)
+++ trunk/blender/release/scripts/ui/properties_data_modifier.py 2009-11-21 00:05:43 UTC (rev 24718)
@@ -85,8 +85,8 @@
layout.itemR(md, "fit_type")
else:
layout.itemR(md, "fit_type", text="")
-
-
+
+
if md.fit_type == 'FIXED_COUNT':
layout.itemR(md, "count")
elif md.fit_type == 'FIT_LENGTH':
@@ -134,7 +134,7 @@
def BEVEL(self, layout, ob, md, wide_ui):
split = layout.split()
-
+
col = split.column()
col.itemR(md, "width")
@@ -155,7 +155,7 @@
col = split.column()
col.itemL(text="Operation:")
col.itemR(md, "operation", text="")
-
+
if wide_ui:
col = split.column()
col.itemL(text="Object:")
@@ -175,14 +175,14 @@
sub.active = md.randomize
sub.itemR(md, "seed")
- def CAST(self, layout, ob, md, wide_ui):
+ def CAST(self, layout, ob, md, wide_ui):
split = layout.split(percentage=0.25)
if wide_ui:
split.itemL(text="Cast Type:")
split.itemR(md, "cast_type", text="")
else:
- layout.itemR(md, "cast_type", text="")
+ layout.itemR(md, "cast_type", text="")
split = layout.split(percentage=0.25)
@@ -198,16 +198,16 @@
col.itemR(md, "from_radius")
split = layout.split()
-
- col = split.column()
+
+ col = split.column()
col.itemL(text="Vertex Group:")
col.item_pointerR(md, "vertex_group", ob, "vertex_groups", text="")
if wide_ui:
col = split.column()
col.itemL(text="Control Object:")
- col.itemR(md, "object", text="")
+ col.itemR(md, "object", text="")
if md.object:
- col.itemR(md, "use_transform")
+ col.itemR(md, "use_transform")
def CLOTH(self, layout, ob, md, wide_ui):
layout.itemL(text="See Cloth panel.")
@@ -255,15 +255,14 @@
layout.itemS()
split = layout.split()
-
+
col = split.column()
col.itemR(md, "midlevel")
-
+
if wide_ui:
col = split.column()
col.itemR(md, "strength")
-
def EDGE_SPLIT(self, layout, ob, md, wide_ui):
split = layout.split()
@@ -279,7 +278,7 @@
def EXPLODE(self, layout, ob, md, wide_ui):
split = layout.split()
-
+
col = split.column()
col.itemL(text="Vertex group:")
col.item_pointerR(md, "vertex_group", ob, "vertex_groups", text="")
@@ -339,7 +338,7 @@
col = split.column()
col.itemL(text="Object:")
col.itemR(md, "object", text="")
-
+
if wide_ui:
col = split.column()
col.itemL(text="Vertex Group:")
@@ -390,7 +389,7 @@
col = split.column()
col.itemR(md, "precision")
-
+
if wide_ui:
col = split.column()
col.itemR(md, "dynamic")
@@ -398,9 +397,9 @@
def MIRROR(self, layout, ob, md, wide_ui):
layout.itemR(md, "merge_limit")
if wide_ui:
- split = layout.split(percentage=0.25)
+ split = layout.split(percentage=0.25)
else:
- split = layout.split(percentage=0.4)
+ split = layout.split(percentage=0.4)
col = split.column()
col.itemL(text="Axis:")
@@ -412,12 +411,12 @@
col = split.column()
else:
subsplit = layout.split()
- col = subsplit.column()
+ col = subsplit.column()
col.itemL(text="Options:")
col.itemR(md, "clip", text="Clipping")
col.itemR(md, "mirror_vertex_groups", text="Vertex Groups")
- col = split.column()
+ col = split.column()
col.itemL(text="Textures:")
col.itemR(md, "mirror_u", text="U")
col.itemR(md, "mirror_v", text="V")
@@ -432,12 +431,12 @@
else:
layout.row().itemR(md, "subdivision_type", text="")
layout.itemR(md, "level")
-
+
split = layout.split()
col = split.column()
col.itemO("object.multires_subdivide", text="Subdivide")
-
+
if wide_ui:
col = split.column()
col.itemO("object.multires_higher_levels_delete", text="Delete Higher")
@@ -445,7 +444,7 @@
def PARTICLE_INSTANCE(self, layout, ob, md, wide_ui):
layout.itemR(md, "object")
layout.itemR(md, "particle_system_number", text="Particle System")
-
+
split = layout.split()
col = split.column()
col.itemL(text="Create From:")
@@ -459,17 +458,17 @@
col.itemR(md, "alive")
col.itemR(md, "unborn")
col.itemR(md, "dead")
-
+
layout.itemS()
-
+
layout.itemR(md, "path", text="Create Along Paths")
-
+
split = layout.split()
split.active = md.path
col = split.column()
col.row().itemR(md, "axis", expand=True)
col.itemR(md, "keep_shape")
-
+
if wide_ui:
col = split.column()
col.itemR(md, "position", slider=True)
@@ -500,9 +499,9 @@
col.itemR(md, "mode", text="")
if wide_ui:
- split = layout.split(percentage=0.25)
+ split = layout.split(percentage=0.25)
else:
- split = layout.split(percentage=0.35)
+ split = layout.split(percentage=0.35)
col = split.column()
if md.mode == 'PROJECT':
@@ -527,7 +526,7 @@
layout.itemL(text="Auxiliary Target:")
layout.itemR(md, "auxiliary_target", text="")
-
+
elif md.mode == 'NEAREST_SURFACEPOINT':
layout.itemR(md, "keep_above_surface")
@@ -593,7 +592,7 @@
col.itemL(text="Subdivisions:")
col.itemR(md, "levels", text="View")
col.itemR(md, "render_levels", text="Render")
-
+
if wide_ui:
col = split.column()
col.itemL(text="Options:")
@@ -609,19 +608,19 @@
col = split.column()
col.itemL(text="UV Layer:")
col.item_pointerR(md, "uv_layer", ob.data, "uv_textures", text="")
-
+
if wide_ui:
col = split.column()
col.itemL(text="Image:")
col.itemR(md, "image", text="")
- split = layout.split()
+ split = layout.split()
col = split.column()
col.itemR(md, "override_image")
col.itemR(md, "num_projectors", text="Projectors")
for proj in md.projectors:
@@ Diff output truncated at 10240 characters. @@
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