[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [24679] trunk/blender/release/scripts/ui: Renamed "col2" to "wide_ui" which is more meaningful.

Thomas Dinges dingto at gmx.de
Thu Nov 19 14:26:52 CET 2009


Revision: 24679
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24679
Author:   dingto
Date:     2009-11-19 14:26:51 +0100 (Thu, 19 Nov 2009)

Log Message:
-----------
Renamed "col2" to "wide_ui" which is more meaningful. 

Modified Paths:
--------------
    trunk/blender/release/scripts/ui/properties_data_armature.py
    trunk/blender/release/scripts/ui/properties_data_bone.py
    trunk/blender/release/scripts/ui/properties_data_camera.py
    trunk/blender/release/scripts/ui/properties_data_curve.py
    trunk/blender/release/scripts/ui/properties_data_empty.py
    trunk/blender/release/scripts/ui/properties_data_lamp.py
    trunk/blender/release/scripts/ui/properties_data_lattice.py
    trunk/blender/release/scripts/ui/properties_data_mesh.py
    trunk/blender/release/scripts/ui/properties_data_metaball.py
    trunk/blender/release/scripts/ui/properties_data_modifier.py
    trunk/blender/release/scripts/ui/properties_game.py
    trunk/blender/release/scripts/ui/properties_material.py
    trunk/blender/release/scripts/ui/properties_object.py
    trunk/blender/release/scripts/ui/properties_object_constraint.py
    trunk/blender/release/scripts/ui/properties_physics_cloth.py
    trunk/blender/release/scripts/ui/properties_physics_common.py
    trunk/blender/release/scripts/ui/properties_physics_field.py
    trunk/blender/release/scripts/ui/properties_physics_fluid.py
    trunk/blender/release/scripts/ui/properties_physics_smoke.py
    trunk/blender/release/scripts/ui/properties_physics_softbody.py
    trunk/blender/release/scripts/ui/properties_render.py
    trunk/blender/release/scripts/ui/properties_scene.py
    trunk/blender/release/scripts/ui/properties_texture.py
    trunk/blender/release/scripts/ui/properties_world.py
    trunk/blender/release/scripts/ui/space_image.py

Modified: trunk/blender/release/scripts/ui/properties_data_armature.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_armature.py	2009-11-19 13:22:10 UTC (rev 24678)
+++ trunk/blender/release/scripts/ui/properties_data_armature.py	2009-11-19 13:26:51 UTC (rev 24679)
@@ -41,9 +41,9 @@
         ob = context.object
         arm = context.armature
         space = context.space_data
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
-        if col2:
+        if wide_ui:
             split = layout.split(percentage=0.65)
             if ob:
                 split.template_ID(ob, "data")
@@ -62,7 +62,7 @@
         layout = self.layout
 
         arm = context.armature
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
         layout.itemR(arm, "pose_position", expand=True)
 
@@ -74,7 +74,7 @@
         col.itemL(text="Protected Layers:")
         col.itemR(arm, "layer_protection", text="")
 
-        if col2:
+        if wide_ui:
             col = split.column()
         col.itemL(text="Deform:")
         col.itemR(arm, "deform_vertexgroups", text="Vertex Groups")
@@ -90,9 +90,9 @@
         layout = self.layout
 
         arm = context.armature
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
-        if col2:
+        if wide_ui:
             layout.row().itemR(arm, "drawtype", expand=True)
         else:
             layout.row().itemR(arm, "drawtype", text="")
@@ -104,7 +104,7 @@
         col.itemR(arm, "draw_axes", text="Axes")
         col.itemR(arm, "draw_custom_bone_shapes", text="Shapes")
 
-        if col2:
+        if wide_ui:
             col = split.column()
         col.itemR(arm, "draw_group_colors", text="Colors")
         col.itemR(arm, "delay_deform", text="Delay Refresh")
@@ -121,7 +121,7 @@
 
         ob = context.object
         pose = ob.pose
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
         row = layout.row()
         row.template_list(pose, "bone_groups", pose, "active_bone_group_index", rows=2)
@@ -143,7 +143,7 @@
             col = split.column()
             col.itemR(group, "color_set")
             if group.color_set:
-                if col2:
+                if wide_ui:
                     col = split.column()
                 col.template_triColorSet(group, "colors")
 
@@ -163,9 +163,9 @@
         layout = self.layout
 
         arm = context.armature
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
-        if col2:
+        if wide_ui:
             layout.itemR(arm, "paths_type", expand=True)
         else:
             layout.itemR(arm, "paths_type", text="")
@@ -184,7 +184,7 @@
         sub.itemR(arm, "path_size", text="Step")
         col.row().itemR(arm, "paths_location", expand=True)
 
-        if col2:
+        if wide_ui:
             col = split.column()
         col.itemL(text="Display:")
         col.itemR(arm, "paths_show_frame_numbers", text="Frame Numbers")
@@ -198,7 +198,7 @@
         col = split.column()
         col.itemO("pose.paths_calculate", text="Calculate Paths")
 
-        if col2:
+        if wide_ui:
             col = split.column()
         col.itemO("pose.paths_clear", text="Clear Paths")
 
@@ -210,9 +210,9 @@
         layout = self.layout
 
         arm = context.armature
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
-        if col2:
+        if wide_ui:
             layout.itemR(arm, "ghost_type", expand=True)
         else:
             layout.itemR(arm, "ghost_type", text="")
@@ -230,7 +230,7 @@
             sub.itemR(arm, "ghost_step", text="Range")
             sub.itemR(arm, "ghost_size", text="Step")
 
-        if col2:
+        if wide_ui:
             col = split.column()
         col.itemL(text="Display:")
         col.itemR(arm, "ghost_only_selected", text="Selected Only")

Modified: trunk/blender/release/scripts/ui/properties_data_bone.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_bone.py	2009-11-19 13:22:10 UTC (rev 24678)
+++ trunk/blender/release/scripts/ui/properties_data_bone.py	2009-11-19 13:26:51 UTC (rev 24679)
@@ -55,11 +55,11 @@
 
         ob = context.object
         bone = context.bone
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
         if not bone:
             bone = context.edit_bone
-            if col2:
+            if wide_ui:
                 row = layout.row()
                 row.column().itemR(bone, "head")
                 row.column().itemR(bone, "tail")
@@ -80,7 +80,7 @@
         else:
             pchan = ob.pose.bones[context.bone.name]
 
-            if col2:
+            if wide_ui:
                 row = layout.row()
                 col = row.column()
                 col.itemR(pchan, "location")
@@ -156,7 +156,7 @@
         ob = context.object
         bone = context.bone
         arm = context.armature
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
         if not bone:
             bone = context.edit_bone
@@ -176,7 +176,7 @@
             col.itemL(text="Bone Group:")
             col.item_pointerR(pchan, "bone_group", ob.pose, "bone_groups", text="")
 
-        if col2:
+        if wide_ui:
             col = split.column()
         col.itemL(text="Parent:")
         if context.bone:
@@ -202,7 +202,7 @@
 
         ob = context.object
         bone = context.bone
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
         if not bone:
             bone = context.edit_bone
@@ -218,7 +218,7 @@
             col.itemR(bone, "draw_wire", text="Wireframe")
             col.itemR(bone, "hidden", text="Hide")
 
-            if col2:
+            if wide_ui:
                 col = split.column()
             col.itemL(text="Custom Shape:")
             col.itemR(pchan, "custom_shape", text="")
@@ -240,7 +240,7 @@
         layout = self.layout
 
         bone = context.bone
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
         if not bone:
             bone = context.edit_bone
@@ -262,7 +262,7 @@
         sub.itemR(bone, "head_radius", text="Head")
         sub.itemR(bone, "tail_radius", text="Tail")
 
-        if col2:
+        if wide_ui:
             col = split.column()
         col.itemL(text="Curved Bones:")
 

Modified: trunk/blender/release/scripts/ui/properties_data_camera.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_camera.py	2009-11-19 13:22:10 UTC (rev 24678)
+++ trunk/blender/release/scripts/ui/properties_data_camera.py	2009-11-19 13:26:51 UTC (rev 24679)
@@ -41,9 +41,9 @@
         ob = context.object
         cam = context.camera
         space = context.space_data
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
-        if col2:
+        if wide_ui:
             split = layout.split(percentage=0.65)
             if ob:
                 split.template_ID(ob, "data")
@@ -65,9 +65,9 @@
         layout = self.layout
 
         cam = context.camera
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
-        if col2:
+        if wide_ui:
             layout.itemR(cam, "type", expand=True)
         else:
             layout.itemR(cam, "type", text="")
@@ -80,7 +80,7 @@
                 col.itemR(cam, "lens", text="Angle")
             elif cam.lens_unit == 'DEGREES':
                 col.itemR(cam, "angle")
-            if col2:
+            if wide_ui:
                 col = split.column()
             col.itemR(cam, "lens_unit", text="")
 
@@ -96,7 +96,7 @@
         col.itemR(cam, "shift_x", text="X")
         col.itemR(cam, "shift_y", text="Y")
 
-        if col2:
+        if wide_ui:
             col = split.column(align=True)
         col.itemL(text="Clipping:")
         col.itemR(cam, "clip_start", text="Start")
@@ -109,7 +109,7 @@
         col = split.column()
         col.itemR(cam, "dof_object", text="")
 
-        if col2:
+        if wide_ui:
             col = split.column()
         col.itemR(cam, "dof_distance", text="Distance")
 
@@ -121,7 +121,7 @@
         layout = self.layout
 
         cam = context.camera
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
         split = layout.split()
 
@@ -131,7 +131,7 @@
         col.itemR(cam, "show_title_safe", text="Title Safe")
         col.itemR(cam, "show_name", text="Name")
 
-        if col2:
+        if wide_ui:
             col = split.column()
         col.itemR(cam, "draw_size", text="Size")
         col.itemS()

Modified: trunk/blender/release/scripts/ui/properties_data_curve.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_curve.py	2009-11-19 13:22:10 UTC (rev 24678)
+++ trunk/blender/release/scripts/ui/properties_data_curve.py	2009-11-19 13:26:51 UTC (rev 24679)
@@ -56,10 +56,10 @@
         ob = context.object
         curve = context.curve
         space = context.space_data
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
 
-        if col2:
+        if wide_ui:
             split = layout.split(percentage=0.65)
 
             if ob:
@@ -80,7 +80,7 @@
 
         ob = context.object
         curve = context.curve
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
         is_surf = (ob.type == 'SURFACE')
         is_curve = (ob.type == 'CURVE')
         is_text = (ob.type == 'TEXT')
@@ -104,7 +104,7 @@
             col.itemL(text="Display:")
             col.itemR(curve, "fast", text="Fast Editing")
         
-        if col2:
+        if wide_ui:
             col = split.column()
         
         if is_surf:
@@ -132,7 +132,7 @@
         layout = self.layout
 
         curve = context.curve
-        col2 = context.region.width > narrowui
+        wide_ui = context.region.width > narrowui
 
         split = layout.split()
 
@@ -143,7 +143,7 @@
         col.itemL(text="Taper Object:")

@@ Diff output truncated at 10240 characters. @@




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