[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [24598] trunk/blender/release/scripts: property editor for bone and object ID props, add/remove/edit
Campbell Barton
ideasman42 at gmail.com
Mon Nov 16 23:53:28 CET 2009
Revision: 24598
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24598
Author: campbellbarton
Date: 2009-11-16 23:53:28 +0100 (Mon, 16 Nov 2009)
Log Message:
-----------
property editor for bone and object ID props, add/remove/edit
good example of how editing NON rna data results in very weired scripts :/
Modified Paths:
--------------
trunk/blender/release/scripts/op/wm.py
trunk/blender/release/scripts/ui/properties_data_bone.py
trunk/blender/release/scripts/ui/properties_object.py
Added Paths:
-----------
trunk/blender/release/scripts/modules/rna_prop_ui.py
Added: trunk/blender/release/scripts/modules/rna_prop_ui.py
===================================================================
--- trunk/blender/release/scripts/modules/rna_prop_ui.py (rev 0)
+++ trunk/blender/release/scripts/modules/rna_prop_ui.py 2009-11-16 22:53:28 UTC (rev 24598)
@@ -0,0 +1,218 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+import bpy
+
+EVIL_PROP = "act_property"
+EVIL_PROP_PATH = EVIL_PROP + '_path'
+EVIL_PROP_VALUE = EVIL_PROP + '_value'
+EVIL_PROP_PROP = EVIL_PROP + '_prop'
+EVIL_PROP_PROP_ORIG = EVIL_PROP + '_prop_orig'
+
+# nasty!, use a scene property to store the active edit item
+def evil_prop_init():
+ Scene = bpy.types.Scene
+ if EVIL_PROP_PROP_ORIG not in Scene.bl_rna.properties:
+ Scene.StringProperty(attr=EVIL_PROP_PATH)
+ Scene.StringProperty(attr=EVIL_PROP_VALUE)
+ Scene.StringProperty(attr=EVIL_PROP_PROP)
+ Scene.StringProperty(attr=EVIL_PROP_PROP_ORIG)
+
+
+def draw(layout, context, context_member):
+
+ def assign_props(prop, val, key):
+ prop.path = context_member
+ prop.property = key
+
+ try:
+ prop.value = str(val)
+ except:
+ pass
+
+ rna_item = eval("context." + context_member)
+
+ evil_prop_init()
+
+ scene = context.scene
+
+ global_path = getattr(scene, EVIL_PROP_PATH)
+ global_value = getattr(scene, EVIL_PROP_VALUE)
+ global_prop = getattr(scene, EVIL_PROP_PROP)
+ global_prop_orig = getattr(scene, EVIL_PROP_PROP_ORIG)
+
+ # print((global_path, global_value, global_prop, global_prop_orig))
+
+ items = rna_item.items()
+ items.sort()
+
+ row = layout.row()
+ props = row.itemO("wm.properties_add", properties=True, text="Add")
+ props.path = context_member
+
+ for key, val in items:
+ row = layout.row()
+
+ try:
+ val_draw = val = val.convert_to_pyobject()
+ except:
+ if type(val)==str:
+ val_draw = '"' + val + '"'
+ else:
+ val_draw = val
+
+ box = row.box()
+
+
+ if key == global_prop_orig and context_member == global_path:
+ split = box.split(percentage=0.7)
+
+ col = split.row()
+ col.itemR(scene, EVIL_PROP_PROP)
+ col.itemR(scene, EVIL_PROP_VALUE)
+
+ col = split.column()
+ prop = col.itemO("wm.properties_edit_end", properties=True, text="done")
+ assign_props(prop, val, key)
+
+ else:
+ split = box.split(percentage=0.5)
+ col = split.column()
+ col.itemL(text="%s = %s" % (key, str(val_draw)))
+
+ col = split.column()
+ prop = col.itemO("wm.properties_edit_begin", properties=True, text="edit")
+ assign_props(prop, val, key)
+
+ col = split.column()
+ prop = col.itemO("wm.properties_remove", properties=True, text="del")
+ assign_props(prop, val, key)
+
+
+from bpy.props import *
+
+
+rna_path = StringProperty(name="Property Edit",
+ description="Property path edit", maxlen=1024, default="")
+
+rna_value = StringProperty(name="Property Value",
+ description="Property value edit", maxlen=1024, default="")
+
+rna_property = StringProperty(name="Property Name",
+ description="Property name edit", maxlen=1024, default="")
+
+class WM_OT_properties_edit_begin(bpy.types.Operator):
+ '''Internal use (edit a property path)'''
+ bl_idname = "wm.properties_edit_begin"
+ bl_label = "Edit Property"
+
+ path = rna_path
+ value = rna_value
+ property = rna_property
+
+ def execute(self, context):
+ scene = context.scene
+
+ setattr(scene, EVIL_PROP_PATH, self.path)
+ setattr(scene, EVIL_PROP_VALUE, self.value)
+ setattr(scene, EVIL_PROP_PROP, self.property)
+ setattr(scene, EVIL_PROP_PROP_ORIG, self.property)
+
+ return ('FINISHED',)
+
+
+class WM_OT_properties_edit_end(bpy.types.Operator):
+ '''Internal use (edit a property path)'''
+ bl_idname = "wm.properties_edit_end"
+ bl_label = "Edit Property"
+
+ path = rna_path
+ value = rna_value
+ property = rna_property
+
+ def execute(self, context):
+
+ scene = context.scene
+ global_path = getattr(scene, EVIL_PROP_PATH)
+ global_value = getattr(scene, EVIL_PROP_VALUE)
+ global_prop = getattr(scene, EVIL_PROP_PROP)
+
+ setattr(scene, EVIL_PROP_PATH, "")
+ setattr(scene, EVIL_PROP_VALUE, "")
+ setattr(scene, EVIL_PROP_PROP, "")
+ setattr(scene, EVIL_PROP_PROP_ORIG, "")
+
+ try:
+ value = eval(global_value)
+ except:
+ value = '"' + global_value + '"' # keep as a string
+
+
+ # First remove
+ exec_str = "del context.%s['%s']" % (global_path, self.property)
+ # print(exec_str)
+ exec(exec_str)
+
+
+ # Reassign
+ exec_str = "context.%s['%s'] = %s" % (global_path, global_prop, value)
+ # print(exec_str)
+ exec(exec_str)
+
+ return ('FINISHED',)
+
+
+class WM_OT_properties_add(bpy.types.Operator):
+ '''Internal use (edit a property path)'''
+ bl_idname = "wm.properties_add"
+ bl_label = "Add Property"
+
+ path = rna_path
+
+ def execute(self, context):
+ item = eval("context.%s" % self.path)
+
+ def unique_name(names):
+ prop = 'prop'
+ prop_new = prop
+ i = 1
+ while prop_new in names:
+ prop_new = prop + str(i)
+ i+=1
+
+ return prop_new
+
+ property = unique_name(item.keys())
+
+ item[property] = 1.0
+ return ('FINISHED',)
+
+class WM_OT_properties_remove(bpy.types.Operator):
+ '''Internal use (edit a property path)'''
+ bl_idname = "wm.properties_remove"
+ bl_label = "Add Property"
+
+ path = rna_path
+ property = rna_property
+
+ def execute(self, context):
+ item = eval("context.%s" % self.path)
+ del item[self.property]
+ return ('FINISHED',)
Modified: trunk/blender/release/scripts/op/wm.py
===================================================================
--- trunk/blender/release/scripts/op/wm.py 2009-11-16 22:21:39 UTC (rev 24597)
+++ trunk/blender/release/scripts/op/wm.py 2009-11-16 22:53:28 UTC (rev 24598)
@@ -392,7 +392,6 @@
'''
return ('FINISHED',)
-
bpy.ops.add(MESH_OT_delete_edgeloop)
bpy.ops.add(WM_OT_context_set_boolean)
@@ -409,3 +408,10 @@
bpy.ops.add(WM_OT_doc_edit)
bpy.ops.add(WM_OT_reload_scripts)
+
+# experemental!
+import rna_prop_ui
+bpy.ops.add(rna_prop_ui.WM_OT_properties_edit_begin)
+bpy.ops.add(rna_prop_ui.WM_OT_properties_edit_end)
+bpy.ops.add(rna_prop_ui.WM_OT_properties_add)
+bpy.ops.add(rna_prop_ui.WM_OT_properties_remove)
Modified: trunk/blender/release/scripts/ui/properties_data_bone.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_bone.py 2009-11-16 22:21:39 UTC (rev 24597)
+++ trunk/blender/release/scripts/ui/properties_data_bone.py 2009-11-16 22:53:28 UTC (rev 24598)
@@ -274,9 +274,22 @@
col.itemL(text="Offset:")
col.itemR(bone, "cyclic_offset")
+class BONE_PT_properties(BoneButtonsPanel):
+ bl_label = "Properties"
+ bl_default_closed = True
+
+ def draw(self, context):
+ import rna_prop_ui
+ # reload(rna_prop_ui)
+
+ rna_prop_ui.draw(self.layout, context, "active_bone")
+
+
+
bpy.types.register(BONE_PT_context_bone)
bpy.types.register(BONE_PT_transform)
bpy.types.register(BONE_PT_transform_locks)
bpy.types.register(BONE_PT_relations)
bpy.types.register(BONE_PT_display)
bpy.types.register(BONE_PT_deform)
+bpy.types.register(BONE_PT_properties)
Modified: trunk/blender/release/scripts/ui/properties_object.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_object.py 2009-11-16 22:21:39 UTC (rev 24597)
+++ trunk/blender/release/scripts/ui/properties_object.py 2009-11-16 22:53:28 UTC (rev 24598)
@@ -292,6 +292,17 @@
row.itemR(ob, "track_override_parent", text="Override Parent")
row.active = ob.parent != None
+
+class OBJECT_PT_properties(ObjectButtonsPanel):
+ bl_label = "Properties"
+ bl_default_closed = True
+
+ def draw(self, context):
+ import rna_prop_ui
+ # reload(rna_prop_ui)
+
+ rna_prop_ui.draw(self.layout, context, "object")
+
bpy.types.register(OBJECT_PT_context_object)
bpy.types.register(OBJECT_PT_transform)
bpy.types.register(OBJECT_PT_transform_locks)
@@ -300,3 +311,4 @@
bpy.types.register(OBJECT_PT_display)
bpy.types.register(OBJECT_PT_duplication)
bpy.types.register(OBJECT_PT_animation)
+bpy.types.register(OBJECT_PT_properties)
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