[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [24580] trunk/blender/source: bge: fix for "dome mode not working with Letterboxing".
Dalai Felinto
dfelinto at gmail.com
Mon Nov 16 03:52:04 CET 2009
Revision: 24580
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24580
Author: dfelinto
Date: 2009-11-16 03:52:02 +0100 (Mon, 16 Nov 2009)
Log Message:
-----------
bge: fix for "dome mode not working with Letterboxing".
This bug was introduced after commit # 24102 (BGE: when letterbox is enabled use the camera framing as a clipping area) reported in IRC by Pete Carss (domejunky)
*) an extra stub fix for recent commit. By the way: we want to have blenderplayer running in blender 2.5 beta0. Therefore if you are doing big changes in the last minutes (Friday, Saturday??) It would help a lot if you could enable blenderplayer in your builds. links problems are really easy to fix)
**) an typo I spotted in recent mesh dynamic load in bge.
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_view3d/view3d_view.c
trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_view.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_view.c 2009-11-16 00:44:07 UTC (rev 24579)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_view.c 2009-11-16 02:52:02 UTC (rev 24580)
@@ -1610,7 +1610,7 @@
game_set_commmandline_options(&startscene->gm);
- if(rv3d->persp==RV3D_CAMOB && startscene->gm.framing.type == SCE_GAMEFRAMING_BARS) { /* Letterbox */
+ if(rv3d->persp==RV3D_CAMOB && startscene->gm.framing.type == SCE_GAMEFRAMING_BARS && startscene->gm.stereoflag != STEREO_DOME) { /* Letterbox */
rctf cam_framef;
calc_viewborder(startscene, ar, CTX_wm_view3d(C), &cam_framef);
cam_frame.xmin = cam_framef.xmin + ar->winrct.xmin;
Modified: trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
===================================================================
--- trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c 2009-11-16 00:44:07 UTC (rev 24579)
+++ trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c 2009-11-16 02:52:02 UTC (rev 24580)
@@ -108,9 +108,9 @@
struct wmKeyConfig *WM_keyconfig_add(struct wmWindowManager *wm, char *idname){return (struct wmKeyConfig *) NULL;}
void WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi){}
void WM_keymap_restore_to_default(struct wmKeyMap *keymap){}
+int WM_keymap_user_init(struct wmWindowManager *wm, struct wmKeyMap *keymap) {return 0;}
-
/* rna editors */
short ANIM_add_driver(struct ID *id, const char rna_path[], int array_index, short flag, int type){return 0;}
void ED_space_image_release_buffer(struct SpaceImage *sima, void *lock){}
@@ -270,11 +270,10 @@
int CSG_OutputFaceDescriptor(struct CSG_BooleanOperation * operation, struct CSG_FaceIteratorDescriptor * output){return 0;}
int CSG_OutputVertexDescriptor(struct CSG_BooleanOperation * operation, struct CSG_VertexIteratorDescriptor *output){return 0;}
+typedef struct CSG_VertexIteratorDescriptor {int a;} CSG_VertexIteratorDescriptor; //workaround to build CSG_PerformanceBoolean Operation
+typedef struct CSG_FaceIteratorDescriptor {int a;} CSG_FaceIteratorDescriptor; //workaround to build CSG_PerformanceBoolean Operation
+typedef struct CSG_OperationType {int a;} CSG_OperationType; //workaround to build CSG_PerformanceBoolean Operation
-typedef struct CSG_VertexIteratorDescriptor {int a;} CSG_VertexIteratorDescriptor;
-typedef struct CSG_FaceIteratorDescriptor {int a;} CSG_FaceIteratorDescriptor;
-typedef struct CSG_OperationType {int a;} CSG_OperationType;
-
int CSG_PerformBooleanOperation(
struct CSG_BooleanOperation *operation,
CSG_OperationType op_type,
Modified: trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp 2009-11-16 00:44:07 UTC (rev 24579)
+++ trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.cpp 2009-11-16 02:52:02 UTC (rev 24580)
@@ -999,7 +999,7 @@
}
if(GetMainDynamicPath(path)) {
- snprintf(err_local, sizeof(err_local), "blend file alredy open \"%s\"\n", path);
+ snprintf(err_local, sizeof(err_local), "blend file already open \"%s\"\n", path);
*err_str= err_local;
return false;
}
More information about the Bf-blender-cvs
mailing list