[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [24254] trunk/blender: how embarrassing!

Campbell Barton ideasman42 at gmail.com
Mon Nov 2 18:25:15 CET 2009


Revision: 24254
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24254
Author:   campbellbarton
Date:     2009-11-02 18:25:15 +0100 (Mon, 02 Nov 2009)

Log Message:
-----------
how embarrassing!

Modified Paths:
--------------
    trunk/blender/intern/ghost/intern/GHOST_SystemWin32.cpp
    trunk/blender/intern/ghost/intern/GHOST_SystemWin32.h
    trunk/blender/release/scripts/ui/space_sequencer.py
    trunk/blender/source/blender/blenkernel/intern/sequence.c
    trunk/blender/source/blender/editors/interface/interface_widgets.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
    trunk/blender/source/blender/editors/space_view3d/view3d_view.c
    trunk/blender/source/blender/editors/uvedit/uvedit_ops.c
    trunk/blender/source/blender/makesrna/intern/rna_space.c
    trunk/blender/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp
    trunk/blender/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h

Modified: trunk/blender/intern/ghost/intern/GHOST_SystemWin32.cpp
===================================================================
--- trunk/blender/intern/ghost/intern/GHOST_SystemWin32.cpp	2009-11-02 17:24:06 UTC (rev 24253)
+++ trunk/blender/intern/ghost/intern/GHOST_SystemWin32.cpp	2009-11-02 17:25:15 UTC (rev 24254)
@@ -132,8 +132,8 @@
 
 GHOST_SystemWin32::GHOST_SystemWin32()
 : m_hasPerformanceCounter(false), m_freq(0), m_start(0),
-  m_seperateLeftRight(false),
-  m_seperateLeftRightInitialized(false)
+  m_separateLeftRight(false),
+  m_separateLeftRightInitialized(false)
 {
 	m_displayManager = new GHOST_DisplayManagerWin32 ();
 	GHOST_ASSERT(m_displayManager, "GHOST_SystemWin32::GHOST_SystemWin32(): m_displayManager==0\n");
@@ -274,7 +274,7 @@
 	It didn't work all that well on some newer hardware, and worked less 
 	well with the passage of time, so it was fully disabled in ME.
 	*/
-	if (m_seperateLeftRight && m_seperateLeftRightInitialized) {
+	if (m_separateLeftRight && m_separateLeftRightInitialized) {
 		bool down = HIBYTE(::GetKeyState(VK_LSHIFT)) != 0;
 		keys.set(GHOST_kModifierKeyLeftShift, down);
 		down = HIBYTE(::GetKeyState(VK_RSHIFT)) != 0;
@@ -581,29 +581,29 @@
 						case VK_SHIFT:
 						case VK_CONTROL:
 						case VK_MENU:
-							if (!system->m_seperateLeftRightInitialized) {
+							if (!system->m_separateLeftRightInitialized) {
 								// Check whether this system supports seperate left and right keys
 								switch (wParam) {
 									case VK_SHIFT:
-										system->m_seperateLeftRight = 
+										system->m_separateLeftRight = 
 											(HIBYTE(::GetKeyState(VK_LSHIFT)) != 0) ||
 											(HIBYTE(::GetKeyState(VK_RSHIFT)) != 0) ?
 											true : false;
 										break;
 									case VK_CONTROL:
-										system->m_seperateLeftRight = 
+										system->m_separateLeftRight = 
 											(HIBYTE(::GetKeyState(VK_LCONTROL)) != 0) ||
 											(HIBYTE(::GetKeyState(VK_RCONTROL)) != 0) ?
 											true : false;
 										break;
 									case VK_MENU:
-										system->m_seperateLeftRight = 
+										system->m_separateLeftRight = 
 											(HIBYTE(::GetKeyState(VK_LMENU)) != 0) ||
 											(HIBYTE(::GetKeyState(VK_RMENU)) != 0) ?
 											true : false;
 										break;
 								}
-								system->m_seperateLeftRightInitialized = true;
+								system->m_separateLeftRightInitialized = true;
 							}
 							system->processModifierKeys(window);
 							// Bypass call to DefWindowProc

Modified: trunk/blender/intern/ghost/intern/GHOST_SystemWin32.h
===================================================================
--- trunk/blender/intern/ghost/intern/GHOST_SystemWin32.h	2009-11-02 17:24:06 UTC (rev 24253)
+++ trunk/blender/intern/ghost/intern/GHOST_SystemWin32.h	2009-11-02 17:25:15 UTC (rev 24254)
@@ -283,9 +283,9 @@
 	/** High frequency timer variable. */
 	__int64 m_start;
 	/** Stores the capability of this system to distinguish left and right modifier keys. */
-	bool m_seperateLeftRight;
+	bool m_separateLeftRight;
 	/** Stores the initialization state of the member m_leftRightDistinguishable. */
-	bool m_seperateLeftRightInitialized;
+	bool m_separateLeftRightInitialized;
 	
 };
 

Modified: trunk/blender/release/scripts/ui/space_sequencer.py
===================================================================
--- trunk/blender/release/scripts/ui/space_sequencer.py	2009-11-02 17:24:06 UTC (rev 24253)
+++ trunk/blender/release/scripts/ui/space_sequencer.py	2009-11-02 17:25:15 UTC (rev 24254)
@@ -118,7 +118,7 @@
         if st.display_mode == 'IMAGE':
             layout.itemR(st, "draw_safe_margin")
         if st.display_mode == 'WAVEFORM':
-            layout.itemR(st, "seperate_color_preview")
+            layout.itemR(st, "separate_color_preview")
 
         """
     if(!sa->full) uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0,0, "");

Modified: trunk/blender/source/blender/blenkernel/intern/sequence.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/sequence.c	2009-11-02 17:24:06 UTC (rev 24253)
+++ trunk/blender/source/blender/blenkernel/intern/sequence.c	2009-11-02 17:25:15 UTC (rev 24254)
@@ -1156,7 +1156,7 @@
 		return TRUE;
 	}
 
-	/* generate a seperate proxy directory for each preview size */
+	/* generate a separate proxy directory for each preview size */
 
 	if (seq->type == SEQ_IMAGE) {
 		StripElem * se = give_stripelem(seq, cfra);
@@ -1285,7 +1285,7 @@
 		IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty);
 	}
 
-	/* quality is fixed, otherwise one has to generate seperate
+	/* quality is fixed, otherwise one has to generate separate
 	   directories for every quality...
 
 	   depth = 32 is intentionally left in, otherwise ALPHA channels

Modified: trunk/blender/source/blender/editors/interface/interface_widgets.c
===================================================================
--- trunk/blender/source/blender/editors/interface/interface_widgets.c	2009-11-02 17:24:06 UTC (rev 24253)
+++ trunk/blender/source/blender/editors/interface/interface_widgets.c	2009-11-02 17:25:15 UTC (rev 24254)
@@ -2368,7 +2368,7 @@
 	uiFontStyle *fstyle= &style->widget;
 	uiWidgetType *wt= NULL;
 	
-	/* handle menus seperately */
+	/* handle menus separately */
 	if(but->dt==UI_EMBOSSP) {
 		switch (but->type) {
 			case LABEL:

Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c	2009-11-02 17:24:06 UTC (rev 24253)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c	2009-11-02 17:25:15 UTC (rev 24254)
@@ -389,7 +389,7 @@
 	
 	vgroup= ob->actdef-1;
 	
-	/* directly copied from weight_paint, should probaby split into a seperate function */
+	/* directly copied from weight_paint, should probaby split into a separate function */
 	/* if mirror painting, find the other group */		
 	if(me->editflag & ME_EDIT_MIRROR_X) {
 		bDeformGroup *defgroup= BLI_findlink(&ob->defbase, ob->actdef-1);
@@ -990,7 +990,7 @@
 static void do_weight_paint_auto_normalize(MDeformVert *dvert, 
 					   int paint_nr, char *map)
 {
-	MDeformWeight *dw = dvert->dw;
+//	MDeformWeight *dw = dvert->dw;
 	float sum=0.0f, fac=0.0f, paintw=0.0f;
 	int i, tot=0;
 

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_view.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_view.c	2009-11-02 17:24:06 UTC (rev 24253)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_view.c	2009-11-02 17:25:15 UTC (rev 24254)
@@ -1447,7 +1447,7 @@
 	
 	/* identifiers */
 	ot->name= "Local View";
-	ot->description= "Toggle display of selected object(s) seperately and centered in view.";
+	ot->description= "Toggle display of selected object(s) separately and centered in view.";
 	ot->idname= "VIEW3D_OT_localview";
 	
 	/* api callbacks */

Modified: trunk/blender/source/blender/editors/uvedit/uvedit_ops.c
===================================================================
--- trunk/blender/source/blender/editors/uvedit/uvedit_ops.c	2009-11-02 17:24:06 UTC (rev 24253)
+++ trunk/blender/source/blender/editors/uvedit/uvedit_ops.c	2009-11-02 17:25:15 UTC (rev 24254)
@@ -1886,7 +1886,7 @@
 /* This function sets the selection on tagged faces, need because settings the
  * selection a face is done in a number of places but it also needs to respect
  * the sticky modes for the UV verts, so dealing with the sticky modes is best
- * done in a seperate function.
+ * done in a separate function.
  * 
  * De-selects faces that have been tagged on efa->tmp.l.  */
 

Modified: trunk/blender/source/blender/makesrna/intern/rna_space.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_space.c	2009-11-02 17:24:06 UTC (rev 24253)
+++ trunk/blender/source/blender/makesrna/intern/rna_space.c	2009-11-02 17:25:15 UTC (rev 24254)
@@ -1001,7 +1001,7 @@
 	RNA_def_property_ui_text(prop, "Transform Markers", "Transform markers as well as strips.");
 	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_SEQUENCER, NULL);
 	
-	prop= RNA_def_property(srna, "seperate_color_preview", PROP_BOOLEAN, PROP_NONE);
+	prop= RNA_def_property(srna, "separate_color_preview", PROP_BOOLEAN, PROP_NONE);
 	RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_DRAW_COLOR_SEPERATED);
 	RNA_def_property_ui_text(prop, "Seperate Colors", "Seperate color channels in preview.");
 	RNA_def_property_update(prop, NC_SPACE|ND_SPACE_SEQUENCER, NULL);

Modified: trunk/blender/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp	2009-11-02 17:24:06 UTC (rev 24253)
+++ trunk/blender/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp	2009-11-02 17:25:15 UTC (rev 24254)
@@ -72,8 +72,8 @@
 
 GPW_KeyboardDevice::GPW_KeyboardDevice(void)
 {
-	m_seperateLeftRight = false;
-	m_seperateLeftRightInitialized = false;
+	m_separateLeftRight = false;
+	m_separateLeftRightInitialized = false;
 
 	m_reverseKeyTranslateTable['A'                             ] = KX_AKEY                    ;                  
 	m_reverseKeyTranslateTable['B'                             ] = KX_BKEY                    ;                  
@@ -222,10 +222,10 @@
 	It didn't work all that well on some newer hardware, and worked less 
 	well with the passage of time, so it was fully disabled in ME.
 	*/
-	if (!m_seperateLeftRightInitialized && isDown) {
+	if (!m_separateLeftRightInitialized && isDown) {
 		CheckForSeperateLeftRight(wParam);
 	}
-	if (m_seperateLeftRight) {
+	if (m_separateLeftRight) {
 		bool down = HIBYTE(::GetKeyState(VK_LSHIFT)) != 0;
 		ConvertEvent(VK_LSHIFT, down);
 		down = HIBYTE(::GetKeyState(VK_RSHIFT)) != 0;
@@ -255,26 +255,26 @@
 
 void GPW_KeyboardDevice::CheckForSeperateLeftRight(WPARAM wParam)
 {
-	// Check whether this system supports seperate left and right keys
+	// Check whether this system supports separate left and right keys
 	switch (wParam) {
 		case VK_SHIFT:
-			m_seperateLeftRight = 
+			m_separateLeftRight = 

@@ Diff output truncated at 10240 characters. @@




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