[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [20470] trunk/blender/source/blender/src/ drawview.c: grsaaynoel spent ~2hrs to figure this out, theeth, feel free to elaborate if the tip isnt quite correct.
Campbell Barton
ideasman42 at gmail.com
Thu May 28 08:34:58 CEST 2009
Revision: 20470
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20470
Author: campbellbarton
Date: 2009-05-28 08:34:56 +0200 (Thu, 28 May 2009)
Log Message:
-----------
grsaaynoel spent ~2hrs to figure this out, theeth, feel free to elaborate if the tip isnt quite correct.
Modified Paths:
--------------
trunk/blender/source/blender/src/drawview.c
Modified: trunk/blender/source/blender/src/drawview.c
===================================================================
--- trunk/blender/source/blender/src/drawview.c 2009-05-28 06:13:56 UTC (rev 20469)
+++ trunk/blender/source/blender/src/drawview.c 2009-05-28 06:34:56 UTC (rev 20470)
@@ -2321,7 +2321,7 @@
uiBlockBeginAlign(block);
/* use real flag instead of 1 */
- uiDefButBitC(block, TOG, BONE_SKETCHING, B_REDR, "Use Bone Sketching", 10, yco, 160, 20, &G.scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Use sketching to create and edit bones");
+ uiDefButBitC(block, TOG, BONE_SKETCHING, B_REDR, "Use Bone Sketching", 10, yco, 160, 20, &G.scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Use sketching to create and edit bones, (Ctrl snaps to mesh volume)");
uiDefButBitC(block, TOG, BONE_SKETCHING_ADJUST, B_REDR, "A", 170, yco, 20, 20, &G.scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Adjust strokes by drawing near them");
uiDefButBitC(block, TOG, BONE_SKETCHING_QUICK, B_REDR, "Q", 190, yco, 20, 20, &G.scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Automatically convert and delete on stroke end");
yco -= 20;
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