[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [20425] trunk/blender/source/blender/nodes /intern/SHD_nodes/SHD_vectMath.c: Fix for bug #18788: vector math node subtract did not work,

Brecht Van Lommel brecht at blender.org
Tue May 26 17:01:08 CEST 2009


Revision: 20425
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20425
Author:   blendix
Date:     2009-05-26 17:01:06 +0200 (Tue, 26 May 2009)

Log Message:
-----------
Fix for bug #18788: vector math node subtract did not work,
patch by Matt D., thanks.

Modified Paths:
--------------
    trunk/blender/source/blender/nodes/intern/SHD_nodes/SHD_vectMath.c

Modified: trunk/blender/source/blender/nodes/intern/SHD_nodes/SHD_vectMath.c
===================================================================
--- trunk/blender/source/blender/nodes/intern/SHD_nodes/SHD_vectMath.c	2009-05-26 13:46:08 UTC (rev 20424)
+++ trunk/blender/source/blender/nodes/intern/SHD_nodes/SHD_vectMath.c	2009-05-26 15:01:06 UTC (rev 20425)
@@ -101,7 +101,7 @@
 
 static int gpu_shader_vect_math(GPUMaterial *mat, bNode *node, GPUNodeStack *in, GPUNodeStack *out)
 {
-	static char *names[] = {"vec_math_add", "vec_math_subtract",
+	static char *names[] = {"vec_math_add", "vec_math_sub",
 		"vec_math_average", "vec_math_dot", "vec_math_cross",
 		"vec_math_normalize"};
 





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