[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [20325] trunk/blender/release/scripts/ rvk1_torvk2.py: rvk1_torvk2.py patch committed by jean-michel soler (jms)

Remigiusz Fiedler migius at 4d-vectors.de
Thu May 21 19:54:47 CEST 2009


Revision: 20325
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20325
Author:   migius
Date:     2009-05-21 19:54:45 +0200 (Thu, 21 May 2009)

Log Message:
-----------
rvk1_torvk2.py patch committed by jean-michel soler (jms)
[#18765] Update of the rvk1_torvk2.py bundled script:
The script has been modified to use the last management of the modifiers in the python api and corrected too. Now it
can copy the mesh object when it is alone and also a shape keys to the second one if needed.

Modified Paths:
--------------
    trunk/blender/release/scripts/rvk1_torvk2.py

Modified: trunk/blender/release/scripts/rvk1_torvk2.py
===================================================================
--- trunk/blender/release/scripts/rvk1_torvk2.py	2009-05-21 17:41:13 UTC (rev 20324)
+++ trunk/blender/release/scripts/rvk1_torvk2.py	2009-05-21 17:54:45 UTC (rev 20325)
@@ -2,7 +2,7 @@
 # coding: utf-8
 """ Registration info for Blender menus: <- these words are ignored
 Name: 'Deformed mesh to Rvk'
-Blender: 243
+Blender: 248
 Group: 'Mesh'
 Tip: 'Copy deform data (not surf. subdiv) of active obj to rvk of the 2nd selected obj'
 """
@@ -11,21 +11,24 @@
 __url__ = ("blender", "blenderartists.org",
 "Script's homepage, http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_rvk1versrvk2.htm",
 "Communicate problems and errors, http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender")
-__version__ = "2007/04/27"
+__version__ = "2009/05/18"
 
 __bpydoc__ = """\
-"DEFORM to RVK2" copies deform data (except EDGESPLIT,DECIMATE,SUBSURF,BOOLEAN,
-BUILD,MIRROR,ARRAY) of the active object to the RVK (relative vertex key) of
-the other selected object.
+"DEFORM to RVK2" copies deformed data (except all data with not exactly 
+the same number of vertices like EDGESPLIT,DECIMATE,SUBSURF, BOOLEAN, 
+BUILD, MIRROR, ARRAY) of the active object to the RVK (relative vertex 
+key, now called Shapes key) of the other selected object.
 
 It is presupposed that the second mesh object is built exactly like the first
 one. In fact, it is better to use a true copy with at least one basic shape
-key.
+key. If there is no other object selected, the script can create a copy.
 
 The new version of this scrit (Blender 2.43) manages the modifier changes.
 There are a lot of modifiers but only the ones which just deforms the shape
-can be used : LATTICE, CURVE, WAVE, ARMATURE. You can unset these modifiers
-from the script.
+can be used : LATTICE, CURVE, WAVE, ARMATURE, CAST, DISPLACE, SMOOTH. 
+SIMPLEDEFORM and SHRINKWRAP are not correctly seen before Blender 2.49, but
+they can be copied too.	You can unset one or more of these modifiers from 
+the script.
 
 Usage:
 
@@ -37,9 +40,9 @@
 
 
 """
-
 #----------------------------------------------
-# jm soler (c) 2004-2007 : 'Deformed mesh to Rvk'  released under GPL licence
+# jm soler (c) 2004-2009 : 'Deformed mesh to Rvk'  
+# released under GPL licence
 #----------------------------------------------
 """
 Ce programme est libre, vous pouvez le redistribuer et/ou
@@ -72,11 +75,6 @@
 along with this program; if not, write to the Free Software
 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 """
-# Copy the rvk (1, or armature, lattice, or
-# any mesh deformation except surface
-# sbdivision) of the active object to rvk (2) of
-# the second selected object. Create rvk or modify
-# absolute key if needed.
 #----------------------------------------------
 # official Page :
 # http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_rvk1versrvk2.htm
@@ -90,7 +88,6 @@
 # Communiquer les problemes et erreurs sur:
 #   http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender
 #---------------------------------------------
-#---------------------------------------------
 
 import Blender
 from Blender import NMesh,Draw,Object,Modifier
@@ -99,175 +96,246 @@
 
 def Value(t):
 	exec "t=Modifier.Types.%s"%t
- 	return t
+	return t
 
-def deform2rvk():
+def copy_shapes(RVK1,RVK2):
 	POSSMOD_list=['EDGESPLIT',
-								'DECIMATE',
-								'SUBSURF',
-								'BOOLEAN',
-								'BUILD',
-								'MIRROR',
-								'ARRAY']
+							'DECIMATE',
+							'SUBSURF',
+							'BOOLEAN',
+							'BUILD',
+							'MIRROR',
+							'ARRAY',
+							'BEVEL',
+							'EXPLODE']
 
 	AUTHMOD_list=['LATTICE',
-	              'CURVE',
-	              'WAVE',
-	              'ARMATURE']
+			  'CURVE',
+			  'WAVE',
+			  'ARMATURE',
+			  'SMOOTH',
+			  'SIMPLEDEFORM',
+			  'SHRINKWRAP',
+			'CAST',
+							'DISPLACE',								
+							'MESHDEFORM']
 
-	MODIFIERS=0
-
+	
 	BMOD=[['Possible Modifiers'],
-				['Allowed Modifiers']]
-
-	#	=================================================================
-	# at leat 2 objects ===============================================
-	#	=================================================================
-	if len(Object.GetSelected())>1 :
-		RVK1=Object.GetSelected()[0]
-		RVK2=Object.GetSelected()[1]
-		# =============================================================
-		# must be 2 meshes ============================================
-		# =============================================================
-		if RVK1.getType()=='Mesh' and RVK2.getType()=='Mesh':
-			FRAME=Blender.Get('curframe')
+			['Allowed Modifiers']]
+	# =============================================================
+	# must be 2 meshes ============================================
+	# =============================================================
+	if RVK1.getType()=='Mesh' and RVK2.getType()=='Mesh':
+		#MODIFIERS=0
+		FRAME=Blender.Get('curframe')
+		DATA2=RVK2.getData()
+		if DEBUG: print DATA2.getKey()
+		# ============================================================
+		# at least the second must have a shape key ==================
+		# ============================================================
+		def select_modifier(RVK1, RVK2, DATA2):
+			# ======================================================
+			# in case of modifiers, use =============================
+			# ======================================================
+			if RVK1.modifiers:
+				#MODIFIERS=1
+				POSSMOD=[Value(t) for t in POSSMOD_list]
+				AUTHMOD=[Value(t) for t in AUTHMOD_list]
+				if DEBUG: print 'POSSMOD:',POSSMOD,'\nAUTHMOD:', AUTHMOD
+				MODRVK1=RVK1.modifiers
+				block = []
+				# ===================================================
+				# ===  Bloc Menu Modifiers ===1 doc =================
+				# ===================================================
+				m=0
+				for mod in  MODRVK1:
+					if DEBUG: print mod.type
+					if mod.type in POSSMOD:
+						BMOD[0].append([Draw.Create(0),mod.type,
+																m,
+																POSSMOD_list[POSSMOD.index(mod.type)],
+																mod[Modifier.Settings.RENDER]==1,
+																mod[Modifier.Settings.EDITMODE]==1
+																])
+					elif mod.type in AUTHMOD:
+						BMOD[1].append([Draw.Create(1),
+														mod.type,
+																m,
+																AUTHMOD_list[AUTHMOD.index(mod.type)],
+																mod[Modifier.Settings.RENDER]==1,
+																mod[Modifier.Settings.EDITMODE]==1
+																])
+					m+=1
+				# ===================================================
+				# ===  Bloc Menu Modifiers ===2 display =============
+				# ===================================================
+				block.append(BMOD[1][0])
+				for	B in BMOD[1][1:]:
+					block.append((B[3],B[0],""))
+				block.append(BMOD[0][0])
+				block.append("not alredy implemented")
+				block.append("in this script.")
+				for	B in BMOD[0][1:]:
+					block.append((B[3],B[0],""))
+				retval = Blender.Draw.PupBlock("MESH 2 RVK", block)
+				# ===================================================
+				# ===  unset Modifiers  =============================
+				# ===================================================
+				for	B in BMOD[0][1:]:
+					if DEBUG: print B[2]
+					MODRVK1[B[2]][Modifier.Settings.RENDER]=0
+				for	B in BMOD[1]:
+					if not B[1]:
+						MODRVK1[B[2]][Modifier.Settings.RENDER]=0
+				# ===================================================
+				# ===  update Modifiers =============================
+				# ===================================================
+				#RVK1.makeDisplayList()
+			# =======================================================
+			# ===  get deformed mesh ================================
+			# =======================================================
+			RVK1NAME=Object.GetSelected()[0].getName()
+			meshrvk1=NMesh.GetRawFromObject(RVK1NAME)
+			if DEBUG: print len(meshrvk1.verts)
+			# =======================================================
+			# ===  get normal mesh for vertex group =================
+			# =======================================================
+			DATA1=RVK1.getData()
+			# =======================================================
+			# ===  get destination mesh  ============================
+			# =======================================================
 			DATA2=RVK2.getData()
-			if DEBUG: print DATA2.getKey()
-			# ============================================================
-			# at least the second must have a shape key ==================
-			# ============================================================
-			if DATA2.getKey():
-				# ======================================================
-				# in case of modifiers use =============================
-				# ======================================================
+			if DEBUG: print len(meshrvk1.verts)
+			if DEBUG: print len(DATA2.verts)
+			# ========================================================
+			# ===== is there the same number of vertices =============
+			# ========================================================
+			if len(meshrvk1.verts)==len(DATA2.verts):
+				name = "Do you want to replace or add vertex groups ? %t| YES %x1| NO ? %x2 "
+				result = Draw.PupMenu(name)
+				if result==1:
+					# =====================================================
+					# ===== Do we save vertex groups ?  ===================
+					# =====================================================
+					GROUPNAME2=DATA2.getVertGroupNames()
+					if len(GROUPNAME2)!=0:
+						for GROUP2 in GROUPNAME2:
+							DATA2.removeVertGroup(GROUP2)
+					GROUPNAME1=DATA1.getVertGroupNames()
+					if len(GROUPNAME1)!=0:
+						for GROUP1 in GROUPNAME1:
+							DATA2.addVertGroup(GROUP1)
+							DATA2.assignVertsToGroup(GROUP1,DATA1.getVertsFromGroup(GROUP1),1.0,'replace')
+				# ========================================================
+				# ===== now copy the vertices coords =====================
+				# ========================================================
+				for v in meshrvk1.verts:
+					i= meshrvk1.verts.index(v)
+					v1=DATA2.verts[i]
+					for n in [0,1,2]:
+						v1.co[n]=v.co[n]
+				DATA2.update()
+				DATA2.insertKey(FRAME,'relative')
+				DATA2.update()
+				RVK2.makeDisplayList()
+				
 				if RVK1.modifiers:
-					MODIFIERS=1
-					POSSMOD=[Value(t) for t in POSSMOD_list]
-					AUTHMOD=[Value(t) for t in AUTHMOD_list]
-					if DEBUG: print 'POSSMOD:',POSSMOD,'\nAUTHMOD:', AUTHMOD
-					MODRVK1=RVK1.modifiers

@@ Diff output truncated at 10240 characters. @@




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