[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [20220] trunk/blender/source/gameengine: BGE Py API Bugfixes
Campbell Barton
ideasman42 at gmail.com
Sat May 16 02:49:28 CEST 2009
Revision: 20220
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20220
Author: campbellbarton
Date: 2009-05-16 02:49:28 +0200 (Sat, 16 May 2009)
Log Message:
-----------
BGE Py API Bugfixes
KX_GameObject.getVelocity() would set an error but nor return an error value when an non vector argument was given.
KX_PythonSeq_Type was not initialized with PyType_Ready which could crash blender when inspecting the type.
Modified Paths:
--------------
trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
trunk/blender/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
trunk/blender/source/gameengine/PyDoc/GameTypes.py
Modified: trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp 2009-05-15 21:27:13 UTC (rev 20219)
+++ trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp 2009-05-16 00:49:28 UTC (rev 20220)
@@ -2051,14 +2051,8 @@
MT_Point3 point(0.0,0.0,0.0);
PyObject* pypos = NULL;
- if (PyArg_ParseTuple(args, "|O:getVelocity", &pypos))
- {
- if (pypos)
- PyVecTo(pypos, point);
- }
- else {
+ if (!PyArg_ParseTuple(args, "|O:getVelocity", &pypos) || (pypos && !PyVecTo(pypos, point)))
return NULL;
- }
if (m_pPhysicsController1)
{
Modified: trunk/blender/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_PythonInitTypes.cpp 2009-05-15 21:27:13 UTC (rev 20219)
+++ trunk/blender/source/gameengine/Ketsji/KX_PythonInitTypes.cpp 2009-05-16 00:49:28 UTC (rev 20220)
@@ -51,6 +51,7 @@
#include "KX_PhysicsObjectWrapper.h"
#include "KX_PolyProxy.h"
#include "KX_PolygonMaterial.h"
+#include "KX_PythonSeq.h"
#include "KX_SCA_AddObjectActuator.h"
#include "KX_SCA_EndObjectActuator.h"
#include "KX_SCA_ReplaceMeshActuator.h"
@@ -227,6 +228,9 @@
PyType_Ready_Attr(dict, SCA_XNORController);
PyType_Ready_Attr(dict, SCA_XORController);
PyType_Ready_Attr(dict, SCA_IController);
+
+ /* Normal python type */
+ PyType_Ready(&KX_PythonSeq_Type);
}
#endif
\ No newline at end of file
Modified: trunk/blender/source/gameengine/PyDoc/GameTypes.py
===================================================================
--- trunk/blender/source/gameengine/PyDoc/GameTypes.py 2009-05-15 21:27:13 UTC (rev 20219)
+++ trunk/blender/source/gameengine/PyDoc/GameTypes.py 2009-05-16 00:49:28 UTC (rev 20220)
@@ -5544,7 +5544,7 @@
"""
import types
attrs = []
-for name, val in __builtins__.locals().items():
+for name, val in locals().items():
if name.startswith('__'):
continue
if type(val) == types.ClassType:
@@ -5554,4 +5554,4 @@
for a in attrs:
print a
-"""
\ No newline at end of file
+"""
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