[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [20150] trunk/blender/source/blender/src: Fix for bug #18683: GLSL refresh issue when adding lamp.
Brecht Van Lommel
brecht at blender.org
Mon May 11 14:06:53 CEST 2009
Revision: 20150
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20150
Author: blendix
Date: 2009-05-11 14:06:53 +0200 (Mon, 11 May 2009)
Log Message:
-----------
Fix for bug #18683: GLSL refresh issue when adding lamp. There's still
cases where this goes wrong, as noted in the release logs, this is just
a temporary fix, in 2.5 can solve it properly with notifiers.
Modified Paths:
--------------
trunk/blender/source/blender/src/editobject.c
trunk/blender/source/blender/src/previewrender.c
Modified: trunk/blender/source/blender/src/editobject.c
===================================================================
--- trunk/blender/source/blender/src/editobject.c 2009-05-11 11:51:30 UTC (rev 20149)
+++ trunk/blender/source/blender/src/editobject.c 2009-05-11 12:06:53 UTC (rev 20150)
@@ -216,6 +216,7 @@
else if(type==OB_LAMP) {
BIF_undo_push("Add Lamp");
reshadeall_displist(); /* only frees */
+ BIF_preview_changed(ID_LA);
}
else if(type==OB_LATTICE) BIF_undo_push("Add Lattice");
else if(type==OB_CAMERA) BIF_undo_push("Add Camera");
Modified: trunk/blender/source/blender/src/previewrender.c
===================================================================
--- trunk/blender/source/blender/src/previewrender.c 2009-05-11 11:51:30 UTC (rev 20149)
+++ trunk/blender/source/blender/src/previewrender.c 2009-05-11 12:06:53 UTC (rev 20150)
@@ -243,6 +243,13 @@
allqueue(REDRAWVIEW3D, 0);
}
}
+
+ for(ma=G.main->mat.first; ma; ma=ma->id.next) {
+ if(ma->gpumaterial.first) {
+ GPU_material_free(ma);
+ allqueue(REDRAWVIEW3D, 0);
+ }
+ }
} else if(OBACT) {
Object *ob = OBACT;
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