[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [20066] branches/blender2.5/blender/ release/ui: 2.5 Buttons:
Thomas Dinges
dingto at gmx.de
Tue May 5 06:07:11 CEST 2009
Revision: 20066
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20066
Author: dingto
Date: 2009-05-05 06:07:08 +0200 (Tue, 05 May 2009)
Log Message:
-----------
2.5 Buttons:
* Some minor code cleanup
* More tweaks to match the Layout Guidelines "Dependencies ".
Modified Paths:
--------------
branches/blender2.5/blender/release/ui/buttons_data.py
branches/blender2.5/blender/release/ui/buttons_scene.py
branches/blender2.5/blender/release/ui/buttons_world.py
Modified: branches/blender2.5/blender/release/ui/buttons_data.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_data.py 2009-05-05 02:24:58 UTC (rev 20065)
+++ branches/blender2.5/blender/release/ui/buttons_data.py 2009-05-05 04:07:08 UTC (rev 20066)
@@ -114,7 +114,7 @@
layout.split(number=2)
sub = layout.sub(0)
- sub.column_flow()
+ sub.column()
sub.itemR(cam, "show_limits", text="Limits")
sub.itemR(cam, "show_mist", text="Mist")
sub.itemR(cam, "show_title_safe", text="Title Safe")
@@ -122,10 +122,10 @@
sub = layout.sub(1)
subsub = sub.box()
- subsub.row()
+ subsub.column()
subsub.itemR(cam, "show_passepartout", text="Passepartout")
- subsub.row()
- subsub.itemR(cam, "passepartout_alpha", text="Alpha")
+ if (cam.show_passepartout):
+ subsub.itemR(cam, "passepartout_alpha", text="Alpha")
sub.row()
sub.itemR(cam, "draw_size", text="Size")
Modified: branches/blender2.5/blender/release/ui/buttons_scene.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_scene.py 2009-05-05 02:24:58 UTC (rev 20065)
+++ branches/blender2.5/blender/release/ui/buttons_scene.py 2009-05-05 04:07:08 UTC (rev 20066)
@@ -18,7 +18,7 @@
layout.split(number=2)
sub = layout.sub(0)
- sub.column_flow()
+ sub.column()
sub.itemR(rd, "render_shadows", text="Shadows")
sub.itemR(rd, "render_sss", text="SSS")
sub.itemR(rd, "render_envmaps", text="EnvMap")
@@ -26,7 +26,7 @@
sub = layout.sub(1)
subsub = sub.box()
- subsub.column_flow()
+ subsub.column()
subsub.itemR(rd, "render_raytracing", text="Ray Tracing")
if (rd.render_raytracing):
subsub.itemR(rd, "octree_resolution", text="Octree")
@@ -122,19 +122,19 @@
sub = layout.sub(0)
subsub = sub.box()
- subsub.column_flow()
+ subsub.column()
subsub.itemL(text="Threads Mode:")
subsub.itemR(rd, "threads_mode", expand=True)
if rd.threads_mode == 'THREADS_FIXED':
subsub.itemR(rd, "threads")
subsub = sub.box()
- subsub.column_flow()
+ subsub.column()
subsub.itemL(text="Distributed Rendering:")
subsub.itemR(rd, "placeholders")
subsub.itemR(rd, "no_overwrite")
subsub = sub.box()
- subsub.column_flow()
+ subsub.column()
subsub.itemR(rd, "fields", text="Fields")
if (rd.fields):
subsub.itemR(rd, "fields_still", text="Still")
@@ -142,14 +142,14 @@
sub = layout.sub(1)
subsub = sub.box()
- subsub.column_flow()
+ subsub.column()
subsub.itemL(text="Extra:")
subsub.itemR(rd, "panorama")
subsub.itemR(rd, "backbuf")
subsub.itemR(rd, "free_image_textures")
subsub = sub.box()
- subsub.column_flow()
+ subsub.column()
subsub.itemL(text="Border:")
subsub.itemR(rd, "border", text="Border Render")
if (rd.border):
Modified: branches/blender2.5/blender/release/ui/buttons_world.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_world.py 2009-05-05 02:24:58 UTC (rev 20065)
+++ branches/blender2.5/blender/release/ui/buttons_world.py 2009-05-05 04:07:08 UTC (rev 20066)
@@ -46,13 +46,16 @@
layout.row()
layout.itemR(world.mist, "enabled", text="Enable")
- layout.itemR(world.mist, "falloff")
+ if (world.mist.enabled):
- layout.column_flow()
- layout.itemR(world.mist, "start")
- layout.itemR(world.mist, "depth")
- layout.itemR(world.mist, "height")
- layout.itemR(world.mist, "intensity")
+ layout.column_flow()
+ layout.itemR(world.mist, "start")
+ layout.itemR(world.mist, "depth")
+ layout.itemR(world.mist, "height")
+ layout.itemR(world.mist, "intensity")
+ layout.column()
+ layout.itemL(text="Fallof:")
+ layout.itemR(world.mist, "falloff", expand=True)
class WORLD_PT_stars(WorldButtonsPanel):
__label__ = "Stars"
@@ -63,12 +66,13 @@
layout.row()
layout.itemR(world.stars, "enabled", text="Enable")
+ if (world.stars.enabled):
- layout.column_flow()
- layout.itemR(world.stars, "size")
- layout.itemR(world.stars, "min_distance", text="MinDist")
- layout.itemR(world.stars, "average_separation", text="StarDist")
- layout.itemR(world.stars, "color_randomization", text="Colnoise")
+ layout.column_flow()
+ layout.itemR(world.stars, "size")
+ layout.itemR(world.stars, "min_distance", text="MinDist")
+ layout.itemR(world.stars, "average_separation", text="StarDist")
+ layout.itemR(world.stars, "color_randomization", text="Colnoise")
class WORLD_PT_ambient_occlusion(WorldButtonsPanel):
__label__ = "Ambient Occlusion"
@@ -81,46 +85,47 @@
layout.row()
layout.itemR(ao, "enabled", text="Enable")
+ if (ao.enabled):
- layout.row()
- layout.itemR(ao, "gather_method", expand=True)
-
- if ao.gather_method == 'RAYTRACE':
layout.row()
- layout.itemR(ao, "samples")
- layout.itemR(ao, "distance")
+ layout.itemR(ao, "gather_method", expand=True)
- layout.row()
- layout.itemR(ao, "sample_method")
- if ao.sample_method == 'ADAPTIVE_QMC':
+ if ao.gather_method == 'RAYTRACE':
layout.row()
- layout.itemR(ao, "threshold")
- layout.itemR(ao, "adapt_to_speed")
+ layout.itemR(ao, "samples")
+ layout.itemR(ao, "distance")
- if ao.sample_method == 'CONSTANT_JITTERED':
layout.row()
- layout.itemR(ao, "bias")
-
- if ao.gather_method == 'APPROXIMATE':
+ layout.itemR(ao, "sample_method")
+ if ao.sample_method == 'ADAPTIVE_QMC':
+ layout.row()
+ layout.itemR(ao, "threshold")
+ layout.itemR(ao, "adapt_to_speed")
+
+ if ao.sample_method == 'CONSTANT_JITTERED':
+ layout.row()
+ layout.itemR(ao, "bias")
+
+ if ao.gather_method == 'APPROXIMATE':
+ layout.row()
+ layout.itemR(ao, "passes")
+ layout.itemR(ao, "error_tolerance")
+
+ layout.row()
+ layout.itemR(ao, "correction")
+ layout.itemR(ao, "pixel_cache")
+
layout.row()
- layout.itemR(ao, "passes")
- layout.itemR(ao, "error_tolerance")
-
+ layout.itemS()
+
layout.row()
- layout.itemR(ao, "correction")
- layout.itemR(ao, "pixel_cache")
-
- layout.row()
- layout.itemS()
+ layout.itemR(ao, "falloff")
+ layout.itemR(ao, "strength")
- layout.row()
- layout.itemR(ao, "falloff")
- layout.itemR(ao, "strength")
-
- layout.column()
- layout.itemR(ao, "blend_mode", expand=True)
- layout.itemR(ao, "color", expand=True)
- layout.itemR(ao, "energy")
+ layout.column()
+ layout.itemR(ao, "blend_mode", expand=True)
+ layout.itemR(ao, "color", expand=True)
+ layout.itemR(ao, "energy")
bpy.types.register(WORLD_PT_world)
bpy.types.register(WORLD_PT_mist)
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