[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19400] trunk/blender/source/blender/ blenkernel/BKE_node.h: Renumbered the texture nodes because they were clashing with the other nodes .

Robin Allen roblovski at gmail.com
Tue Mar 24 19:51:21 CET 2009


Revision: 19400
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19400
Author:   kakbarnf
Date:     2009-03-24 19:51:21 +0100 (Tue, 24 Mar 2009)

Log Message:
-----------
Renumbered the texture nodes because they were clashing with the other nodes.
This will break compatibility with previous texnode testing builds (but not
with any released versions)

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_node.h

Modified: trunk/blender/source/blender/blenkernel/BKE_node.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_node.h	2009-03-24 17:40:58 UTC (rev 19399)
+++ trunk/blender/source/blender/blenkernel/BKE_node.h	2009-03-24 18:51:21 UTC (rev 19400)
@@ -385,32 +385,32 @@
 
 struct TexResult;
 
-#define TEX_NODE_OUTPUT     101
-#define TEX_NODE_CHECKER    102
-#define TEX_NODE_TEXTURE    103
-#define TEX_NODE_BRICKS     104
-#define TEX_NODE_MATH       105
-#define TEX_NODE_MIX_RGB    106
-#define TEX_NODE_RGBTOBW    107
-#define TEX_NODE_VALTORGB   108
-#define TEX_NODE_IMAGE      109
-#define TEX_NODE_CURVE_RGB  110
-#define TEX_NODE_INVERT     111
-#define TEX_NODE_HUE_SAT    112
-#define TEX_NODE_CURVE_TIME 113
-#define TEX_NODE_ROTATE     114
-#define TEX_NODE_VIEWER     115
-#define TEX_NODE_TRANSLATE  116
-#define TEX_NODE_COORD      117
-#define TEX_NODE_DISTANCE   118
-#define TEX_NODE_COMPOSE    119
-#define TEX_NODE_DECOMPOSE  120
-#define TEX_NODE_VALTONOR   121
-#define TEX_NODE_SCALE      122
+#define TEX_NODE_OUTPUT     401
+#define TEX_NODE_CHECKER    402
+#define TEX_NODE_TEXTURE    403
+#define TEX_NODE_BRICKS     404
+#define TEX_NODE_MATH       405
+#define TEX_NODE_MIX_RGB    406
+#define TEX_NODE_RGBTOBW    407
+#define TEX_NODE_VALTORGB   408
+#define TEX_NODE_IMAGE      409
+#define TEX_NODE_CURVE_RGB  410
+#define TEX_NODE_INVERT     411
+#define TEX_NODE_HUE_SAT    412
+#define TEX_NODE_CURVE_TIME 413
+#define TEX_NODE_ROTATE     414
+#define TEX_NODE_VIEWER     415
+#define TEX_NODE_TRANSLATE  416
+#define TEX_NODE_COORD      417
+#define TEX_NODE_DISTANCE   418
+#define TEX_NODE_COMPOSE    419
+#define TEX_NODE_DECOMPOSE  420
+#define TEX_NODE_VALTONOR   421
+#define TEX_NODE_SCALE      422
 
 /* 201-299 reserved. Use like this: TEX_NODE_PROC + TEX_CLOUDS, etc */
-#define TEX_NODE_PROC      200
-#define TEX_NODE_PROC_MAX  300
+#define TEX_NODE_PROC      500
+#define TEX_NODE_PROC_MAX  600
 
 extern struct ListBase node_all_textures;
 





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