[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19350] branches/blender2.5/blender/source /blender: First part of operatorizing etch-a-ton in 2.5

Martin Poirier theeth at yahoo.com
Sun Mar 22 01:30:19 CET 2009


Revision: 19350
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19350
Author:   theeth
Date:     2009-03-22 01:30:18 +0100 (Sun, 22 Mar 2009)

Log Message:
-----------
First part of operatorizing etch-a-ton in 2.5

Polyline, selection and a couple of others work. (note that polyline is shift-click because click is taken by 3d cursor. Needs a way to overwrite lower maps).

Modified Paths:
--------------
    branches/blender2.5/blender/source/blender/editors/armature/BIF_generate.h
    branches/blender2.5/blender/source/blender/editors/armature/armature_intern.h
    branches/blender2.5/blender/source/blender/editors/armature/armature_ops.c
    branches/blender2.5/blender/source/blender/editors/armature/editarmature_generate.c
    branches/blender2.5/blender/source/blender/editors/armature/editarmature_sketch.c
    branches/blender2.5/blender/source/blender/editors/include/ED_armature.h
    branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_view.c
    branches/blender2.5/blender/source/blender/windowmanager/intern/wm_init_exit.c

Modified: branches/blender2.5/blender/source/blender/editors/armature/BIF_generate.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/armature/BIF_generate.h	2009-03-21 16:03:26 UTC (rev 19349)
+++ branches/blender2.5/blender/source/blender/editors/armature/BIF_generate.h	2009-03-22 00:30:18 UTC (rev 19350)
@@ -23,21 +23,21 @@
 #ifndef BIF_GENERATE_H
 #define BIF_GENERATE_H
 
-struct bContext;
+struct ToolSettings;
 struct EditBone;
 struct BArcIterator;
 struct bArmature;
 struct ListBase;
 
-typedef int(NextSubdivisionFunc)(struct bContext*, struct BArcIterator*, int, int, float[3], float[3]);
+typedef int(NextSubdivisionFunc)(struct ToolSettings*, struct BArcIterator*, int, int, float[3], float[3]);
  
 float calcArcCorrelation(struct BArcIterator *iter, int start, int end, float v0[3], float n[3]);
 
-int nextFixedSubdivision(struct bContext *C, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
-int nextLengthSubdivision(struct bContext *C, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
-int nextAdaptativeSubdivision(struct bContext *C, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
+int nextFixedSubdivision(struct ToolSettings *toolsettings, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
+int nextLengthSubdivision(struct ToolSettings *toolsettings, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
+int nextAdaptativeSubdivision(struct ToolSettings *toolsettings, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
 
-struct EditBone * subdivideArcBy(struct bContext *C, struct bArmature *arm, ListBase *editbones, struct BArcIterator *iter, float invmat[][4], float tmat[][3], NextSubdivisionFunc next_subdividion);
+struct EditBone * subdivideArcBy(struct ToolSettings *toolsettings, struct bArmature *arm, ListBase *editbones, struct BArcIterator *iter, float invmat[][4], float tmat[][3], NextSubdivisionFunc next_subdividion);
 
 void setBoneRollFromNormal(struct EditBone *bone, float *no, float invmat[][4], float tmat[][3]);
  

Modified: branches/blender2.5/blender/source/blender/editors/armature/armature_intern.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/armature/armature_intern.h	2009-03-21 16:03:26 UTC (rev 19349)
+++ branches/blender2.5/blender/source/blender/editors/armature/armature_intern.h	2009-03-22 00:30:18 UTC (rev 19350)
@@ -61,6 +61,15 @@
 void POSE_OT_select_hierarchy(struct wmOperatorType *ot);
 void POSE_OT_select_connected(struct wmOperatorType *ot);
 
+void SKETCH_OT_gesture(struct wmOperatorType *ot);
+void SKETCH_OT_delete(struct wmOperatorType *ot);
+void SKETCH_OT_draw_poly(struct wmOperatorType *ot);
+void SKETCH_OT_draw_stroke(struct wmOperatorType *ot);
+void SKETCH_OT_draw_preview(struct wmOperatorType *ot);
+void SKETCH_OT_finish_stroke(struct wmOperatorType *ot);
+void SKETCH_OT_cancel_stroke(struct wmOperatorType *ot);
+void SKETCH_OT_select(struct wmOperatorType *ot);
+
 /* editarmature.c */
 struct bArmature;
 struct EditBone;

Modified: branches/blender2.5/blender/source/blender/editors/armature/armature_ops.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/armature/armature_ops.c	2009-03-21 16:03:26 UTC (rev 19349)
+++ branches/blender2.5/blender/source/blender/editors/armature/armature_ops.c	2009-03-22 00:30:18 UTC (rev 19350)
@@ -129,7 +129,17 @@
 	WM_operatortype_append(ARMATURE_OT_duplicate_selected);
 	WM_operatortype_append(ARMATURE_OT_extrude);
 	WM_operatortype_append(ARMATURE_OT_click_extrude);
-	
+
+	/* SKETCH */	
+	WM_operatortype_append(SKETCH_OT_gesture);
+	WM_operatortype_append(SKETCH_OT_delete);
+	WM_operatortype_append(SKETCH_OT_draw_poly);
+	WM_operatortype_append(SKETCH_OT_draw_stroke);
+	WM_operatortype_append(SKETCH_OT_draw_preview);
+	WM_operatortype_append(SKETCH_OT_finish_stroke);
+	WM_operatortype_append(SKETCH_OT_cancel_stroke);
+	WM_operatortype_append(SKETCH_OT_select);
+
 	/* POSE */
 	WM_operatortype_append(POSE_OT_hide);
 	WM_operatortype_append(POSE_OT_reveal);
@@ -197,6 +207,22 @@
 	RNA_boolean_set(kmi->ptr, "forked", 1);
 	WM_keymap_add_item(keymap, "ARMATURE_OT_click_extrude", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
 	
+	/* Armature ------------------------ */
+//	keymap= WM_keymap_listbase(wm, "Sketch", 0, 0);
+	
+	WM_keymap_add_item(keymap, "SKETCH_OT_gesture", EVT_TWEAK_S, KM_ANY, 0, 0);
+	WM_keymap_add_item(keymap, "SKETCH_OT_delete", XKEY, KM_PRESS, 0, 0);
+	WM_keymap_add_item(keymap, "SKETCH_OT_draw_poly", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0);
+	kmi = WM_keymap_add_item(keymap, "SKETCH_OT_draw_poly", ACTIONMOUSE, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
+	RNA_boolean_set(kmi->ptr, "snap", 1);
+	WM_keymap_add_item(keymap, "SKETCH_OT_draw_preview", MOUSEMOVE, KM_ANY, KM_SHIFT, 0);
+	kmi = WM_keymap_add_item(keymap, "SKETCH_OT_draw_preview", MOUSEMOVE, KM_ANY, KM_SHIFT|KM_CTRL, 0);
+	RNA_boolean_set(kmi->ptr, "snap", 1);
+	WM_keymap_add_item(keymap, "SKETCH_OT_draw_stroke", EVT_TWEAK_A, KM_ANY, 0, 0);
+	WM_keymap_add_item(keymap, "SKETCH_OT_finish_stroke", SELECTMOUSE, KM_PRESS, 0, 0);
+	WM_keymap_add_item(keymap, "SKETCH_OT_cancel_stroke", ESCKEY, KM_PRESS, 0, 0);
+	WM_keymap_add_item(keymap, "SKETCH_OT_select", SELECTMOUSE, KM_PRESS, 0, 0);
+
 	/* Pose ------------------------ */
 	/* only set in posemode, by space_view3d listener */
 	keymap= WM_keymap_listbase(wm, "Pose", 0, 0);

Modified: branches/blender2.5/blender/source/blender/editors/armature/editarmature_generate.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/armature/editarmature_generate.c	2009-03-21 16:03:26 UTC (rev 19349)
+++ branches/blender2.5/blender/source/blender/editors/armature/editarmature_generate.c	2009-03-22 00:30:18 UTC (rev 19350)
@@ -46,6 +46,7 @@
 #include "BKE_context.h"
 
 #include "ED_armature.h"
+#include "armature_intern.h"
 #include "BIF_generate.h"
 
 void setBoneRollFromNormal(EditBone *bone, float *no, float invmat[][4], float tmat[][3])
@@ -120,12 +121,11 @@
 	}
 }
 
-int nextFixedSubdivision(bContext *C, BArcIterator *iter, int start, int end, float head[3], float p[3])
+int nextFixedSubdivision(ToolSettings *toolsettings, BArcIterator *iter, int start, int end, float head[3], float p[3])
 {
 	static float stroke_length = 0;
 	static float current_length;
 	static char n;
-	Scene *scene = CTX_data_scene(C);
 	float *v1, *v2;
 	float length_threshold;
 	int i;
@@ -153,7 +153,7 @@
 	
 	n++;
 	
-	length_threshold = n * stroke_length / scene->toolsettings->skgen_subdivision_number;
+	length_threshold = n * stroke_length / toolsettings->skgen_subdivision_number;
 	
 	IT_peek(iter, start);
 	v1 = iter->p;
@@ -179,10 +179,9 @@
 	
 	return -1;
 }
-int nextAdaptativeSubdivision(bContext *C, BArcIterator *iter, int start, int end, float head[3], float p[3])
+int nextAdaptativeSubdivision(ToolSettings *toolsettings, BArcIterator *iter, int start, int end, float head[3], float p[3])
 {
-	Scene *scene = CTX_data_scene(C);
-	float correlation_threshold = scene->toolsettings->skgen_correlation_limit;
+	float correlation_threshold = toolsettings->skgen_correlation_limit;
 	float *start_p;
 	float n[3];
 	int i;
@@ -207,10 +206,9 @@
 	return -1;
 }
 
-int nextLengthSubdivision(bContext *C, BArcIterator *iter, int start, int end, float head[3], float p[3])
+int nextLengthSubdivision(ToolSettings *toolsettings, BArcIterator *iter, int start, int end, float head[3], float p[3])
 {
-	Scene *scene = CTX_data_scene(C);
-	float lengthLimit = scene->toolsettings->skgen_length_limit;
+	float lengthLimit = toolsettings->skgen_length_limit;
 	int same = 1;
 	int i;
 	
@@ -282,7 +280,7 @@
 	return -1;
 }
 
-EditBone * subdivideArcBy(bContext *C, bArmature *arm, ListBase *editbones, BArcIterator *iter, float invmat[][4], float tmat[][3], NextSubdivisionFunc next_subdividion)
+EditBone * subdivideArcBy(ToolSettings *toolsettings, bArmature *arm, ListBase *editbones, BArcIterator *iter, float invmat[][4], float tmat[][3], NextSubdivisionFunc next_subdividion)
 {
 	EditBone *lastBone = NULL;
 	EditBone *child = NULL;
@@ -296,7 +294,7 @@
 	parent = addEditBone(arm, "Bone");
 	VECCOPY(parent->head, iter->p);
 	
-	index = next_subdividion(C, iter, bone_start, end, parent->head, parent->tail);
+	index = next_subdividion(toolsettings, iter, bone_start, end, parent->head, parent->tail);
 	while (index != -1)
 	{
 		IT_peek(iter, index);
@@ -314,7 +312,7 @@
 		parent = child; // new child is next parent
 		bone_start = index; // start next bone from current index
 
-		index = next_subdividion(C, iter, bone_start, end, parent->head, parent->tail);
+		index = next_subdividion(toolsettings, iter, bone_start, end, parent->head, parent->tail);
 	}
 	
 	iter->tail(iter);

Modified: branches/blender2.5/blender/source/blender/editors/armature/editarmature_sketch.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/armature/editarmature_sketch.c	2009-03-21 16:03:26 UTC (rev 19349)
+++ branches/blender2.5/blender/source/blender/editors/armature/editarmature_sketch.c	2009-03-22 00:30:18 UTC (rev 19350)
@@ -35,6 +35,9 @@
 #include "DNA_armature_types.h"
 #include "DNA_userdef_types.h"
 
+#include "RNA_define.h"
+#include "RNA_access.h"
+
 #include "BLI_blenlib.h"
 #include "BLI_arithb.h"
 #include "BLI_graph.h"
@@ -48,6 +51,7 @@
 #include "BKE_context.h"
 
 #include "ED_view3d.h"
+#include "ED_screen.h"
 
 #include "BIF_gl.h"
 #include "UI_resources.h"
@@ -63,6 +67,7 @@
 
 #include "BIF_transform.h"
 
+#include "WM_api.h"
 #include "WM_types.h"
 
 //#include "blendef.h"
@@ -1059,7 +1064,7 @@
 //	glEnd();
 }
 
-void drawSubdividedStrokeBy(bContext *C, BArcIterator *iter, NextSubdivisionFunc next_subdividion)
+void drawSubdividedStrokeBy(ToolSettings *toolsettings, BArcIterator *iter, NextSubdivisionFunc next_subdividion)
 {
 	float head[3], tail[3];
 	int bone_start = 0;
@@ -1073,7 +1078,7 @@
 	glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE) * 2);
 	glBegin(GL_POINTS);
 	
-	index = next_subdividion(C, iter, bone_start, end, head, tail);
+	index = next_subdividion(toolsettings, iter, bone_start, end, head, tail);
 	while (index != -1)
 	{

@@ Diff output truncated at 10240 characters. @@




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