[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21164] trunk/blender/release/scripts/ bvh_import.py: bugfix [#18949] bvh import does not do single rigid bodies
Campbell Barton
ideasman42 at gmail.com
Fri Jun 26 04:49:48 CEST 2009
Revision: 21164
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21164
Author: campbellbarton
Date: 2009-06-26 04:49:47 +0200 (Fri, 26 Jun 2009)
Log Message:
-----------
bugfix [#18949] bvh import does not do single rigid bodies
these BVH files are not that common but may as well support it.
Modified Paths:
--------------
trunk/blender/release/scripts/bvh_import.py
Modified: trunk/blender/release/scripts/bvh_import.py
===================================================================
--- trunk/blender/release/scripts/bvh_import.py 2009-06-26 02:22:53 UTC (rev 21163)
+++ trunk/blender/release/scripts/bvh_import.py 2009-06-26 02:49:47 UTC (rev 21164)
@@ -277,12 +277,17 @@
for bvh_node in bvh_nodes.itervalues():
if not bvh_node.rest_tail_world:
- if len(bvh_node.children)==1:
+ if len(bvh_node.children)==0:
+ # could just fail here, but rare BVH files have childless nodes
+ bvh_node.rest_tail_world = Vector(bvh_node.rest_head_world)
+ bvh_node.rest_tail_local = Vector(bvh_node.rest_head_local)
+ elif len(bvh_node.children)==1:
bvh_node.rest_tail_world= Vector(bvh_node.children[0].rest_head_world)
bvh_node.rest_tail_local= Vector(bvh_node.children[0].rest_head_local)
else:
- if not bvh_node.children:
- raise 'error, bvh node has no end and no children. bad file'
+ # allow this, see above
+ #if not bvh_node.children:
+ # raise 'error, bvh node has no end and no children. bad file'
# Removed temp for now
rest_tail_world= Vector(0,0,0)
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