[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21164] trunk/blender/release/scripts/ bvh_import.py: bugfix [#18949] bvh import does not do single rigid bodies

Campbell Barton ideasman42 at gmail.com
Fri Jun 26 04:49:48 CEST 2009


Revision: 21164
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21164
Author:   campbellbarton
Date:     2009-06-26 04:49:47 +0200 (Fri, 26 Jun 2009)

Log Message:
-----------
bugfix [#18949] bvh import does not do single rigid bodies
these BVH files are not that common but may as well support it.

Modified Paths:
--------------
    trunk/blender/release/scripts/bvh_import.py

Modified: trunk/blender/release/scripts/bvh_import.py
===================================================================
--- trunk/blender/release/scripts/bvh_import.py	2009-06-26 02:22:53 UTC (rev 21163)
+++ trunk/blender/release/scripts/bvh_import.py	2009-06-26 02:49:47 UTC (rev 21164)
@@ -277,12 +277,17 @@
 	for bvh_node in bvh_nodes.itervalues():
 		
 		if not bvh_node.rest_tail_world:
-			if len(bvh_node.children)==1:
+			if len(bvh_node.children)==0:
+				# could just fail here, but rare BVH files have childless nodes
+				bvh_node.rest_tail_world = Vector(bvh_node.rest_head_world)
+				bvh_node.rest_tail_local = Vector(bvh_node.rest_head_local)
+			elif len(bvh_node.children)==1:
 				bvh_node.rest_tail_world= Vector(bvh_node.children[0].rest_head_world)
 				bvh_node.rest_tail_local= Vector(bvh_node.children[0].rest_head_local)
 			else:
-				if not bvh_node.children:
-					raise 'error, bvh node has no end and no children. bad file'
+				# allow this, see above
+				#if not bvh_node.children:
+				#	raise 'error, bvh node has no end and no children. bad file'
 					
 				# Removed temp for now
 				rest_tail_world= Vector(0,0,0)





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