[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21043] branches/soc-2009-aligorith: NLA SoC: Merge from 2.5

Joshua Leung aligorith at gmail.com
Sun Jun 21 02:01:38 CEST 2009


Revision: 21043
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21043
Author:   aligorith
Date:     2009-06-21 02:01:37 +0200 (Sun, 21 Jun 2009)

Log Message:
-----------
NLA SoC: Merge from 2.5

21021 to 21042

Modified Paths:
--------------
    branches/soc-2009-aligorith/source/blender/blenkernel/BKE_context.h
    branches/soc-2009-aligorith/source/blender/blenkernel/intern/context.c
    branches/soc-2009-aligorith/source/blender/blenlib/intern/BLI_dynstr.c
    branches/soc-2009-aligorith/source/blender/editors/screen/screen_context.c
    branches/soc-2009-aligorith/source/blender/editors/sculpt_paint/sculpt.c
    branches/soc-2009-aligorith/source/blender/editors/space_buttons/buttons_context.c
    branches/soc-2009-aligorith/source/blender/editors/space_image/space_image.c
    branches/soc-2009-aligorith/source/blender/editors/space_node/space_node.c
    branches/soc-2009-aligorith/source/blender/editors/space_text/space_text.c
    branches/soc-2009-aligorith/source/blender/editors/space_view3d/space_view3d.c
    branches/soc-2009-aligorith/source/blender/editors/space_view3d/view3d_buttons.c
    branches/soc-2009-aligorith/source/blender/makesdna/DNA_brush_types.h
    branches/soc-2009-aligorith/source/blender/makesrna/intern/rna_mesh.c
    branches/soc-2009-aligorith/source/blender/makesrna/intern/rna_object.c
    branches/soc-2009-aligorith/source/blender/python/intern/bpy_rna.c
    branches/soc-2009-aligorith/source/blender/python/intern/bpy_ui.c

Added Paths:
-----------
    branches/soc-2009-aligorith/release/io/
    branches/soc-2009-aligorith/release/io/export_ply.py
    branches/soc-2009-aligorith/release/ui/space_logic.py

Removed Paths:
-------------
    branches/soc-2009-aligorith/release/io/export_ply.py
    branches/soc-2009-aligorith/release/scripts/ply_export.py

Copied: branches/soc-2009-aligorith/release/io (from rev 21042, branches/blender2.5/blender/release/io)

Deleted: branches/soc-2009-aligorith/release/io/export_ply.py
===================================================================
--- branches/blender2.5/blender/release/io/export_ply.py	2009-06-20 21:53:57 UTC (rev 21042)
+++ branches/soc-2009-aligorith/release/io/export_ply.py	2009-06-21 00:01:37 UTC (rev 21043)
@@ -1,286 +0,0 @@
-import bpy
-
-__author__ = "Bruce Merry"
-__version__ = "0.93"
-__bpydoc__ = """\
-This script exports Stanford PLY files from Blender. It supports normals, 
-colours, and texture coordinates per face or per vertex.
-Only one mesh can be exported at a time.
-"""
-
-# Copyright (C) 2004, 2005: Bruce Merry, bmerry at cs.uct.ac.za
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-# Vector rounding se we can use as keys
-#
-# Updated on Aug 11, 2008 by Campbell Barton
-#    - added 'comment' prefix to comments - Needed to comply with the PLY spec.
-#
-# Updated on Jan 1, 2007 by Gabe Ghearing
-#    - fixed normals so they are correctly smooth/flat
-#    - fixed crash when the model doesn't have uv coords or vertex colors
-#    - fixed crash when the model has vertex colors but doesn't have uv coords
-#    - changed float32 to float and uint8 to uchar for compatibility
-# Errata/Notes as of Jan 1, 2007
-#    - script exports texture coords if they exist even if TexFace isn't selected (not a big deal to me)
-#    - ST(R) should probably be renamed UV(T) like in most PLY files (importer needs to be updated to take either)
-#
-# Updated on Jan 3, 2007 by Gabe Ghearing
-#    - fixed "sticky" vertex UV exporting
-#    - added pupmenu to enable/disable exporting normals, uv coords, and colors
-# Errata/Notes as of Jan 3, 2007
-#    - ST(R) coords should probably be renamed UV(T) like in most PLY files (importer needs to be updated to take either)
-#    - edges should be exported since PLY files support them
-#    - code is getting spaghettish, it should be refactored...
-#
-
-
-def rvec3d(v):	return round(v[0], 6), round(v[1], 6), round(v[2], 6)
-def rvec2d(v):	return round(v[0], 6), round(v[1], 6)
-
-def write(filename, scene, ob, \
-		EXPORT_APPLY_MODIFIERS= True,\
-		EXPORT_NORMALS= True,\
-		EXPORT_UV= True,\
-		EXPORT_COLORS= True\
-	):
-	
-	if not filename.lower().endswith('.ply'):
-		filename += '.ply'
-	
-	if not ob:
-		raise Exception("Error, Select 1 active object")
-		return
-	
-	file = open(filename, 'wb')
-	
-	
-	#EXPORT_EDGES = Draw.Create(0)
-	"""
-	is_editmode = Blender.Window.EditMode()
-	if is_editmode:
-		Blender.Window.EditMode(0, '', 0)
-	
-	Window.WaitCursor(1)
-	"""
-	
-	#mesh = BPyMesh.getMeshFromObject(ob, None, EXPORT_APPLY_MODIFIERS, False, scn) # XXX
-	if EXPORT_APPLY_MODIFIERS:
-		mesh = ob.create_render_mesh(scene)
-	else:
-		mesh = ob.data
-	
-	if not mesh:
-		raise ("Error, could not get mesh data from active object")
-		return
-	
-	# mesh.transform(ob.matrixWorld) # XXX
-	
-	faceUV = len(mesh.uv_layers) > 0
-	vertexUV = len(mesh.sticky) > 0
-	vertexColors = len(mesh.vcol_layers) > 0
-	
-	if (not faceUV) and (not vertexUV):	EXPORT_UV = False
-	if not vertexColors:					EXPORT_COLORS = False
-	
-	if not EXPORT_UV:						faceUV = vertexUV = False
-	if not EXPORT_COLORS:					vertexColors = False
-		
-	if faceUV:
-		active_uv_layer = None
-		for lay in mesh.uv_layers:
-			if lay.active:
-				active_uv_layer= lay.data
-				break
-		if not active_uv_layer:
-			EXPORT_UV = False
-			faceUV = None
-	
-	if vertexColors:
-		active_col_layer = None
-		for lay in mesh.vcol_layers:
-			if lay.active:
-				active_col_layer= lay.data
-		if not active_col_layer:
-			EXPORT_COLORS = False
-			vertexColors = None
-	
-	# incase
-	color = uvcoord = uvcoord_key = normal = normal_key = None
-	
-	mesh_verts = mesh.verts # save a lookup
-	ply_verts = [] # list of dictionaries
-	# vdict = {} # (index, normal, uv) -> new index
-	vdict = [{} for i in xrange(len(mesh_verts))]
-	ply_faces = [[] for f in xrange(len(mesh.faces))]
-	vert_count = 0
-	for i, f in enumerate(mesh.faces):
-		
-		
-		smooth = f.smooth
-		# XXX need face normals
-		"""
-		if not smooth:
-			normal = tuple(f.no)
-			normal_key = rvec3d(normal)
-		"""
-		if faceUV:
-			uv = active_uv_layer[i]
-			uv = uv.uv1, uv.uv2, uv.uv3, uv.uv4 # XXX - crufty :/
-		if vertexColors:
-			col = active_col_layer[i]
-			col = col.color1, col.color2, col.color3, col.color4
-		
-		f_verts= list(f.verts)
-		if not f_verts[3]: f_verts.pop() # XXX face length should be 3/4, not always 4
-		
-		pf= ply_faces[i]
-		for j, vidx in enumerate(f_verts):
-			v = mesh_verts[vidx]
-			"""
-			if smooth:
-				normal=		tuple(v.no)
-				normal_key = rvec3d(normal)
-			"""
-			normal_key = None # XXX
-			
-			if faceUV:
-				uvcoord=	uv[j][0], 1.0-uv[j][1]
-				uvcoord_key = rvec2d(uvcoord)
-			elif vertexUV:
-				uvcoord=	v.uvco[0], 1.0-v.uvco[1]
-				uvcoord_key = rvec2d(uvcoord)
-			
-			if vertexColors:
-				color=		col[j]
-				color= int(color[0]*255.0), int(color[1]*255.0), int(color[2]*255.0)
-			
-			
-			key = normal_key, uvcoord_key, color
-			
-			vdict_local = vdict[vidx]
-			pf_vidx = vdict_local.get(key) # Will be None initially
-			
-			if pf_vidx == None: # same as vdict_local.has_key(key)
-				pf_vidx = vdict_local[key] = vert_count;
-				ply_verts.append((vidx, normal, uvcoord, color))
-				vert_count += 1
-			
-			pf.append(pf_vidx)
-	
-	file.write('ply\n')
-	file.write('format ascii 1.0\n')
-	version = "2.5" # Blender.Get('version')
-	file.write('comment Created by Blender3D %s - www.blender.org, source file: %s\n' % (version, bpy.data.filename.split('/')[-1].split('\\')[-1] ))
-	
-	file.write('element vertex %d\n' % len(ply_verts))
-	
-	file.write('property float x\n')
-	file.write('property float y\n')
-	file.write('property float z\n')
-	
-	# XXX 
-	"""
-	if EXPORT_NORMALS:
-		file.write('property float nx\n')
-		file.write('property float ny\n')
-		file.write('property float nz\n')
-	"""
-	if EXPORT_UV:
-		file.write('property float s\n')
-		file.write('property float t\n')
-	if EXPORT_COLORS:
-		file.write('property uchar red\n')
-		file.write('property uchar green\n')
-		file.write('property uchar blue\n')
-	
-	file.write('element face %d\n' % len(mesh.faces))
-	file.write('property list uchar uint vertex_indices\n')
-	file.write('end_header\n')
-
-	for i, v in enumerate(ply_verts):
-		file.write('%.6f %.6f %.6f ' % tuple(mesh_verts[v[0]].co)) # co
-		"""
-		if EXPORT_NORMALS:
-			file.write('%.6f %.6f %.6f ' % v[1]) # no
-		"""
-		if EXPORT_UV:			file.write('%.6f %.6f ' % v[2]) # uv
-		if EXPORT_COLORS:		file.write('%u %u %u' % v[3]) # col
-		file.write('\n')
-	
-	for pf in ply_faces:
-		if len(pf)==3:		file.write('3 %d %d %d\n' % tuple(pf))
-		else:				file.write('4 %d %d %d %d\n' % tuple(pf))
-	
-	file.close()
-	print("writing", filename, "done")
-	
-	if EXPORT_APPLY_MODIFIERS:
-		bpy.data.remove_mesh(mesh)
-	
-	# XXX
-	"""
-	if is_editmode:
-		Blender.Window.EditMode(1, '', 0)
-	"""
-
-class EXPORT_OT_ply(bpy.types.Operator):
-	'''
-	Operator documentatuon text, will be used for the operator tooltip and python docs.
-	'''
-	__label__ = "Export PLY"
-	
-	# List of operator properties, the attributes will be assigned
-	# to the class instance from the operator settings before calling.
-	
-	__props__ = [
-		bpy.props.StringProperty(attr="filename", name="File Name", description="File name used for exporting the PLY file", maxlen= 1024, default= ""),
-		bpy.props.BoolProperty(attr="use_modifiers", name="Apply Modifiers", description="Apply Modifiers to the exported mesh", default= True),
-		bpy.props.BoolProperty(attr="use_normals", name="Export Normals", description="Export Normals for smooth and hard shaded faces", default= True),
-		bpy.props.BoolProperty(attr="use_uvs", name="Export UVs", description="Exort the active UV layer", default= True),
-		bpy.props.BoolProperty(attr="use_colors", name="Export Vertex Colors", description="Exort the active vertex color layer", default= True)
-	]
-	
-	def poll(self, context):
-		print("Poll")
-		return context.active_object != None
-	
-	def execute(self, context):
-		# print("Selected: " + context.active_object.name)
-
-		if not self.filename:
-			raise Exception("filename not set")
-			
-		write(self.filename, context.scene, context.active_object,\
-			EXPORT_APPLY_MODIFIERS = self.use_modifiers,
-			EXPORT_NORMALS = self.use_normals,
-			EXPORT_UV = self.use_uvs,
-			EXPORT_COLORS = self.use_colors,
-		)
-
-		return ('FINISHED',)
-	
-	def invoke(self, context, event):	
-		wm = context.manager
-		wm.add_fileselect(self.__operator__)
-		return ('RUNNING_MODAL',)
-
-
-bpy.ops.add(EXPORT_OT_ply)
-
-if __name__ == "__main__":
-	bpy.ops.EXPORT_OT_ply(filename="/tmp/test.ply")
-
-

Copied: branches/soc-2009-aligorith/release/io/export_ply.py (from rev 21042, branches/blender2.5/blender/release/io/export_ply.py)
===================================================================
--- branches/soc-2009-aligorith/release/io/export_ply.py	                        (rev 0)
+++ branches/soc-2009-aligorith/release/io/export_ply.py	2009-06-21 00:01:37 UTC (rev 21043)
@@ -0,0 +1,286 @@
+import bpy
+
+__author__ = "Bruce Merry"
+__version__ = "0.93"
+__bpydoc__ = """\
+This script exports Stanford PLY files from Blender. It supports normals, 
+colours, and texture coordinates per face or per vertex.
+Only one mesh can be exported at a time.
+"""
+
+# Copyright (C) 2004, 2005: Bruce Merry, bmerry at cs.uct.ac.za
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of

@@ Diff output truncated at 10240 characters. @@




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