[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [20914] branches/blender2.5/blender/ release/ui: UI scripts:
Brecht Van Lommel
brecht at blender.org
Tue Jun 16 03:25:51 CEST 2009
Revision: 20914
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20914
Author: blendix
Date: 2009-06-16 03:25:49 +0200 (Tue, 16 Jun 2009)
Log Message:
-----------
UI scripts:
* Close some material/texture panels by default.
* Update material buttons to use more diffuse/specular variables.
* Don't show texture mapping/influence when the texture is pinned.
* Small visual tweak for sequencer header menus.
Modified Paths:
--------------
branches/blender2.5/blender/release/ui/buttons_material.py
branches/blender2.5/blender/release/ui/buttons_texture.py
branches/blender2.5/blender/release/ui/space_sequencer.py
Modified: branches/blender2.5/blender/release/ui/buttons_material.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_material.py 2009-06-16 01:22:56 UTC (rev 20913)
+++ branches/blender2.5/blender/release/ui/buttons_material.py 2009-06-16 01:25:49 UTC (rev 20914)
@@ -58,6 +58,7 @@
class MATERIAL_PT_tangent(MaterialButtonsPanel):
__idname__= "MATERIAL_PT_tangent"
__label__ = "Tangent Shading"
+ __default_closed__ = True
def draw_header(self, context):
layout = self.layout
@@ -161,8 +162,14 @@
sub.itemR(mat, "roughness")
if mat.diffuse_shader == 'MINNAERT':
sub.itemR(mat, "darkness")
- sub = split.column()
- sub.itemR(mat, "params1_4", text="")
+ if mat.diffuse_shader == 'TOON':
+ sub.itemR(mat, "diffuse_toon_size", text="Size")
+ sub = split.column()
+ sub.itemR(mat, "diffuse_toon_smooth", text="Smooth")
+ if mat.diffuse_shader == 'FRESNEL':
+ sub.itemR(mat, "diffuse_fresnel", text="Fresnel")
+ sub = split.column()
+ sub.itemR(mat, "diffuse_fresnel_factor", text="Factor")
layout.itemR(mat, "diffuse_ramp", text="Ramp")
@@ -183,25 +190,31 @@
sub = split.column()
sub.itemR(mat, "specular_color", text="")
sub = split.column()
- sub.itemR(mat, "specularity", text="Intensity", slider=True)
+ sub.itemR(mat, "specular_reflection", text="Reflection", slider=True)
layout.itemR(mat, "spec_shader", text="Shader")
split = layout.split()
sub = split.column()
- if (mat.spec_shader in ('COOKTORR', 'PHONG', 'BLINN')):
+ if mat.spec_shader in ('COOKTORR', 'PHONG', 'BLINN'):
sub.itemR(mat, "specular_hardness", text="Hardness")
- if (mat.spec_shader in ('BLINN')):
- sub.itemR(mat, "specular_refraction", text="IOR")
- if (mat.spec_shader in ('WARDISO')):
+ if mat.spec_shader == 'BLINN':
+ sub = split.column()
+ sub.itemR(mat, "specular_ior", text="IOR")
+ if mat.spec_shader == 'WARDISO':
sub.itemR(mat, "specular_slope", text="Slope")
+ if mat.spec_shader == 'TOON':
+ sub.itemR(mat, "specular_toon_size", text="Size")
+ sub = split.column()
+ sub.itemR(mat, "specular_toon_smooth", text="Smooth")
layout.itemR(mat, "specular_ramp", text="Ramp")
class MATERIAL_PT_sss(MaterialButtonsPanel):
__idname__= "MATERIAL_PT_sss"
__label__ = "Subsurface Scattering"
+ __default_closed__ = True
def poll(self, context):
mat = context.material
@@ -238,6 +251,7 @@
class MATERIAL_PT_raymir(MaterialButtonsPanel):
__idname__= "MATERIAL_PT_raymir"
__label__ = "Ray Mirror"
+ __default_closed__ = True
def poll(self, context):
mat = context.material
@@ -279,6 +293,7 @@
class MATERIAL_PT_raytransp(MaterialButtonsPanel):
__idname__= "MATERIAL_PT_raytransp"
__label__= "Ray Transparency"
+ __default_closed__ = True
def poll(self, context):
mat = context.material
@@ -378,4 +393,4 @@
bpy.types.register(MATERIAL_PT_sss)
bpy.types.register(MATERIAL_PT_halo)
bpy.types.register(MATERIAL_PT_tangent)
-bpy.types.register(MATERIAL_PT_options)
\ No newline at end of file
+bpy.types.register(MATERIAL_PT_options)
Modified: branches/blender2.5/blender/release/ui/buttons_texture.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_texture.py 2009-06-16 01:22:56 UTC (rev 20913)
+++ branches/blender2.5/blender/release/ui/buttons_texture.py 2009-06-16 01:25:49 UTC (rev 20914)
@@ -67,6 +67,9 @@
class TEXTURE_PT_mapping(TextureButtonsPanel):
__idname__= "TEXTURE_PT_mapping"
__label__ = "Mapping"
+
+ def poll(self, context):
+ return (context.texture_slot and context.texture and context.texture.type != 'NONE')
def draw(self, context):
layout = self.layout
@@ -111,6 +114,9 @@
class TEXTURE_PT_influence(TextureButtonsPanel):
__idname__= "TEXTURE_PT_influence"
__label__ = "Influence"
+
+ def poll(self, context):
+ return (context.texture_slot and context.texture and context.texture.type != 'NONE')
def draw(self, context):
layout = self.layout
@@ -171,6 +177,7 @@
class TEXTURE_PT_colors(TextureButtonsPanel):
__idname__= "TEXTURE_PT_colors"
__label__ = "Colors"
+ __default_closed__ = True
def draw(self, context):
layout = self.layout
@@ -518,4 +525,5 @@
bpy.types.register(TEXTURE_PT_distortednoise)
bpy.types.register(TEXTURE_PT_colors)
bpy.types.register(TEXTURE_PT_mapping)
-bpy.types.register(TEXTURE_PT_influence)
\ No newline at end of file
+bpy.types.register(TEXTURE_PT_influence)
+
Modified: branches/blender2.5/blender/release/ui/space_sequencer.py
===================================================================
--- branches/blender2.5/blender/release/ui/space_sequencer.py 2009-06-16 01:22:56 UTC (rev 20913)
+++ branches/blender2.5/blender/release/ui/space_sequencer.py 2009-06-16 01:25:49 UTC (rev 20914)
@@ -18,7 +18,7 @@
layout.template_header(context)
if context.area.show_menus:
- row = layout.row(align=True)
+ row = layout.row()
row.itemM(context, "SEQUENCER_MT_view")
row.itemR(st, "display_mode")
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