[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [20790] branches/bmesh/blender: merge with 2.5 at r20783
Joseph Eagar
joeedh at gmail.com
Wed Jun 10 21:15:29 CEST 2009
Revision: 20790
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20790
Author: joeedh
Date: 2009-06-10 21:15:27 +0200 (Wed, 10 Jun 2009)
Log Message:
-----------
merge with 2.5 at r20783
Modified Paths:
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branches/bmesh/blender/CMake/macros.cmake
branches/bmesh/blender/CMakeLists.txt
branches/bmesh/blender/SConstruct
branches/bmesh/blender/bin/.blender/locale/de/LC_MESSAGES/blender.mo
branches/bmesh/blender/config/darwin-config.py
branches/bmesh/blender/config/irix6-config.py
branches/bmesh/blender/config/linux2-config.py
branches/bmesh/blender/config/linuxcross-config.py
branches/bmesh/blender/config/openbsd3-config.py
branches/bmesh/blender/config/sunos5-config.py
branches/bmesh/blender/config/win32-mingw-config.py
branches/bmesh/blender/config/win32-vc-config.py
branches/bmesh/blender/config/win64-vc-config.py
branches/bmesh/blender/extern/CMakeLists.txt
branches/bmesh/blender/extern/Makefile
branches/bmesh/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp
branches/bmesh/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h
branches/bmesh/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h
branches/bmesh/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp
branches/bmesh/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h
branches/bmesh/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp
branches/bmesh/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp
branches/bmesh/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h
branches/bmesh/blender/extern/bullet2/src/CMakeLists.txt
branches/bmesh/blender/extern/bullet2/src/LinearMath/btScalar.h
branches/bmesh/blender/extern/ffmpeg/Makefile
branches/bmesh/blender/extern/ffmpeg/libavcodec/Makefile
branches/bmesh/blender/extern/ffmpeg/libavcodec/eval.c
branches/bmesh/blender/extern/ffmpeg/libavcodec/x86/dsputil_mmx.c
branches/bmesh/blender/extern/ffmpeg/libavcodec/x86/x86inc.asm
branches/bmesh/blender/extern/ffmpeg/libavformat/dv.c
branches/bmesh/blender/extern/libopenjpeg/jp2.c
branches/bmesh/blender/intern/CMakeLists.txt
branches/bmesh/blender/intern/SoundSystem/openal/SND_OpenALDevice.cpp
branches/bmesh/blender/intern/SoundSystem/sdl/SND_SDLCDDevice.cpp
branches/bmesh/blender/intern/ghost/intern/GHOST_SystemCarbon.cpp
branches/bmesh/blender/intern/ghost/intern/GHOST_SystemCarbon.h
branches/bmesh/blender/intern/ghost/intern/GHOST_WindowWin32.cpp
branches/bmesh/blender/intern/guardedalloc/intern/mmap_win.c
branches/bmesh/blender/po/de.po
branches/bmesh/blender/projectfiles_vc9/blender/blender.sln
branches/bmesh/blender/projectfiles_vc9/blender/editors/ED_editors.vcproj
branches/bmesh/blender/projectfiles_vc9/gameengine/converter/KX_converter.vcproj
branches/bmesh/blender/projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj
branches/bmesh/blender/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj
branches/bmesh/blender/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
branches/bmesh/blender/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
branches/bmesh/blender/projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj
branches/bmesh/blender/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj
branches/bmesh/blender/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj
branches/bmesh/blender/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
branches/bmesh/blender/projectfiles_vc9/gameengine/scenegraph/SG_SceneGraph.vcproj
branches/bmesh/blender/projectfiles_vc9/gameengine/videotexture/TEX_Video.vcproj
branches/bmesh/blender/release/Makefile
branches/bmesh/blender/release/datafiles/blenderbuttons
branches/bmesh/blender/release/datafiles/preview.blend
branches/bmesh/blender/release/datafiles/splash.jpg
branches/bmesh/blender/release/scripts/3ds_export.py
branches/bmesh/blender/release/scripts/3ds_import.py
branches/bmesh/blender/release/scripts/DirectX8Exporter.py
branches/bmesh/blender/release/scripts/add_mesh_torus.py
branches/bmesh/blender/release/scripts/bpymodules/BPyMathutils.py
branches/bmesh/blender/release/scripts/bpymodules/BPyMesh.py
branches/bmesh/blender/release/scripts/bpymodules/BPyMesh_redux.py
branches/bmesh/blender/release/scripts/bpymodules/BPyWindow.py
branches/bmesh/blender/release/scripts/bpymodules/colladaImEx/collada.py
branches/bmesh/blender/release/scripts/bpymodules/colladaImEx/cstartup.py
branches/bmesh/blender/release/scripts/bpymodules/colladaImEx/cutils.py
branches/bmesh/blender/release/scripts/bpymodules/colladaImEx/translator.py
branches/bmesh/blender/release/scripts/bpymodules/dxfLibrary.py
branches/bmesh/blender/release/scripts/bpymodules/mesh_gradient.py
branches/bmesh/blender/release/scripts/bpymodules/paths_svg2obj.py
branches/bmesh/blender/release/scripts/c3d_import.py
branches/bmesh/blender/release/scripts/colladaExport14.py
branches/bmesh/blender/release/scripts/colladaImport14.py
branches/bmesh/blender/release/scripts/console.py
branches/bmesh/blender/release/scripts/envelope_symmetry.py
branches/bmesh/blender/release/scripts/export_dxf.py
branches/bmesh/blender/release/scripts/export_fbx.py
branches/bmesh/blender/release/scripts/export_obj.py
branches/bmesh/blender/release/scripts/help_bpy_api.py
branches/bmesh/blender/release/scripts/help_getting_started.py
branches/bmesh/blender/release/scripts/help_manual.py
branches/bmesh/blender/release/scripts/help_release_notes.py
branches/bmesh/blender/release/scripts/help_tutorials.py
branches/bmesh/blender/release/scripts/help_web_blender.py
branches/bmesh/blender/release/scripts/help_web_devcomm.py
branches/bmesh/blender/release/scripts/help_web_eshop.py
branches/bmesh/blender/release/scripts/help_web_usercomm.py
branches/bmesh/blender/release/scripts/import_dxf.py
branches/bmesh/blender/release/scripts/import_obj.py
branches/bmesh/blender/release/scripts/import_web3d.py
branches/bmesh/blender/release/scripts/lightwave_export.py
branches/bmesh/blender/release/scripts/md2_export.py
branches/bmesh/blender/release/scripts/mesh_mirror_tool.py
branches/bmesh/blender/release/scripts/mesh_poly_reduce_grid.py
branches/bmesh/blender/release/scripts/mesh_skin.py
branches/bmesh/blender/release/scripts/mesh_unfolder.py
branches/bmesh/blender/release/scripts/object_cookie_cutter.py
branches/bmesh/blender/release/scripts/object_drop.py
branches/bmesh/blender/release/scripts/ply_import.py
branches/bmesh/blender/release/scripts/rvk1_torvk2.py
branches/bmesh/blender/release/scripts/scripttemplate_gamelogic.py
branches/bmesh/blender/release/scripts/scripttemplate_gamelogic_basic.py
branches/bmesh/blender/release/scripts/uvcalc_quad_clickproj.py
branches/bmesh/blender/release/scripts/uvcalc_smart_project.py
branches/bmesh/blender/release/scripts/vertexpaint_selfshadow_ao.py
branches/bmesh/blender/release/scripts/wizard_curve2tree.py
branches/bmesh/blender/release/ui/buttons_data_armature.py
branches/bmesh/blender/release/ui/buttons_data_bone.py
branches/bmesh/blender/release/ui/buttons_data_camera.py
branches/bmesh/blender/release/ui/buttons_data_curve.py
branches/bmesh/blender/release/ui/buttons_data_empty.py
branches/bmesh/blender/release/ui/buttons_data_lamp.py
branches/bmesh/blender/release/ui/buttons_data_lattice.py
branches/bmesh/blender/release/ui/buttons_data_modifier.py
branches/bmesh/blender/release/ui/buttons_data_text.py
branches/bmesh/blender/release/ui/buttons_material.py
branches/bmesh/blender/release/ui/buttons_objects.py
branches/bmesh/blender/release/ui/buttons_scene.py
branches/bmesh/blender/release/ui/buttons_world.py
branches/bmesh/blender/release/ui/space_text.py
branches/bmesh/blender/source/CMakeLists.txt
branches/bmesh/blender/source/Makefile
branches/bmesh/blender/source/blender/CMakeLists.txt
branches/bmesh/blender/source/blender/Makefile
branches/bmesh/blender/source/blender/SConscript
branches/bmesh/blender/source/blender/blenkernel/BKE_DerivedMesh.h
branches/bmesh/blender/source/blender/blenkernel/BKE_context.h
branches/bmesh/blender/source/blender/blenkernel/BKE_library.h
branches/bmesh/blender/source/blender/blenkernel/BKE_modifier.h
branches/bmesh/blender/source/blender/blenkernel/BKE_multires.h
branches/bmesh/blender/source/blender/blenkernel/BKE_object.h
branches/bmesh/blender/source/blender/blenkernel/BKE_particle.h
branches/bmesh/blender/source/blender/blenkernel/BKE_scene.h
branches/bmesh/blender/source/blender/blenkernel/BKE_sequence.h
branches/bmesh/blender/source/blender/blenkernel/intern/DerivedMesh.c
branches/bmesh/blender/source/blender/blenkernel/intern/Makefile
branches/bmesh/blender/source/blender/blenkernel/intern/blender.c
branches/bmesh/blender/source/blender/blenkernel/intern/bmfont.c
branches/bmesh/blender/source/blender/blenkernel/intern/bullet.c
branches/bmesh/blender/source/blender/blenkernel/intern/cdderivedmesh.c
branches/bmesh/blender/source/blender/blenkernel/intern/cloth.c
branches/bmesh/blender/source/blender/blenkernel/intern/constraint.c
branches/bmesh/blender/source/blender/blenkernel/intern/context.c
branches/bmesh/blender/source/blender/blenkernel/intern/customdata.c
branches/bmesh/blender/source/blender/blenkernel/intern/displist.c
branches/bmesh/blender/source/blender/blenkernel/intern/effect.c
branches/bmesh/blender/source/blender/blenkernel/intern/exotic.c
branches/bmesh/blender/source/blender/blenkernel/intern/fcurve.c
branches/bmesh/blender/source/blender/blenkernel/intern/font.c
branches/bmesh/blender/source/blender/blenkernel/intern/image.c
branches/bmesh/blender/source/blender/blenkernel/intern/ipo.c
branches/bmesh/blender/source/blender/blenkernel/intern/lattice.c
branches/bmesh/blender/source/blender/blenkernel/intern/library.c
branches/bmesh/blender/source/blender/blenkernel/intern/mball.c
branches/bmesh/blender/source/blender/blenkernel/intern/modifier.c
branches/bmesh/blender/source/blender/blenkernel/intern/multires.c
branches/bmesh/blender/source/blender/blenkernel/intern/node.c
branches/bmesh/blender/source/blender/blenkernel/intern/object.c
branches/bmesh/blender/source/blender/blenkernel/intern/particle.c
branches/bmesh/blender/source/blender/blenkernel/intern/particle_system.c
branches/bmesh/blender/source/blender/blenkernel/intern/pointcache.c
branches/bmesh/blender/source/blender/blenkernel/intern/sca.c
branches/bmesh/blender/source/blender/blenkernel/intern/scene.c
branches/bmesh/blender/source/blender/blenkernel/intern/sequence.c
branches/bmesh/blender/source/blender/blenkernel/intern/shrinkwrap.c
branches/bmesh/blender/source/blender/blenkernel/intern/softbody.c
branches/bmesh/blender/source/blender/blenkernel/intern/subsurf_ccg.c
branches/bmesh/blender/source/blender/blenkernel/intern/world.c
branches/bmesh/blender/source/blender/blenkernel/intern/writeffmpeg.c
branches/bmesh/blender/source/blender/blenlib/BLI_arithb.h
branches/bmesh/blender/source/blender/blenlib/BLI_string.h
branches/bmesh/blender/source/blender/blenlib/BLI_threads.h
branches/bmesh/blender/source/blender/blenlib/BLI_vfontdata.h
branches/bmesh/blender/source/blender/blenlib/intern/arithb.c
branches/bmesh/blender/source/blender/blenlib/intern/rct.c
branches/bmesh/blender/source/blender/blenlib/intern/storage.c
branches/bmesh/blender/source/blender/blenlib/intern/string.c
branches/bmesh/blender/source/blender/blenlib/intern/threads.c
branches/bmesh/blender/source/blender/blenlib/intern/util.c
branches/bmesh/blender/source/blender/blenloader/intern/readfile.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_opdefines.c
branches/bmesh/blender/source/blender/editors/animation/anim_draw.c
branches/bmesh/blender/source/blender/editors/animation/anim_ipo_utils.c
branches/bmesh/blender/source/blender/editors/animation/keyframing.c
branches/bmesh/blender/source/blender/editors/armature/editarmature.c
branches/bmesh/blender/source/blender/editors/armature/editarmature_sketch.c
branches/bmesh/blender/source/blender/editors/armature/poselib.c
branches/bmesh/blender/source/blender/editors/armature/poseobject.c
branches/bmesh/blender/source/blender/editors/armature/reeb.c
branches/bmesh/blender/source/blender/editors/curve/editfont.c
branches/bmesh/blender/source/blender/editors/datafiles/B.blend.c
branches/bmesh/blender/source/blender/editors/datafiles/blenderbuttons.c
branches/bmesh/blender/source/blender/editors/datafiles/preview.blend.c
branches/bmesh/blender/source/blender/editors/gpencil/drawgpencil.c
branches/bmesh/blender/source/blender/editors/include/ED_fileselect.h
branches/bmesh/blender/source/blender/editors/include/ED_object.h
branches/bmesh/blender/source/blender/editors/include/ED_previewrender.h
branches/bmesh/blender/source/blender/editors/include/ED_screen.h
branches/bmesh/blender/source/blender/editors/include/ED_screen_types.h
branches/bmesh/blender/source/blender/editors/include/UI_interface.h
branches/bmesh/blender/source/blender/editors/include/UI_resources.h
branches/bmesh/blender/source/blender/editors/include/UI_view2d.h
branches/bmesh/blender/source/blender/editors/interface/interface.c
branches/bmesh/blender/source/blender/editors/interface/interface_api.c
branches/bmesh/blender/source/blender/editors/interface/interface_draw.c
branches/bmesh/blender/source/blender/editors/interface/interface_handlers.c
branches/bmesh/blender/source/blender/editors/interface/interface_icons.c
branches/bmesh/blender/source/blender/editors/interface/interface_intern.h
branches/bmesh/blender/source/blender/editors/interface/interface_layout.c
branches/bmesh/blender/source/blender/editors/interface/interface_panel.c
branches/bmesh/blender/source/blender/editors/interface/interface_regions.c
branches/bmesh/blender/source/blender/editors/interface/interface_style.c
branches/bmesh/blender/source/blender/editors/interface/interface_templates.c
branches/bmesh/blender/source/blender/editors/interface/interface_utils.c
branches/bmesh/blender/source/blender/editors/interface/interface_widgets.c
branches/bmesh/blender/source/blender/editors/interface/view2d.c
branches/bmesh/blender/source/blender/editors/mesh/editdeform.c
branches/bmesh/blender/source/blender/editors/mesh/editmesh_tools.c
branches/bmesh/blender/source/blender/editors/mesh/meshtools.c
branches/bmesh/blender/source/blender/editors/object/editconstraint.c
branches/bmesh/blender/source/blender/editors/object/object_edit.c
branches/bmesh/blender/source/blender/editors/object/object_intern.h
branches/bmesh/blender/source/blender/editors/object/object_modifier.c
branches/bmesh/blender/source/blender/editors/object/object_ops.c
branches/bmesh/blender/source/blender/editors/physics/editparticle.c
branches/bmesh/blender/source/blender/editors/preview/previewrender.c
branches/bmesh/blender/source/blender/editors/preview/previewrender_intern.h
branches/bmesh/blender/source/blender/editors/screen/area.c
branches/bmesh/blender/source/blender/editors/screen/screen_edit.c
branches/bmesh/blender/source/blender/editors/screen/screen_ops.c
branches/bmesh/blender/source/blender/editors/screen/screendump.c
branches/bmesh/blender/source/blender/editors/sculpt_paint/paint_image.c
branches/bmesh/blender/source/blender/editors/sculpt_paint/paint_vertex.c
branches/bmesh/blender/source/blender/editors/sculpt_paint/sculpt.c
branches/bmesh/blender/source/blender/editors/space_buttons/buttons_header.c
branches/bmesh/blender/source/blender/editors/space_buttons/buttons_intern.h
branches/bmesh/blender/source/blender/editors/space_buttons/space_buttons.c
branches/bmesh/blender/source/blender/editors/space_file/file_draw.c
branches/bmesh/blender/source/blender/editors/space_file/file_header.c
branches/bmesh/blender/source/blender/editors/space_file/file_ops.c
branches/bmesh/blender/source/blender/editors/space_file/filelist.c
branches/bmesh/blender/source/blender/editors/space_file/filelist.h
branches/bmesh/blender/source/blender/editors/space_file/filesel.c
branches/bmesh/blender/source/blender/editors/space_file/space_file.c
branches/bmesh/blender/source/blender/editors/space_graph/graph_draw.c
branches/bmesh/blender/source/blender/editors/space_image/image_header.c
branches/bmesh/blender/source/blender/editors/space_image/image_ops.c
branches/bmesh/blender/source/blender/editors/space_info/info_header.c
branches/bmesh/blender/source/blender/editors/space_info/space_info.c
branches/bmesh/blender/source/blender/editors/space_node/node_edit.c
branches/bmesh/blender/source/blender/editors/space_outliner/outliner.c
branches/bmesh/blender/source/blender/editors/space_outliner/space_outliner.c
branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_add.c
branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_draw.c
branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_edit.c
branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_intern.h
branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_ops.c
branches/bmesh/blender/source/blender/editors/space_sequencer/space_sequencer.c
branches/bmesh/blender/source/blender/editors/space_text/text_draw.c
branches/bmesh/blender/source/blender/editors/space_text/text_ops.c
branches/bmesh/blender/source/blender/editors/space_time/space_time.c
branches/bmesh/blender/source/blender/editors/space_time/time_header.c
branches/bmesh/blender/source/blender/editors/space_view3d/drawobject.c
branches/bmesh/blender/source/blender/editors/space_view3d/space_view3d.c
branches/bmesh/blender/source/blender/editors/space_view3d/view3d_buttons.c
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branches/bmesh/blender/source/blender/editors/uvedit/uvedit_parametrizer.c
branches/bmesh/blender/source/blender/gpu/GPU_material.h
branches/bmesh/blender/source/blender/gpu/intern/gpu_draw.c
branches/bmesh/blender/source/blender/gpu/intern/gpu_material.c
branches/bmesh/blender/source/blender/imbuf/IMB_imbuf.h
branches/bmesh/blender/source/blender/imbuf/intern/anim.c
branches/bmesh/blender/source/blender/imbuf/intern/imageprocess.c
branches/bmesh/blender/source/blender/imbuf/intern/openexr/openexr_api.cpp
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branches/bmesh/blender/source/blender/makesdna/CMakeLists.txt
branches/bmesh/blender/source/blender/makesdna/DNA_actuator_types.h
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branches/bmesh/blender/source/blender/makesdna/DNA_object_force.h
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branches/bmesh/blender/source/blender/makesdna/DNA_sensor_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_sequence_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_space_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_userdef_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_view3d_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_windowmanager_types.h
branches/bmesh/blender/source/blender/makesdna/DNA_world_types.h
branches/bmesh/blender/source/blender/makesrna/CMakeLists.txt
branches/bmesh/blender/source/blender/makesrna/RNA_access.h
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branches/bmesh/blender/source/blender/makesrna/RNA_enum_types.h
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branches/bmesh/blender/source/blender/makesrna/intern/CMakeLists.txt
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branches/bmesh/blender/source/blender/makesrna/intern/makesrna.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_ID.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_access.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_action.c
branches/bmesh/blender/source/blender/makesrna/intern/rna_armature.c
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branches/bmesh/blender/source/gameengine/Ketsji/KX_RaySensor.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_RaySensor.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_Scene.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_Scene.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_SceneActuator.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_SceneActuator.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_SoundActuator.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_SoundActuator.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_StateActuator.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_StateActuator.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_SumoPhysicsController.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_TouchEventManager.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_TouchSensor.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_TouchSensor.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_TrackToActuator.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_TrackToActuator.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_VehicleWrapper.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_VertexProxy.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_VertexProxy.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_VisibilityActuator.h
branches/bmesh/blender/source/gameengine/Ketsji/SConscript
branches/bmesh/blender/source/gameengine/Network/NG_NetworkScene.cpp
branches/bmesh/blender/source/gameengine/Physics/BlOde/OdePhysicsController.cpp
branches/bmesh/blender/source/gameengine/Physics/BlOde/OdePhysicsController.h
branches/bmesh/blender/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp
branches/bmesh/blender/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h
branches/bmesh/blender/source/gameengine/Physics/Bullet/CMakeLists.txt
branches/bmesh/blender/source/gameengine/Physics/Bullet/CcdGraphicController.cpp
branches/bmesh/blender/source/gameengine/Physics/Bullet/CcdGraphicController.h
branches/bmesh/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
branches/bmesh/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.h
branches/bmesh/blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
branches/bmesh/blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
branches/bmesh/blender/source/gameengine/Physics/Bullet/Makefile
branches/bmesh/blender/source/gameengine/Physics/Bullet/SConscript
branches/bmesh/blender/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp
branches/bmesh/blender/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
branches/bmesh/blender/source/gameengine/Physics/Sumo/SumoPhysicsController.cpp
branches/bmesh/blender/source/gameengine/Physics/Sumo/SumoPhysicsController.h
branches/bmesh/blender/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.cpp
branches/bmesh/blender/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
branches/bmesh/blender/source/gameengine/Physics/common/PHY_IGraphicController.h
branches/bmesh/blender/source/gameengine/Physics/common/PHY_IMotionState.h
branches/bmesh/blender/source/gameengine/Physics/common/PHY_IPhysicsController.h
branches/bmesh/blender/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
branches/bmesh/blender/source/gameengine/PyDoc/GameKeys.py
branches/bmesh/blender/source/gameengine/PyDoc/GameLogic.py
branches/bmesh/blender/source/gameengine/PyDoc/GameTypes.py
branches/bmesh/blender/source/gameengine/PyDoc/Rasterizer.py
branches/bmesh/blender/source/gameengine/PyDoc/bge_api_validate_py.txt
branches/bmesh/blender/source/gameengine/PyDoc/epy_docgen.sh
branches/bmesh/blender/source/gameengine/Rasterizer/CMakeLists.txt
branches/bmesh/blender/source/gameengine/Rasterizer/Makefile
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_BucketManager.cpp
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_BucketManager.h
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_CameraData.h
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_Deformer.h
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_FramingManager.cpp
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_FramingManager.h
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_IRasterizer.h
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_MaterialBucket.h
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_MeshObject.cpp
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_MeshObject.h
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
branches/bmesh/blender/source/gameengine/Rasterizer/RAS_TexVert.cpp
branches/bmesh/blender/source/gameengine/Rasterizer/SConscript
branches/bmesh/blender/source/gameengine/SceneGraph/SG_IObject.cpp
branches/bmesh/blender/source/gameengine/SceneGraph/SG_IObject.h
branches/bmesh/blender/source/gameengine/SceneGraph/SG_Node.cpp
branches/bmesh/blender/source/gameengine/SceneGraph/SG_Node.h
branches/bmesh/blender/source/gameengine/SceneGraph/SG_Spatial.cpp
branches/bmesh/blender/source/gameengine/SceneGraph/SG_Spatial.h
branches/bmesh/blender/source/gameengine/VideoTexture/BlendType.h
branches/bmesh/blender/source/gameengine/VideoTexture/FilterBlueScreen.cpp
branches/bmesh/blender/source/gameengine/VideoTexture/FilterColor.cpp
branches/bmesh/blender/source/gameengine/VideoTexture/FilterNormal.cpp
branches/bmesh/blender/source/gameengine/VideoTexture/FilterSource.cpp
branches/bmesh/blender/source/gameengine/VideoTexture/ImageBase.cpp
branches/bmesh/blender/source/gameengine/VideoTexture/ImageBuff.cpp
branches/bmesh/blender/source/gameengine/VideoTexture/ImageMix.cpp
branches/bmesh/blender/source/gameengine/VideoTexture/ImageRender.cpp
branches/bmesh/blender/source/gameengine/VideoTexture/ImageViewport.cpp
branches/bmesh/blender/source/gameengine/VideoTexture/PyTypeList.cpp
branches/bmesh/blender/source/gameengine/VideoTexture/Texture.cpp
branches/bmesh/blender/source/gameengine/VideoTexture/VideoBase.cpp
branches/bmesh/blender/source/gameengine/VideoTexture/VideoBase.h
branches/bmesh/blender/source/gameengine/VideoTexture/VideoFFmpeg.cpp
branches/bmesh/blender/source/gameengine/VideoTexture/VideoFFmpeg.h
branches/bmesh/blender/source/gameengine/VideoTexture/blendVideoTex.cpp
branches/bmesh/blender/source/kernel/gen_system/GEN_HashedPtr.cpp
branches/bmesh/blender/source/nan_compile.mk
branches/bmesh/blender/source/nan_definitions.mk
branches/bmesh/blender/tools/Blender.py
branches/bmesh/blender/tools/btools.py
Added Paths:
-----------
branches/bmesh/blender/extern/ffmpeg/patches/ffmpeg_work_around_ac3_sse2_crash.patch
branches/bmesh/blender/extern/ffmpeg/patches/ffmpeg_work_around_dv_crash.patch
branches/bmesh/blender/release/scripts/animation_clean.py
branches/bmesh/blender/release/scripts/image_2d_cutout.py
branches/bmesh/blender/release/scripts/object_active_to_other.py
branches/bmesh/blender/release/scripts/scripttemplate_gamelogic_module.py
branches/bmesh/blender/release/scripts/textplugin_convert_ge.py
branches/bmesh/blender/release/scripts/wizard_bolt_factory.py
branches/bmesh/blender/release/scripts/wizard_landscape_ant.py
branches/bmesh/blender/release/text/release_249.txt
branches/bmesh/blender/release/ui/space_sequencer.py
branches/bmesh/blender/release/windows/extra/python26.zip
branches/bmesh/blender/source/blender/editors/space_buttons/buttons_context.c
branches/bmesh/blender/source/blender/editors/space_buttons/buttons_ops.c
branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_buttons.c
branches/bmesh/blender/source/gameengine/Converter/BL_ModifierDeformer.cpp
branches/bmesh/blender/source/gameengine/Converter/BL_ModifierDeformer.h
branches/bmesh/blender/source/gameengine/Ketsji/KX_PythonSeq.cpp
branches/bmesh/blender/source/gameengine/Ketsji/KX_PythonSeq.h
branches/bmesh/blender/source/gameengine/PyDoc/API_intro.py
branches/bmesh/blender/source/gameengine/SceneGraph/SG_DList.h
branches/bmesh/blender/source/gameengine/SceneGraph/SG_QList.h
Removed Paths:
-------------
branches/bmesh/blender/intern/SoundSystem/fmod/
branches/bmesh/blender/release/scripts/bpymodules/BPyMesh_octree.py
branches/bmesh/blender/release/scripts/xfig_export.py
branches/bmesh/blender/release/text/release_247.txt
branches/bmesh/blender/release/text/release_248.txt
branches/bmesh/blender/release/windows/extra/python26.zip
branches/bmesh/blender/release/windows/installer/
branches/bmesh/blender/release/windows/publ_installer/
branches/bmesh/blender/source/blender/editors/space_sequencer/sequencer_header.c
branches/bmesh/blender/source/blender/yafray/
branches/bmesh/blender/source/gameengine/PyDoc/BL_ActionActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/BL_Shader.py
branches/bmesh/blender/source/gameengine/PyDoc/BL_ShapeActionActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/CListValue.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_BlenderMaterial.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_CDActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_Camera.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_CameraActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_ConstraintActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_ConstraintWrapper.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_GameActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_GameObject.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_IpoActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_LightObject.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_MeshProxy.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_MouseFocusSensor.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_NearSensor.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_NetworkMessageActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_NetworkMessageSensor.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_ObjectActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_ParentActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_PhysicsObjectWrapper.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_PolyProxy.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_PolygonMaterial.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_RadarSensor.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_RaySensor.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_SCA_DynamicActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_SCA_EndObjectActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_SCA_ReplaceMeshActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_Scene.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_SceneActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_SoundActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_StateActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_TouchSensor.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_TrackToActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_VehicleWrapper.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_VertexProxy.py
branches/bmesh/blender/source/gameengine/PyDoc/KX_VisibilityActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_2DFilterActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_ANDController.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_ActuatorSensor.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_AlwaysSensor.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_DelaySensor.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_IActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_IController.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_ILogicBrick.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_ISensor.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_JoystickSensor.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_KeyboardSensor.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_MouseSensor.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_NANDController.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_NORController.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_ORController.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_PropertyActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_PropertySensor.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_PythonController.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_RandomActuator.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_RandomSensor.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_XNORController.py
branches/bmesh/blender/source/gameengine/PyDoc/SCA_XORController.py
branches/bmesh/blender/source/gameengine/PyDoc/WhatsNew.py
Modified: branches/bmesh/blender/CMake/macros.cmake
===================================================================
--- branches/bmesh/blender/CMake/macros.cmake 2009-06-10 19:14:05 UTC (rev 20789)
+++ branches/bmesh/blender/CMake/macros.cmake 2009-06-10 19:15:27 UTC (rev 20790)
@@ -59,9 +59,26 @@
MACRO(SETUP_LIBLINKS
target)
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS} ")
- TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LIB} ${PYTHON_LINKFLAGS} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB} ${SDL_LIB} ${LLIBS})
+ #TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LIB} ${PYTHON_LINKFLAGS} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB} ${SDL_LIB} ${LLIBS})
TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LINKFLAGS} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB} ${SDL_LIB} ${LLIBS})
+
+ # since we are using the local libs for python when compiling msvc projects, we need to add _d when compiling debug versions
+
+ IF(WIN32)
+
+ TARGET_LINK_LIBRARIES(${target} debug ${PYTHON_LIB}_d)
+
+ TARGET_LINK_LIBRARIES(${target} optimized ${PYTHON_LIB})
+
+ ELSE(WIN32)
+
+ TARGET_LINK_LIBRARIES(${target} ${PYTHON_LIB})
+
+ ENDIF(WIN32)
+
+
+ TARGET_LINK_LIBRARIES(${target} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${PYTHON_LINKFLAGS} ${JPEG_LIB} ${PNG_LIB} ${ZLIB_LIB} ${SDL_LIB} ${LLIBS})
TARGET_LINK_LIBRARIES(${target} ${FREETYPE_LIB})
# since we are using the local libs for python when compiling msvc projects, we need to add _d when compiling debug versions
Modified: branches/bmesh/blender/CMakeLists.txt
===================================================================
--- branches/bmesh/blender/CMakeLists.txt 2009-06-10 19:14:05 UTC (rev 20789)
+++ branches/bmesh/blender/CMakeLists.txt 2009-06-10 19:15:27 UTC (rev 20790)
@@ -67,7 +67,6 @@
OPTION(WITH_OPENAL "Enable OpenAL Support (http://www.openal.org)" ON)
OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" OFF)
OPTION(WITH_WEBPLUGIN "Enable Web Plugin (Unix only)" OFF)
-OPTION(WITH_YAFRAY "Enable Yafray (Renderer)" OFF)
IF(NOT WITH_GAMEENGINE AND WITH_PLAYER)
MESSAGE("WARNING: WITH_PLAYER needs WITH_GAMEENGINE")
@@ -100,20 +99,6 @@
ENDIF(OPENAL_FOUND)
ENDIF(WITH_OPENAL)
- FIND_LIBRARY(ALUT_LIBRARY
- NAMES alut
- PATHS
- /usr/local/lib
- /usr/lib
- /sw/lib
- /opt/local/lib
- /opt/csw/lib
- /opt/lib
- )
- IF(ALUT_LIBRARY)
- SET(OPENAL_LIB ${OPENAL_LIB} ${ALUT_LIBRARY})
- ENDIF(ALUT_LIBRARY)
-
FIND_LIBRARY(INTL_LIBRARY
NAMES intl
PATHS
@@ -289,7 +274,7 @@
SET(FFMPEG ${LIBDIR}/ffmpeg)
SET(FFMPEG_INC ${FFMPEG}/include)
- SET(FFMPEG_LIB avcodec-51 avformat-52 avdevice-52 avutil-49 swscale-0)
+ SET(FFMPEG_LIB avcodec-52 avformat-52 avdevice-52 avutil-50 swscale-0)
SET(FFMPEG_LIBPATH ${FFMPEG}/lib)
IF(CMAKE_CL_64)
@@ -469,20 +454,18 @@
#-----------------------------------------------------------------------------
# Libraries
FILE(WRITE ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt "")
-SUBDIRS(
- intern
- extern
- source
-)
+ADD_SUBDIRECTORY(intern)
+ADD_SUBDIRECTORY(extern)
+ADD_SUBDIRECTORY(source)
#-----------------------------------------------------------------------------
# Blender Application
-SUBDIRS(source/creator)
+ADD_SUBDIRECTORY(source/creator)
#-----------------------------------------------------------------------------
# Blender Player
IF(WITH_PLAYER)
- SUBDIRS(blenderplayer)
+ ADD_SUBDIRECTORY(blenderplayer)
ENDIF(WITH_PLAYER)
Modified: branches/bmesh/blender/SConstruct
===================================================================
--- branches/bmesh/blender/SConstruct 2009-06-10 19:14:05 UTC (rev 20789)
+++ branches/bmesh/blender/SConstruct 2009-06-10 19:15:27 UTC (rev 20790)
@@ -279,7 +279,6 @@
target_env_defs['WITH_BF_OPENJPEG'] = False
target_env_defs['WITH_BF_FFMPEG'] = False
target_env_defs['WITH_BF_QUICKTIME'] = False
- target_env_defs['WITH_BF_YAFRAY'] = False
target_env_defs['WITH_BF_REDCODE'] = False
target_env_defs['WITH_BF_DDS'] = False
target_env_defs['WITH_BF_ZLIB'] = False
Modified: branches/bmesh/blender/bin/.blender/locale/de/LC_MESSAGES/blender.mo
===================================================================
(Binary files differ)
Modified: branches/bmesh/blender/config/darwin-config.py
===================================================================
--- branches/bmesh/blender/config/darwin-config.py 2009-06-10 19:14:05 UTC (rev 20789)
+++ branches/bmesh/blender/config/darwin-config.py 2009-06-10 19:15:27 UTC (rev 20790)
@@ -155,8 +155,6 @@
BF_SOLID_INC = '${BF_SOLID}'
BF_SOLID_LIB = 'extern_solid'
-WITH_BF_YAFRAY = True
-
#WITH_BF_NSPR = True
#BF_NSPR = $(LIBDIR)/nspr
#BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
Modified: branches/bmesh/blender/config/irix6-config.py
===================================================================
--- branches/bmesh/blender/config/irix6-config.py 2009-06-10 19:14:05 UTC (rev 20789)
+++ branches/bmesh/blender/config/irix6-config.py 2009-06-10 19:15:27 UTC (rev 20790)
@@ -20,11 +20,6 @@
BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
BF_OPENAL_LIBPATH = LIBDIR + '/lib'
-# some distros have a separate libalut
-# if you get linker complaints, you need to uncomment the line below
-# BF_OPENAL_LIB = 'openal alut'
-# BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a ${BF_OPENAL}/lib/libalut.a'
-
BF_CXX = '/usr'
WITH_BF_STATICCXX = 'false'
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
@@ -93,8 +88,6 @@
BF_SOLID_INC = '${BF_SOLID}'
BF_SOLID_LIB = 'extern_solid'
-WITH_BF_YAFRAY = 'true'
-
#WITH_BF_NSPR = 'true'
#BF_NSPR = $(LIBDIR)/nspr
#BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
Modified: branches/bmesh/blender/config/linux2-config.py
===================================================================
--- branches/bmesh/blender/config/linux2-config.py 2009-06-10 19:14:05 UTC (rev 20789)
+++ branches/bmesh/blender/config/linux2-config.py 2009-06-10 19:15:27 UTC (rev 20790)
@@ -1,9 +1,17 @@
LCGDIR = '../lib/linux2'
LIBDIR = "${LCGDIR}"
+def py_version_string():
+ '''
+ returns py version - "2.5", "2.6" etc
+ '''
+ import platform
+ ver = platform.python_version_tuple()
+ return '%d.%d' % (int(ver[0]), int(ver[1])) # py2.5 uses strings, 2.6 ints
+
BF_PYTHON = '/usr'
BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib'
-BF_PYTHON_VERSION = '2.5'
+BF_PYTHON_VERSION = py_version_string()
WITH_BF_STATICPYTHON = False
BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
BF_PYTHON_BINARY = '${BF_PYTHON}/bin/python${BF_PYTHON_VERSION}'
@@ -18,11 +26,6 @@
BF_OPENAL_LIB = 'openal'
BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
-# some distros have a separate libalut
-# if you get linker complaints, you need to uncomment the line below
-# BF_OPENAL_LIB = 'openal alut'
-# BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a ${BF_OPENAL}/lib/libalut.a'
-
BF_CXX = '/usr'
WITH_BF_STATICCXX = False
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
@@ -71,7 +74,8 @@
BF_GETTEXT_LIB = 'gettextlib'
BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
-WITH_BF_GAMEENGINE=False
+WITH_BF_GAMEENGINE = True
+WITH_BF_PLAYER = True
WITH_BF_ODE = False
BF_ODE = LIBDIR + '/ode'
@@ -87,8 +91,6 @@
BF_SOLID_INC = '${BF_SOLID}'
BF_SOLID_LIB = 'extern_solid'
-WITH_BF_YAFRAY = True
-
#WITH_BF_NSPR = True
#BF_NSPR = $(LIBDIR)/nspr
#BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
Modified: branches/bmesh/blender/config/linuxcross-config.py
===================================================================
--- branches/bmesh/blender/config/linuxcross-config.py 2009-06-10 19:14:05 UTC (rev 20789)
+++ branches/bmesh/blender/config/linuxcross-config.py 2009-06-10 19:15:27 UTC (rev 20790)
@@ -1,8 +1,6 @@
LCGDIR = '#../lib/windows'
LIBDIR = '${LCGDIR}'
-WITH_BF_YAFRAY = True
-
BF_PYTHON = LIBDIR + '/python'
BF_PYTHON_VERSION = '2.5'
BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
Modified: branches/bmesh/blender/config/openbsd3-config.py
===================================================================
--- branches/bmesh/blender/config/openbsd3-config.py 2009-06-10 19:14:05 UTC (rev 20789)
+++ branches/bmesh/blender/config/openbsd3-config.py 2009-06-10 19:15:27 UTC (rev 20790)
@@ -75,8 +75,6 @@
BF_SOLID_INC = '${BF_SOLID}'
BF_SOLID_LIB = 'extern_solid'
-WITH_BF_YAFRAY = True
-
#WITH_BF_NSPR = True
#BF_NSPR = $(LIBDIR)/nspr
#BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
Modified: branches/bmesh/blender/config/sunos5-config.py
===================================================================
--- branches/bmesh/blender/config/sunos5-config.py 2009-06-10 19:14:05 UTC (rev 20789)
+++ branches/bmesh/blender/config/sunos5-config.py 2009-06-10 19:15:27 UTC (rev 20790)
@@ -83,8 +83,6 @@
BF_SOLID_INC = '${BF_SOLID}'
BF_SOLID_LIB = 'extern_solid'
-WITH_BF_YAFRAY = True
-
#WITH_BF_NSPR = True
#BF_NSPR = $(LIBDIR)/nspr
#BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
Modified: branches/bmesh/blender/config/win32-mingw-config.py
===================================================================
--- branches/bmesh/blender/config/win32-mingw-config.py 2009-06-10 19:14:05 UTC (rev 20789)
+++ branches/bmesh/blender/config/win32-mingw-config.py 2009-06-10 19:15:27 UTC (rev 20790)
@@ -94,8 +94,6 @@
BF_WINTAB = LIBDIR + '/wintab'
BF_WINTAB_INC = '${BF_WINTAB}/INCLUDE'
-WITH_BF_YAFRAY = True
-
#WITH_BF_NSPR = True
#BF_NSPR = $(LIBDIR)/nspr
#BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
Modified: branches/bmesh/blender/config/win32-vc-config.py
===================================================================
--- branches/bmesh/blender/config/win32-vc-config.py 2009-06-10 19:14:05 UTC (rev 20789)
+++ branches/bmesh/blender/config/win32-vc-config.py 2009-06-10 19:15:27 UTC (rev 20790)
@@ -107,8 +107,6 @@
BF_WINTAB = LIBDIR + '/wintab'
BF_WINTAB_INC = '${BF_WINTAB}/INCLUDE'
-WITH_BF_YAFRAY = True
-
WITH_BF_BINRELOC = False
#WITH_BF_NSPR = True
Modified: branches/bmesh/blender/config/win64-vc-config.py
===================================================================
--- branches/bmesh/blender/config/win64-vc-config.py 2009-06-10 19:14:05 UTC (rev 20789)
+++ branches/bmesh/blender/config/win64-vc-config.py 2009-06-10 19:15:27 UTC (rev 20790)
@@ Diff output truncated at 10240 characters. @@
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