[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [20664] branches/blender2.5/blender: First new particle code:
Janne Karhu
jhkarh at utu.fi
Sat Jun 6 01:59:35 CEST 2009
Revision: 20664
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20664
Author: jhk
Date: 2009-06-06 01:59:33 +0200 (Sat, 06 Jun 2009)
Log Message:
-----------
First new particle code:
-Many things not yet working properly :)
-Experimental new (hopefully more logical) categorization of buttons, feedback on this is very welcome.
-Separate render & draw types, for example now there is actually a render option "halo" instead of all the different point draw types.
-Particles get recalculated only from buttons that actually change something that has to be recalculated, for example changing visualization doesn't reset particles any more.
-Boid physics buttons are still missing as I'm currently redoing the whole boids code.
-Point caching is still very wip, so baking is not possible for example, but I added a few cache baking flags for rna that were/will be needed for particle buttons logic.
Modified Paths:
--------------
branches/blender2.5/blender/release/ui/buttons_particle.py
branches/blender2.5/blender/source/blender/blenkernel/BKE_particle.h
branches/blender2.5/blender/source/blender/blenkernel/intern/modifier.c
branches/blender2.5/blender/source/blender/blenkernel/intern/particle.c
branches/blender2.5/blender/source/blender/blenkernel/intern/particle_system.c
branches/blender2.5/blender/source/blender/blenkernel/intern/pointcache.c
branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c
branches/blender2.5/blender/source/blender/editors/physics/editparticle.c
branches/blender2.5/blender/source/blender/editors/sculpt_paint/paint_vertex.c
branches/blender2.5/blender/source/blender/editors/space_view3d/drawobject.c
branches/blender2.5/blender/source/blender/editors/space_view3d/space_view3d.c
branches/blender2.5/blender/source/blender/makesdna/DNA_particle_types.h
branches/blender2.5/blender/source/blender/makesrna/intern/rna_object_force.c
branches/blender2.5/blender/source/blender/makesrna/intern/rna_particle.c
branches/blender2.5/blender/source/blender/render/intern/source/convertblender.c
branches/blender2.5/blender/source/blender/windowmanager/WM_types.h
Modified: branches/blender2.5/blender/release/ui/buttons_particle.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_particle.py 2009-06-05 22:14:40 UTC (rev 20663)
+++ branches/blender2.5/blender/release/ui/buttons_particle.py 2009-06-05 23:59:33 UTC (rev 20664)
@@ -1,25 +1,589 @@
import bpy
+def particle_panel_enabled(psys):
+ return psys.point_cache.baked==False and psys.editable==False
+
+def particle_panel_poll(context):
+ psys = context.particle_system
+ type = psys.settings.type
+ return psys != None and (type=='EMITTER' or type=='REACTOR'or type=='HAIR')
+
class ParticleButtonsPanel(bpy.types.Panel):
__space_type__ = "BUTTONS_WINDOW"
__region_type__ = "WINDOW"
__context__ = "particle"
def poll(self, context):
- return (context.particle_system != None)
+ psys = context.particle_system
+ type = psys.settings.type
+ return psys != None and (type=='EMITTER' or type=='REACTOR'or type=='HAIR')
class PARTICLE_PT_particles(ParticleButtonsPanel):
__idname__= "PARTICLE_PT_particles"
- __label__ = "Particles"
+ __label__ = "ParticleSystem"
+ def poll(self, context):
+ return (context.particle_system != None)
+
def draw(self, context):
layout = self.layout
psys = context.particle_system
part = psys.settings
+
+ #row = layout.row()
+ #row.itemL(text="Particle system datablock")
+ #row.itemL(text="Viewport")
+ #row.itemL(text="Render")
+
+ type = psys.settings.type
+
+ if(type!='EMITTER' and type!='REACTOR' and type!='HAIR'):
+ layout.itemL(text="No settings for fluid particles")
+ return
+
+ row = layout.row()
+ row.enabled = particle_panel_enabled(psys)
+ row.itemR(part, "type")
+ row.itemR(psys, "seed")
+
+ row = layout.row()
+ if part.type=='HAIR':
+ if psys.editable==True:
+ row.itemO("PARTICLE_OT_editable_set", text="Free Edit")
+ else:
+ row.itemO("PARTICLE_OT_editable_set", text="Make Editable")
+ subrow = row.row()
+ subrow.enabled = particle_panel_enabled(psys)
+ subrow.itemR(part, "hair_step")
+ elif part.type=='REACTOR':
+ row.itemR(psys, "reactor_target_object")
+ row.itemR(psys, "reactor_target_particle_system", text="Particle System")
+
+class PARTICLE_PT_emission(ParticleButtonsPanel):
+ __idname__= "PARTICLE_PT_emission"
+ __label__ = "Emission"
+
+ def draw(self, context):
+ layout = self.layout
- layout.itemR(part, "amount")
+ psys = context.particle_system
+ part = psys.settings
+
+ layout.enabled = particle_panel_enabled(psys)
+
+ row = layout.row()
+ #col.itemL(text="TODO: Rate instead of amount")
+ row.itemR(part, "amount")
+ row.itemL(text="")
+
+ split = layout.split()
+
+ col = split.column(align=True)
+ col.itemR(part, "start")
+ col.itemR(part, "end")
+ col = split.column(align=True)
+ col.itemR(part, "lifetime")
+ col.itemR(part, "random_lifetime", slider=True)
+
+class PARTICLE_PT_cache(ParticleButtonsPanel):
+ __idname__= "PARTICLE_PT_cache"
+ __label__ = "Cache"
+
+ def poll(self, context):
+ psys = context.particle_system
+ type = psys.settings.type
+ return psys != None and (type=='EMITTER' or type== 'REACTOR')
+
+ def draw(self, context):
+ layout = self.layout
+
+ psys = context.particle_system
+ part = psys.settings
+ cache = psys.point_cache
+
+ #if cache.baked==True:
+ #layout.itemO("PARTICLE_OT_free_bake", text="BAKE")
+ #else:
+ row = layout.row()
+ #row.itemO("PARTICLE_OT_bake", text="BAKE")
+ row.itemR(cache, "start_frame")
+ row.itemR(cache, "end_frame")
+
+ #layout.row().itemL(text="No simulation frames in disk cache.")
+
+
+class PARTICLE_PT_initial(ParticleButtonsPanel):
+ __idname__= "PARTICLE_PT_initial"
+ __label__ = "Initial values"
+
+ def draw(self, context):
+ layout = self.layout
+
+ psys = context.particle_system
+ part = psys.settings
+
+ layout.enabled = particle_panel_enabled(psys)
+
+ layout.row().itemL(text="Location from:")
+
+ box = layout.box()
+ row = box.row()
+ row.itemR(part, "trand")
+
+ col = row.column()
+ col.row().itemR(part, "emit_from", expand=True)
+
+ if part.emit_from=='FACE' or part.emit_from=='VOLUME':
+ row = box.row()
+
+ if part.distribution!='GRID':
+ row.itemR(part, "even_distribution")
+ else:
+ row.itemL(text="")
+
+ row.itemR(part, "distribution", expand=True)
+
+ row = box.row()
+
+ if part.distribution=='JIT':
+ row.itemR(part, "userjit", text="Particles/Face")
+ row.itemR(part, "jitter_factor", text="Jittering Amount", slider=True)
+ elif part.distribution=='GRID':
+ row.itemR(part, "grid_resolution")
+
+ #layout.row().itemL(text="")
+
+ layout.row().itemL(text="Velocity:")
+ box = layout.box()
+ row = box.row()
+ col = row.column()
+ col.itemR(part, "normal_factor")
+ if part.emit_from=='PARTICLE':
+ col.itemR(part, "particle_factor")
+ else:
+ col.itemR(part, "object_factor", slider=True)
+ col.itemR(part, "random_factor")
+
+ col = row.column(align=True)
+ col.itemL(text="TODO:")
+ col.itemL(text="Object aligned")
+ col.itemL(text="direction: X, Y, Z")
+
+ row = box.row()
+ col = row.column(align=True)
+ col.itemR(part, "tangent_factor")
+ col.itemR(part, "tangent_phase", slider=True)
+
+ col = row.column(align=True)
+ if part.type=='REACTOR':
+ col.itemR(part, "reactor_factor")
+ col.itemR(part, "reaction_shape", slider=True)
+ else:
+ col.itemL(text="")
+
+ layout.row().itemL(text="Rotation:")
+ box = layout.box()
+ box.row().itemR(part, "rotation_dynamic")
+
+ row = box.row()
+ col = row.column(align=True)
+ col.itemR(part, "rotation_mode", text="")
+ col.itemR(part, "random_rotation_factor", slider=True)
+ col = row.column(align=True)
+ col.itemR(part, "phase_factor", slider=True)
+ col.itemR(part, "random_phase_factor", text="Random", slider=True)
+
+
+ layout.row().itemL(text="Angular velocity:")
+
+ box = layout.box()
+ row = box.row()
+ row.itemR(part, "angular_velocity_mode", expand=True)
+ row.itemR(part, "angular_velocity_factor", text="")
+
+class PARTICLE_PT_physics(ParticleButtonsPanel):
+ __idname__= "PARTICLE_PT_physics"
+ __label__ = "Physics"
+
+ def draw(self, context):
+ layout = self.layout
+
+ psys = context.particle_system
+ part = psys.settings
+
+ layout.enabled = layout.enabled = particle_panel_enabled(psys)
+
+ layout.itemR(part, "effector_group")
+
+ layout.itemL(text="General:")
+ box = layout.box()
+ row = box.row()
+ col = row.column(align=True)
+ col.itemR(part, "particle_size")
+ col.itemR(part, "random_size", slider=True)
+ col = row.column(align=True)
+ col.itemR(part, "mass")
+ col.itemR(part, "sizemass", text="Multiply mass with size")
+
+ layout.row().itemL(text="")
+
+ row = layout.row()
+ row.itemL(text="Physics Type:")
+ row.itemR(part, "physics_type", expand=True)
+
+ if part.physics_type != 'NO':
+ box = layout.box()
+ row = box.row()
+
+ if part.physics_type == 'NEWTON':
+ row.itemR(part, "integrator")
+ row = box.row()
+ col = row.column(align=True)
+ col.itemL(text="Forces:")
+ col.itemR(part, "brownian_factor")
+ col.itemR(part, "drag_factor", slider=True)
+ col.itemR(part, "damp_factor", slider=True)
+
+ row.column().itemR(part, "acceleration")
+ elif part.physics_type == 'KEYED':
+ row.itemR(psys, "keyed_first")
+ if psys.keyed_first==True:
+ row.itemR(psys, "timed_keys", text="Key timing")
+ else:
+ row.itemR(part, "keyed_time")
+
+ row = box.row()
+ row.itemL(text="Next key from object:")
+ row.itemR(psys, "keyed_object", text="")
+ row.itemR(psys, "keyed_particle_system")
+
+ if part.physics_type=='NEWTON' or part.physics_type=='BOIDS':
+ row = box.row()
+ row.itemR(part, "size_deflect")
+ row.itemR(part, "die_on_collision")
+ row.itemR(part, "sticky")
+
+class PARTICLE_PT_render(ParticleButtonsPanel):
+ __idname__= "PARTICLE_PT_render"
+ __label__ = "Render"
+
+ def poll(self, context):
+ return (context.particle_system != None)
+
+ def draw(self, context):
+ layout = self.layout
+
+ psys = context.particle_system
+ part = psys.settings
+
+ row = layout.row()
+ row.itemR(part, "material")
+ col = row.column()
+ col.itemR(part, "emitter");
+ col.itemR(part, "parent");
+ col = row.column()
+ col.itemR(part, "unborn");
+ col.itemR(part, "died");
+
+ row = layout.row()
+ row.itemR(part, "ren_as", expand=True)
+
+ row = layout.row(align=True)
+
+ if part.ren_as == 'LINE':
+ row.itemR(part, "line_length_tail")
+ row.itemR(part, "line_length_head")
+ row.itemR(part, "velocity_length")
+ elif part.ren_as == 'PATH':
+
+ if (part.type!='HAIR' and psys.point_cache.baked==False):
+ box = layout.box()
+ box.itemL(text="Baked or keyed particles needed for correct rendering.")
+ return
+
+ row.itemR(part, "hair_bspline")
+ row.itemR(part, "render_step", text="Steps")
+
+ row = layout.row()
+ row.itemR(part, "abs_length")
+ col = row.column(align=True)
+ col.itemR(part, "absolute_length")
+ col.itemR(part, "random_length", slider=True)
+
+ #row = layout.row()
+ #row.itemR(part, "timed_path")
+ #col = row.column(align=True)
+ #col.active = part.timed_path == True
+ #col.itemR(part, "line_length_tail", text="Start")
+ #col.itemR(part, "line_length_head", text="End")
+
+ row = layout.row()
+ col = row.column()
+ col.itemR(part, "render_strand")
+
+ subrow = col.row()
+ subrow.active = part.render_strand == False
+ subrow.itemR(part, "render_adaptive")
+ col = row.column(align=True)
+ subrow = col.row()
+ subrow.active = part.render_adaptive or part.render_strand == True
+ subrow.itemR(part, "adaptive_angle")
+ subrow = col.row()
+ subrow.active = part.render_adaptive == True and part.render_strand == False
+ subrow.itemR(part, "adaptive_pix")
+
+ if part.type=='HAIR' and part.render_strand==True and part.child_type=='FACES':
+ layout.itemR(part, "enable_simplify")
+ if part.enable_simplify==True:
+ box = layout.box()
+ row = box.row()
+ row.itemR(part, "simplify_refsize")
+ row.itemR(part, "simplify_rate")
+ row.itemR(part, "simplify_transition")
+ row = box.row()
+ row.itemR(part, "viewport")
+ subrow = row.row()
+ subrow.active = part.viewport==True
+ subrow.itemR(part, "simplify_viewport")
+
+
+ elif part.ren_as == 'OBJECT':
+ row.itemR(part, "dupli_object")
+ elif part.ren_as == 'GROUP':
+ split = layout.split()
+ col = split.column()
+ row = col.row()
@@ Diff output truncated at 10240 characters. @@
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