[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [20616] branches/blender2.5/blender/source /blender: UI:
Brecht Van Lommel
brecht at blender.org
Thu Jun 4 01:33:56 CEST 2009
Revision: 20616
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20616
Author: blendix
Date: 2009-06-04 01:33:56 +0200 (Thu, 04 Jun 2009)
Log Message:
-----------
UI:
* First step for buttons context browsing, read-only still.
* Drawn in a panel now, though this should become a separate region.
* Path of the context is constructed as an array of RNA pointers and
then used for drawing and context lookups from python.
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c
branches/blender2.5/blender/source/blender/editors/interface/interface_panel.c
branches/blender2.5/blender/source/blender/editors/preview/previewrender.c
branches/blender2.5/blender/source/blender/editors/screen/area.c
branches/blender2.5/blender/source/blender/editors/space_buttons/buttons_context.c
branches/blender2.5/blender/source/blender/editors/space_buttons/buttons_intern.h
branches/blender2.5/blender/source/blender/editors/space_buttons/space_buttons.c
branches/blender2.5/blender/source/blender/editors/space_outliner/outliner.c
branches/blender2.5/blender/source/blender/makesdna/DNA_space_types.h
branches/blender2.5/blender/source/blender/makesrna/intern/rna_texture.c
Modified: branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c 2009-06-03 23:22:43 UTC (rev 20615)
+++ branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c 2009-06-03 23:33:56 UTC (rev 20616)
@@ -4190,6 +4190,7 @@
SpaceButs *sbuts= (SpaceButs *)sl;
sbuts->lockpoin= NULL;
sbuts->ri= NULL;
+ sbuts->pinid= newlibadr(fd, sc->id.lib, sbuts->pinid);
if(main->versionfile<132)
butspace_version_132(sbuts);
}
@@ -4391,6 +4392,7 @@
else if(sl->spacetype==SPACE_BUTS) {
SpaceButs *sbuts= (SpaceButs *)sl;
sbuts->lockpoin= NULL;
+ sbuts->pinid = restore_pointer_by_name(newmain, sbuts->pinid, 0);
//XXX if (sbuts->ri) sbuts->ri->curtile = 0;
}
else if(sl->spacetype==SPACE_FILE) {
@@ -4674,6 +4676,10 @@
direct_link_gpencil(fd, sseq->gpd);
}
}
+ else if(sl->spacetype==SPACE_BUTS) {
+ SpaceButs *sbuts= (SpaceButs *)sl;
+ sbuts->path= NULL;
+ }
}
sa->actionzones.first= sa->actionzones.last= NULL;
@@ -6744,26 +6750,26 @@
if(sbuts->mainb==BUTS_LAMP) {
sbuts->mainb= CONTEXT_SHADING;
- sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_LAMP;
+ //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_LAMP;
}
else if(sbuts->mainb==BUTS_MAT) {
sbuts->mainb= CONTEXT_SHADING;
- sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_MAT;
+ //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_MAT;
}
else if(sbuts->mainb==BUTS_TEX) {
sbuts->mainb= CONTEXT_SHADING;
- sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_TEX;
+ //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_TEX;
}
else if(sbuts->mainb==BUTS_ANIM) {
sbuts->mainb= CONTEXT_OBJECT;
}
else if(sbuts->mainb==BUTS_WORLD) {
sbuts->mainb= CONTEXT_SCENE;
- sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_WORLD;
+ //sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_WORLD;
}
else if(sbuts->mainb==BUTS_RENDER) {
sbuts->mainb= CONTEXT_SCENE;
- sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_RENDER;
+ //sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_RENDER;
}
else if(sbuts->mainb==BUTS_GAME) {
sbuts->mainb= CONTEXT_LOGIC;
@@ -6773,7 +6779,7 @@
}
else if(sbuts->mainb==BUTS_RADIO) {
sbuts->mainb= CONTEXT_SHADING;
- sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_RAD;
+ //sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_RAD;
}
else if(sbuts->mainb==BUTS_CONSTRAINT) {
sbuts->mainb= CONTEXT_OBJECT;
Modified: branches/blender2.5/blender/source/blender/editors/interface/interface_panel.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/interface/interface_panel.c 2009-06-03 23:22:43 UTC (rev 20615)
+++ branches/blender2.5/blender/source/blender/editors/interface/interface_panel.c 2009-06-03 23:33:56 UTC (rev 20616)
@@ -119,7 +119,7 @@
SpaceButs *sbuts= sa->spacedata.first;
if(sbuts->align)
- if(sbuts->re_align || sbuts->mainbo!=sbuts->mainb || sbuts->tabo!=sbuts->tab[sbuts->mainb])
+ if(sbuts->re_align || sbuts->mainbo!=sbuts->mainb)
return 1;
}
else if(ar->regiontype==RGN_TYPE_UI)
Modified: branches/blender2.5/blender/source/blender/editors/preview/previewrender.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/preview/previewrender.c 2009-06-03 23:22:43 UTC (rev 20615)
+++ branches/blender2.5/blender/source/blender/editors/preview/previewrender.c 2009-06-03 23:33:56 UTC (rev 20616)
@@ -586,7 +586,7 @@
sbuts->lockpoin= id;
if(sbuts->mainb==CONTEXT_SHADING) {
- int tab= sbuts->tab[CONTEXT_SHADING];
+ int tab= TAB_SHADING_MAT; // XXX sbuts->tab[CONTEXT_SHADING];
if(tab==TAB_SHADING_MAT)
idshow = sbuts->lockpoin;
Modified: branches/blender2.5/blender/source/blender/editors/screen/area.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/screen/area.c 2009-06-03 23:22:43 UTC (rev 20615)
+++ branches/blender2.5/blender/source/blender/editors/screen/area.c 2009-06-03 23:33:56 UTC (rev 20616)
@@ -1137,7 +1137,7 @@
for(pt= ar->type->paneltypes.first; pt; pt= pt->next) {
/* verify context */
if(context)
- if(!pt->context || strcmp(context, pt->context) != 0)
+ if(pt->context[0] && strcmp(context, pt->context) != 0)
continue;
/* draw panel */
Modified: branches/blender2.5/blender/source/blender/editors/space_buttons/buttons_context.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_buttons/buttons_context.c 2009-06-03 23:22:43 UTC (rev 20615)
+++ branches/blender2.5/blender/source/blender/editors/space_buttons/buttons_context.c 2009-06-03 23:33:56 UTC (rev 20616)
@@ -26,154 +26,455 @@
*/
#include <stdlib.h>
+#include <string.h>
+#include "MEM_guardedalloc.h"
+
#include "DNA_armature_types.h"
-#include "DNA_object_types.h"
+#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
#include "DNA_particle_types.h"
#include "DNA_texture_types.h"
#include "DNA_world_types.h"
+#include "BLI_listbase.h"
+
#include "BKE_context.h"
#include "BKE_material.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
+#include "BKE_screen.h"
+#include "BKE_utildefines.h"
#include "RNA_access.h"
+#include "UI_interface.h"
+#include "UI_resources.h"
+
#include "buttons_intern.h" // own include
-int buttons_context(const bContext *C, const char *member, bContextDataResult *result)
+typedef struct ButsContextPath {
+ PointerRNA ptr[8];
+ int len;
+} ButsContextPath;
+
+/************************* Creating the Path ************************/
+
+static int buttons_context_path_scene(ButsContextPath *path)
{
- Scene *scene= CTX_data_scene(C);
- Object *ob= (scene->basact)? scene->basact->object: NULL;
+ PointerRNA *ptr= &path->ptr[path->len-1];
- if(CTX_data_equals(member, "scene")) {
- CTX_data_pointer_set(result, &scene->id, &RNA_Scene, scene);
+ /* this one just verifies */
+ return RNA_struct_is_a(ptr->type, &RNA_Scene);
+}
+
+static int buttons_context_path_world(ButsContextPath *path)
+{
+ Scene *scene;
+ PointerRNA *ptr= &path->ptr[path->len-1];
+
+ /* if we already have a (pinned) world, we're done */
+ if(RNA_struct_is_a(ptr->type, &RNA_World)) {
return 1;
}
- else if(CTX_data_equals(member, "world")) {
- CTX_data_pointer_set(result, &scene->world->id, &RNA_World, scene->world);
+ /* if we have a scene, use the scene's world */
+ else if(buttons_context_path_scene(path)) {
+ scene= path->ptr[path->len-1].data;
+
+ RNA_id_pointer_create(&scene->world->id, &path->ptr[path->len]);
+ path->len++;
+
return 1;
}
- else if(CTX_data_equals(member, "object")) {
- CTX_data_pointer_set(result, &ob->id, &RNA_Object, ob);
+
+ /* no path to a world possible */
+ return 0;
+}
+
+static int buttons_context_path_object(ButsContextPath *path)
+{
+ Scene *scene;
+ Object *ob;
+ PointerRNA *ptr= &path->ptr[path->len-1];
+
+ /* if we already have a (pinned) object, we're done */
+ if(RNA_struct_is_a(ptr->type, &RNA_Object)) {
return 1;
}
- else if(CTX_data_equals(member, "mesh")) {
- if(ob && ob->type == OB_MESH) {
- CTX_data_pointer_set(result, ob->data, &RNA_Mesh, ob->data);
+ /* if we have a scene, use the scene's active object */
+ else if(buttons_context_path_scene(path)) {
+ scene= path->ptr[path->len-1].data;
+ ob= (scene->basact)? scene->basact->object: NULL;
+
+ if(ob) {
+ RNA_id_pointer_create(&ob->id, &path->ptr[path->len]);
+ path->len++;
+
return 1;
}
}
- else if(CTX_data_equals(member, "armature")) {
- if(ob && ob->type == OB_ARMATURE) {
- CTX_data_pointer_set(result, ob->data, &RNA_Armature, ob->data);
+
+ /* no path to a object possible */
+ return 0;
+}
+
+static int buttons_context_path_data(ButsContextPath *path, int type)
+{
+ Object *ob;
+
+ /* try to get an object in the path, no pinning supported here */
+ if(buttons_context_path_object(path)) {
+ ob= path->ptr[path->len-1].data;
+
+ if(type == -1 || type == ob->type) {
+ RNA_id_pointer_create(ob->data, &path->ptr[path->len]);
+ path->len++;
+
return 1;
}
}
- else if(CTX_data_equals(member, "lattice")) {
- if(ob && ob->type == OB_LATTICE) {
- CTX_data_pointer_set(result, ob->data, &RNA_Lattice, ob->data);
+
+ /* no path to data possible */
+ return 0;
+}
+
+static int buttons_context_path_material(ButsContextPath *path)
+{
+ Object *ob;
+ PointerRNA *ptr= &path->ptr[path->len-1];
+
+ /* if we already have a (pinned) material, we're done */
+ if(RNA_struct_is_a(ptr->type, &RNA_Material)) {
+ return 1;
+ }
+ /* if we have an object, use the object material slot */
+ else if(buttons_context_path_object(path)) {
+ ob= path->ptr[path->len-1].data;
+
+ if(ob && ob->type && (ob->type<OB_LAMP)) {
+ RNA_pointer_create(&ob->id, &RNA_MaterialSlot, ob->mat+ob->actcol-1, &path->ptr[path->len]);
+ path->len++;
return 1;
}
}
- else if(CTX_data_equals(member, "curve")) {
- if(ob && ob->type == OB_CURVE) {
- CTX_data_pointer_set(result, ob->data, &RNA_Curve, ob->data);
+
+ /* no path to a material possible */
+ return 0;
+}
+
+static Bone *find_active_bone(Bone *bone)
+{
+ Bone *active;
+
+ for(; bone; bone=bone->next) {
+ if(bone->flag & BONE_ACTIVE)
+ return bone;
+
+ active= find_active_bone(bone->childbase.first);
+ if(active)
+ return active;
+ }
+
+ return NULL;
+}
+
+static int buttons_context_path_bone(ButsContextPath *path)
+{
+ bArmature *arm;
+ Bone *bone;
+
+ /* if we have an armature, get the active bone */
+ if(buttons_context_path_data(path, OB_ARMATURE)) {
+ arm= path->ptr[path->len-1].data;
+ bone= find_active_bone(arm->bonebase.first);
+
+ if(bone) {
+ RNA_pointer_create(&arm->id, &RNA_Bone, bone, &path->ptr[path->len]);
+ path->len++;
return 1;
}
}
- else if(CTX_data_equals(member, "meta_ball")) {
- if(ob && ob->type == OB_MBALL) {
- CTX_data_pointer_set(result, ob->data, &RNA_MetaBall, ob->data);
+
+ /* no path to a bone possible */
+ return 0;
+}
+
+static int buttons_context_path_particle(ButsContextPath *path)
+{
+ Object *ob;
@@ Diff output truncated at 10240 characters. @@
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