[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [20561] branches/blender2.5/blender/source /blender/editors: 2.5
Ton Roosendaal
ton at blender.org
Mon Jun 1 19:21:03 CEST 2009
Revision: 20561
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20561
Author: ton
Date: 2009-06-01 19:21:03 +0200 (Mon, 01 Jun 2009)
Log Message:
-----------
2.5
- Fix: text draw in fonts was slightly too low; it didn't calculate offset
correctly. Now it is aligned to have number characters in center.
- Fix: text clip was too wide, giving errors on extreme zoom in.
- Added boundbox-clipped default text drawing for view2d:
void UI_view2d_text_cache_rectf(View2D *v2d, rctf *rect, char *str)
(Note; also for previous commit, this cache immediately projects, so if
you change view2d while drawing, text is still on correct positions)
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/editors/include/UI_view2d.h
branches/blender2.5/blender/source/blender/editors/interface/interface_style.c
branches/blender2.5/blender/source/blender/editors/interface/view2d.c
branches/blender2.5/blender/source/blender/editors/space_sequencer/sequencer_draw.c
Modified: branches/blender2.5/blender/source/blender/editors/include/UI_view2d.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/include/UI_view2d.h 2009-06-01 17:17:21 UTC (rev 20560)
+++ branches/blender2.5/blender/source/blender/editors/include/UI_view2d.h 2009-06-01 17:21:03 UTC (rev 20561)
@@ -184,6 +184,7 @@
/* cached text drawing in v2d, to allow pixel-aligned draw as post process */
void UI_view2d_text_cache_add(struct View2D *v2d, float x, float y, char *str);
+void UI_view2d_text_cache_rectf(struct View2D *v2d, struct rctf *rect, char *str);
void UI_view2d_text_cache_draw(struct ARegion *ar);
/* operators */
Modified: branches/blender2.5/blender/source/blender/editors/interface/interface_style.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/interface/interface_style.c 2009-06-01 17:17:21 UTC (rev 20560)
+++ branches/blender2.5/blender/source/blender/editors/interface/interface_style.c 2009-06-01 17:21:03 UTC (rev 20561)
@@ -164,7 +164,7 @@
uiStyleFontSet(fs);
- height= BLF_height("A");
+ height= BLF_height("2"); /* correct offset is on baseline, the j is below that */
yofs= floor( 0.5f*(rect->ymax - rect->ymin - height));
if(fs->align==UI_STYLE_TEXT_CENTER)
@@ -173,7 +173,7 @@
xofs= rect->xmax - rect->xmin - BLF_width(str);
/* clip is very strict, so we give it some space */
- BLF_clipping(rect->xmin-4, rect->ymin-4, rect->xmax+4, rect->ymax+4);
+ BLF_clipping(rect->xmin-1, rect->ymin-4, rect->xmax+1, rect->ymax+4);
BLF_enable(BLF_CLIPPING);
if(fs->shadow)
Modified: branches/blender2.5/blender/source/blender/editors/interface/view2d.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/interface/view2d.c 2009-06-01 17:17:21 UTC (rev 20560)
+++ branches/blender2.5/blender/source/blender/editors/interface/view2d.c 2009-06-01 17:21:03 UTC (rev 20561)
@@ -1949,6 +1949,7 @@
float col[4];
char str[128];
short mval[2];
+ rcti rect;
} View2DString;
@@ -1959,6 +1960,7 @@
UI_view2d_view_to_region(v2d, x, y, mval, mval+1);
if(mval[0]!=V2D_IS_CLIPPED && mval[1]!=V2D_IS_CLIPPED) {
+ /* use calloc, rect has to be zeroe'd */
View2DString *v2s= MEM_callocN(sizeof(View2DString), "View2DString");
BLI_addtail(&strings, v2s);
@@ -1969,6 +1971,20 @@
}
}
+/* no clip (yet) */
+void UI_view2d_text_cache_rectf(View2D *v2d, rctf *rect, char *str)
+{
+ View2DString *v2s= MEM_callocN(sizeof(View2DString), "View2DString");
+
+ UI_view2d_to_region_no_clip(v2d, rect->xmin, rect->ymin, &v2s->rect.xmin, &v2s->rect.ymin);
+ UI_view2d_to_region_no_clip(v2d, rect->xmax, rect->ymax, &v2s->rect.xmax, &v2s->rect.ymax);
+
+ BLI_addtail(&strings, v2s);
+ BLI_strncpy(v2s->str, str, 128);
+ glGetFloatv(GL_CURRENT_COLOR, v2s->col);
+}
+
+
void UI_view2d_text_cache_draw(ARegion *ar)
{
View2DString *v2s;
@@ -1978,7 +1994,21 @@
for(v2s= strings.first; v2s; v2s= v2s->next) {
glColor3fv(v2s->col);
- BLF_draw_default((float)v2s->mval[0], (float)v2s->mval[1], 0.0, v2s->str);
+ if(v2s->rect.xmin==v2s->rect.xmax)
+ BLF_draw_default((float)v2s->mval[0], (float)v2s->mval[1], 0.0, v2s->str);
+ else {
+ int xofs=0, yofs;
+
+ yofs= ceil( 0.5f*(v2s->rect.ymax - v2s->rect.ymin - BLF_height_default("28")));
+ if(yofs<1) yofs= 1;
+
+ BLF_clipping(v2s->rect.xmin-4, v2s->rect.ymin-4, v2s->rect.xmax+4, v2s->rect.ymax+4);
+ BLF_enable(BLF_CLIPPING);
+
+ BLF_draw_default(v2s->rect.xmin+xofs, v2s->rect.ymin+yofs, 0.0f, v2s->str);
+
+ BLF_disable(BLF_CLIPPING);
+ }
}
// wmPopMatrix();
Modified: branches/blender2.5/blender/source/blender/editors/space_sequencer/sequencer_draw.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/space_sequencer/sequencer_draw.c 2009-06-01 17:17:21 UTC (rev 20560)
+++ branches/blender2.5/blender/source/blender/editors/space_sequencer/sequencer_draw.c 2009-06-01 17:21:03 UTC (rev 20561)
@@ -517,6 +517,7 @@
/* draw info text on a sequence strip */
static void draw_seq_text(View2D *v2d, Sequence *seq, float x1, float x2, float y1, float y2, char *background_col)
{
+ rctf rect;
char str[32 + FILE_MAXDIR+FILE_MAXFILE];
if(seq->name[2]) {
@@ -564,7 +565,11 @@
cpack(0);
}
- UI_view2d_text_cache_add(v2d, x1, y1+SEQ_STRIP_OFSBOTTOM, str);
+ rect.xmin= x1;
+ rect.ymin= y1;
+ rect.xmax= x2;
+ rect.ymax= y2;
+ UI_view2d_text_cache_rectf(v2d, &rect, str);
}
/* draws a shaded strip, made from gradient + flat color + gradient */
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