[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [22087] branches/blender2.5/blender/ release/ui/buttons_physics_field.py: Fields UI: Several attempts to follow UI guide and other things leaded to a really confusing UI (on the left):

Daniel Genrich daniel.genrich at gmx.net
Fri Jul 31 16:38:42 CEST 2009


Revision: 22087
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=22087
Author:   genscher
Date:     2009-07-31 16:38:42 +0200 (Fri, 31 Jul 2009)

Log Message:
-----------
Fields UI: Several attempts to follow UI guide and other things leaded to a really confusing UI (on the left):
http://666kb.com/i/bb49zl2t6ojvk7tax.png
We tried now to connect top-down with left-right, having top-down for the big picture (like already used in textures panel).
Other fields still missing. Approved by William, another small fix ("type" in one row) suggested by DingTo (not visible in the screenshot).

Modified Paths:
--------------
    branches/blender2.5/blender/release/ui/buttons_physics_field.py

Modified: branches/blender2.5/blender/release/ui/buttons_physics_field.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_physics_field.py	2009-07-31 14:01:20 UTC (rev 22086)
+++ branches/blender2.5/blender/release/ui/buttons_physics_field.py	2009-07-31 14:38:42 UTC (rev 22087)
@@ -22,51 +22,55 @@
 
 		#layout.active = field.enabled
 		
-		split = layout.split(percentage=0.3)
-		
-		split.itemL(text="Type:")
-		split.itemR(field, "type", text="")
-
 		split = layout.split()
 		
 		col = split.column()
-							
-		if field.type == "GUIDE":
+		col.itemR(field, "type", text="")
+		
+		col = split.column()
+		split = layout.split(percentage=0.5)
+		
+		if field.type == 'NONE':
+			col = split.column()
+			
+		elif field.type == 'GUIDE':
+			col = split.column()
 			col.itemR(field, "guide_path_add")
 			
-		elif field.type == "WIND":
+		elif field.type == 'WIND':
 			col.itemR(field, "strength")
 			
 			col = split.column()
 			col.itemR(field, "noise")
 			col.itemR(field, "seed")
 
-		elif field.type == "VORTEX":
+		elif field.type == 'VORTEX':
 			col.itemR(field, "strength")
 			
 			col = split.column()
-			col.itemL(text="")
 
-		elif field.type in ("SPHERICAL", "CHARGE", "LENNARDJ"):
+		elif field.type in ('SPHERICAL', 'CHARGE', 'LENNARDJ'):
+			col = split.column()
 			col.itemR(field, "strength")
 			
 			col = split.column()
 			col.itemR(field, "planar")
+			col = split.column()
 			col.itemR(field, "surface")
 			
-		elif field.type == "BOID":
+		elif field.type == 'BOID':
 			col.itemR(field, "strength")
 			
 			col = split.column()
 			col.itemR(field, "surface")
 			
-		elif field.type == "MAGNET":
+		elif field.type == 'MAGNET':
 			col.itemR(field, "strength")
 			
 			col = split.column()
 			col.itemR(field, "planar")
 			
-		elif field.type == "HARMONIC":
+		elif field.type == 'HARMONIC':
 			col.itemR(field, "strength")
 			col.itemR(field, "harmonic_damping", text="Damping")
 			
@@ -74,81 +78,80 @@
 			col.itemR(field, "surface")
 			col.itemR(field, "planar")
 			
-		elif field.type == "TEXTURE":
+		elif field.type == 'TEXTURE':
 			col.itemR(field, "strength")
 			col.itemR(field, "texture", text="")
-			col.itemR(field, "texture_mode")
-			col.itemR(field, "texture_nabla")
+			col.itemR(field, "force_2d")
 			
 			col = split.column()
+			col.itemR(field, "texture_mode", text="")
+			col.itemR(field, "texture_nabla")
 			col.itemR(field, "use_coordinates")
 			col.itemR(field, "root_coordinates")
-			col.itemR(field, "force_2d")
 			
-		if field.type in ("HARMONIC", "SPHERICAL", "CHARGE", "WIND", "VORTEX", "TEXTURE", "MAGNET", "BOID"):
-			layout.itemS()			
+		if field.type in ('HARMONIC', 'SPHERICAL', 'CHARGE', 'WIND', 'VORTEX', 'TEXTURE', 'MAGNET', 'BOID'):
+			
 			layout.itemL(text="Falloff:")
 			layout.itemR(field, "falloff_type", expand=True)
+
+			split = layout.split(percentage=0.35)
 			
-			row = layout.row()
-			row.itemR(field, "falloff_power", text="Power")
-			row.itemR(field, "positive_z", text="Positive Z")
+			col = split.column()
+			col.itemR(field, "positive_z", text="Positive Z")
+			col.itemR(field, "use_min_distance", text="Use Minimum")
+			col.itemR(field, "use_max_distance", text="Use Maximum")
+
+			col = split.column()
+			col.itemR(field, "falloff_power", text="Power")
 			
-			layout.itemS()	
-			split = layout.split()
-			
-			col = split.column()
-			col.itemR(field, "use_min_distance", text="Minimum")
 			sub = col.column()
 			sub.active = field.use_min_distance
 			sub.itemR(field, "minimum_distance", text="Distance")
 			
-			col = split.column()
-			col.itemR(field, "use_max_distance", text="Maximum")
 			sub = col.column()
 			sub.active = field.use_max_distance
 			sub.itemR(field, "maximum_distance", text="Distance")
 			
-			if field.falloff_type == "CONE":
-				layout.itemS()	
-				layout.itemL(text="Angular:")
+			if field.falloff_type == 'CONE':
 				
-				row = layout.row()
-				row.itemR(field, "radial_falloff", text="Power")
-				row.itemL()
+				layout.itemS()
 				
-				split = layout.split()
+				split = layout.split(percentage=0.35)
 				
 				col = split.column()
-				col.itemR(field, "use_radial_min", text="Minimum")	
+				col.itemL(text="Angular:")
+				col.itemR(field, "use_radial_min", text="Use Minimum")	
+				col.itemR(field, "use_radial_max", text="Use Maximum")
+				
+				col = split.column()
+				col.itemR(field, "radial_falloff", text="Power")
+				
 				sub = col.column()
 				sub.active = field.use_radial_min
 				sub.itemR(field, "radial_minimum", text="Angle")
 				
-				col = split.column()
-				col.itemR(field, "use_radial_max", text="Maximum")
 				sub = col.column()
 				sub.active = field.use_radial_max
 				sub.itemR(field, "radial_maximum", text="Angle")
 				
-			elif field.falloff_type == "TUBE":
-				layout.itemS()	
-				layout.itemL(text="Radial:")	
+			elif field.falloff_type == 'TUBE':
 				
-				row = layout.row()
-				row.itemR(field, "radial_falloff", text="Power")
-				row.itemL()
+				layout.itemS()
 				
-				split = layout.split()
+				split = layout.split(percentage=0.35)
+					
+				col = split.column()
+				col.itemL(text="Radial:")	
+				col.itemR(field, "use_radial_min", text="Use Minimum")	
+				col.itemR(field, "use_radial_max", text="Use Maximum")
 				
 				col = split.column()
-				col.itemR(field, "use_radial_min", text="Minimum")	
+				col.itemR(field, "radial_falloff", text="Power")
+				
 				sub = col.column()
 				sub.active = field.use_radial_min
 				sub.itemR(field, "radial_minimum", text="Distance")
 				
-				col = split.column()
-				col.itemR(field, "use_radial_max", text="Maximum")
 				sub = col.column()
 				sub.active = field.use_radial_max
 				sub.itemR(field, "radial_maximum", text="Distance")





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