[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21980] branches/soc-2009-yukishiro/source : clean up code

Jingyuan Huang jingyuan.huang at gmail.com
Tue Jul 28 19:46:59 CEST 2009


Revision: 21980
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21980
Author:   yukishiro
Date:     2009-07-28 19:46:59 +0200 (Tue, 28 Jul 2009)

Log Message:
-----------
clean up code

Modified Paths:
--------------
    branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_global.h
    branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_node.h
    branches/soc-2009-yukishiro/source/blender/blenkernel/intern/cdderivedmesh.c
    branches/soc-2009-yukishiro/source/blender/blenkernel/intern/node.c
    branches/soc-2009-yukishiro/source/blender/editors/include/ED_sculpt.h
    branches/soc-2009-yukishiro/source/blender/editors/sculpt_paint/paint_vertex.c
    branches/soc-2009-yukishiro/source/blender/editors/space_buttons/buttons_header.c
    branches/soc-2009-yukishiro/source/blender/editors/space_node/node_draw.c
    branches/soc-2009-yukishiro/source/blender/editors/space_node/node_edit.c
    branches/soc-2009-yukishiro/source/blender/editors/space_node/node_header.c
    branches/soc-2009-yukishiro/source/blender/editors/space_view3d/view3d_header.c
    branches/soc-2009-yukishiro/source/blender/makesdna/DNA_customdata_types.h
    branches/soc-2009-yukishiro/source/blender/makesdna/DNA_scene_types.h
    branches/soc-2009-yukishiro/source/blender/makesdna/DNA_space_types.h
    branches/soc-2009-yukishiro/source/blender/makesdna/DNA_view3d_types.h
    branches/soc-2009-yukishiro/source/blender/makesdna/DNA_windowmanager_types.h
    branches/soc-2009-yukishiro/source/blender/makesdna/DNA_world_types.h
    branches/soc-2009-yukishiro/source/blender/makesrna/intern/makesrna.c
    branches/soc-2009-yukishiro/source/blender/render/intern/source/pipeline.c
    branches/soc-2009-yukishiro/source/blender/render/intern/source/rendercore.c
    branches/soc-2009-yukishiro/source/blender/windowmanager/WM_types.h
    branches/soc-2009-yukishiro/source/gameengine/Expressions/PyObjectPlus.h

Modified: branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_global.h
===================================================================
--- branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_global.h	2009-07-28 17:23:45 UTC (rev 21979)
+++ branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_global.h	2009-07-28 17:46:59 UTC (rev 21980)
@@ -64,7 +64,7 @@
 	short afbreek, moving;
 	short background;
 	short winpos, displaymode;	/* used to be in Render */
-	short rendering;		/* to indicate render is busy, prevent renderwindow events etc */
+	short rendering;			/* to indicate render is busy, prevent renderwindow events etc */
 
 	short rt;
 	int f;
@@ -112,19 +112,19 @@
 /* also uses G_FILE_AUTOPLAY */
 #define G_RENDER_SHADOW	(1 <<  3)
 #define G_BACKBUFSEL	(1 <<  4)
-#define G_PICKSEL	(1 <<  5)
+#define G_PICKSEL		(1 <<  5)
 
 #define G_FACESELECT	(1 <<  8)
 
 #define G_VERTEXPAINT	(1 << 10)
 
-#define G_DEBUG		(1 << 12)
+#define G_DEBUG			(1 << 12)
 #define G_DOSCRIPTLINKS (1 << 13)
 
-#define G_WEIGHTPAINT	(1 << 15)
+#define G_WEIGHTPAINT	(1 << 15)	
 #define G_TEXTUREPAINT	(1 << 16)
 /* #define G_NOFROZEN	(1 << 17) also removed */
-#define G_GREASEPENCIL	(1 << 17)
+#define G_GREASEPENCIL 	(1 << 17)
 #define G_LIGHTPAINT	(1 << 19) // 18 is used, no?
 
 #define G_SCULPTMODE    (1 << 29)
@@ -140,28 +140,28 @@
 
 /* G.fileflags */
 
-#define G_AUTOPACK				(1 << 0)
-#define G_FILE_COMPRESS				(1 << 1)
-#define G_FILE_AUTOPLAY				(1 << 2)
-#define G_FILE_ENABLE_ALL_FRAMES		(1 << 3)
-#define G_FILE_SHOW_DEBUG_PROPS			(1 << 4)
-#define G_FILE_SHOW_FRAMERATE			(1 << 5)
-#define G_FILE_SHOW_PROFILE			(1 << 6)
-#define G_FILE_LOCK				(1 << 7)
-#define G_FILE_SIGN				(1 << 8)
-#define G_FIle_PUBLISH				(1 << 9)
-#define G_FILE_NO_UI				(1 << 10)
-#define G_FILE_GAME_TO_IPO			(1 << 11)
-#define G_FILE_GAME_MAT				(1 << 12)
-#define G_FILE_DISPLAY_LISTS			(1 << 13)
-#define G_FILE_SHOW_PHYSICS			(1 << 14)
-#define G_FILE_GAME_MAT_GLSL			(1 << 15)
-#define G_FILE_GLSL_NO_LIGHTS			(1 << 16)
-#define G_FILE_GLSL_NO_SHADERS			(1 << 17)
-#define G_FILE_GLSL_NO_SHADOWS			(1 << 18)
-#define G_FILE_GLSL_NO_RAMPS			(1 << 19)
-#define G_FILE_GLSL_NO_NODES			(1 << 20)
-#define G_FILE_GLSL_NO_EXTRA_TEX		(1 << 21)
+#define G_AUTOPACK               (1 << 0)
+#define G_FILE_COMPRESS          (1 << 1)
+#define G_FILE_AUTOPLAY          (1 << 2)
+#define G_FILE_ENABLE_ALL_FRAMES (1 << 3)
+#define G_FILE_SHOW_DEBUG_PROPS  (1 << 4)
+#define G_FILE_SHOW_FRAMERATE    (1 << 5)
+#define G_FILE_SHOW_PROFILE      (1 << 6)
+#define G_FILE_LOCK              (1 << 7)
+#define G_FILE_SIGN              (1 << 8)
+#define G_FIle_PUBLISH			 (1 << 9)
+#define G_FILE_NO_UI			 (1 << 10)
+#define G_FILE_GAME_TO_IPO		 (1 << 11)
+#define G_FILE_GAME_MAT			 (1 << 12)
+#define G_FILE_DISPLAY_LISTS	 (1 << 13)
+#define G_FILE_SHOW_PHYSICS		 (1 << 14)
+#define G_FILE_GAME_MAT_GLSL	 (1 << 15)
+#define G_FILE_GLSL_NO_LIGHTS	 (1 << 16)
+#define G_FILE_GLSL_NO_SHADERS	 (1 << 17)
+#define G_FILE_GLSL_NO_SHADOWS	 (1 << 18)
+#define G_FILE_GLSL_NO_RAMPS	 (1 << 19)
+#define G_FILE_GLSL_NO_NODES	 (1 << 20)
+#define G_FILE_GLSL_NO_EXTRA_TEX (1 << 21)
 #define G_FILE_IGNORE_DEPRECATION_WARNINGS	(1 << 22)
 
 /* G.windowstate */
@@ -176,9 +176,9 @@
 extern short ENDIAN_ORDER;
 
 /* G.moving, signals drawing in (3d) window to denote transform */
-#define G_TRANSFORM_OBJ		1
-#define G_TRANSFORM_EDIT	2
-#define G_TRANSFORM_MANIP	4
+#define G_TRANSFORM_OBJ			1
+#define G_TRANSFORM_EDIT		2
+#define G_TRANSFORM_MANIP		4
 #define G_TRANSFORM_PARTICLE	8
 
 /* G.special1 */
@@ -189,7 +189,7 @@
 #ifdef __cplusplus
 }
 #endif
-
+	
 #endif
 
 

Modified: branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_node.h
===================================================================
--- branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_node.h	2009-07-28 17:23:45 UTC (rev 21979)
+++ branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_node.h	2009-07-28 17:46:59 UTC (rev 21980)
@@ -435,6 +435,5 @@
 void init_nodesystem(void);
 void free_nodesystem(void);
 
-extern struct ListBase node_all_light;
 
 #endif

Modified: branches/soc-2009-yukishiro/source/blender/blenkernel/intern/cdderivedmesh.c
===================================================================
--- branches/soc-2009-yukishiro/source/blender/blenkernel/intern/cdderivedmesh.c	2009-07-28 17:23:45 UTC (rev 21979)
+++ branches/soc-2009-yukishiro/source/blender/blenkernel/intern/cdderivedmesh.c	2009-07-28 17:46:59 UTC (rev 21980)
@@ -484,7 +484,7 @@
 	MFace *mf = cddm->mface;
 	MCol *mc;
 	float *nors= dm->getFaceDataArray(dm, CD_NORMAL);
-	int i, orig, *index=0;
+	int i, orig, *index = 0;
 
 	if (!(G.f & G_LIGHTPAINT)) index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
 
@@ -721,10 +721,11 @@
 	glEnd();
 }
 
-static void cdDM_foreachMappedVert(DerivedMesh *dm, 
-					void (*func)(void *userData, int index, float *co, 
-					float *no_f, short *no_s),
-					void *userData)
+static void cdDM_foreachMappedVert(
+                           DerivedMesh *dm,
+                           void (*func)(void *userData, int index, float *co,
+                                        float *no_f, short *no_s),
+                           void *userData)
 {
 	MVert *mv = CDDM_get_verts(dm);
 	int i, orig, *index = DM_get_vert_data_layer(dm, CD_ORIGINDEX);
@@ -740,10 +741,11 @@
 	}
 }
 
-static void cdDM_foreachMappedEdge(DerivedMesh *dm, 
-					void (*func)(void *userData, int index, 
-					float *v0co, float *v1co), 
-					void *userData)
+static void cdDM_foreachMappedEdge(
+                           DerivedMesh *dm,
+                           void (*func)(void *userData, int index,
+                                        float *v0co, float *v1co),
+                           void *userData)
 {
 	CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
 	MVert *mv = cddm->mvert;
@@ -761,10 +763,11 @@
 	}
 }
 
-static void cdDM_foreachMappedFaceCenter(DerivedMesh *dm, 
-					void (*func)(void *userData, int index, 
-					float *cent, float *no), 
-					void *userData)
+static void cdDM_foreachMappedFaceCenter(
+                           DerivedMesh *dm,
+                           void (*func)(void *userData, int index,
+                                        float *cent, float *no),
+                           void *userData)
 {
 	CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
 	MVert *mv = cddm->mvert;

Modified: branches/soc-2009-yukishiro/source/blender/blenkernel/intern/node.c
===================================================================
--- branches/soc-2009-yukishiro/source/blender/blenkernel/intern/node.c	2009-07-28 17:23:45 UTC (rev 21979)
+++ branches/soc-2009-yukishiro/source/blender/blenkernel/intern/node.c	2009-07-28 17:46:59 UTC (rev 21980)
@@ -1058,9 +1058,9 @@
 
 	/* this helps RNA identify ID pointers as nodetree */
 	if(ntree->type==NTREE_SHADER)
-	    	BLI_strncpy(ntree->id.name, "NTShader Nodetree", sizeof(ntree->id.name));
+		BLI_strncpy(ntree->id.name, "NTShader Nodetree", sizeof(ntree->id.name));
 	else if(ntree->type==NTREE_COMPOSIT)
-	    	BLI_strncpy(ntree->id.name, "NTComposit Nodetree", sizeof(ntree->id.name));
+		BLI_strncpy(ntree->id.name, "NTComposit Nodetree", sizeof(ntree->id.name));
 	else if(ntree->type==NTREE_TEXTURE)
 		BLI_strncpy(ntree->id.name, "NTTexture Nodetree", sizeof(ntree->id.name));
 	

Modified: branches/soc-2009-yukishiro/source/blender/editors/include/ED_sculpt.h
===================================================================
--- branches/soc-2009-yukishiro/source/blender/editors/include/ED_sculpt.h	2009-07-28 17:23:45 UTC (rev 21979)
+++ branches/soc-2009-yukishiro/source/blender/editors/include/ED_sculpt.h	2009-07-28 17:46:59 UTC (rev 21980)
@@ -42,8 +42,4 @@
 void undo_imagepaint_step(int step);
 void undo_imagepaint_clear(void);
 
-/* paint_light.c */
-void undo_lightpaint_step(struct bContext *C, int step);
-void undo_lightpaint_clear(void);
-
 #endif

Modified: branches/soc-2009-yukishiro/source/blender/editors/sculpt_paint/paint_vertex.c
===================================================================
--- branches/soc-2009-yukishiro/source/blender/editors/sculpt_paint/paint_vertex.c	2009-07-28 17:23:45 UTC (rev 21979)
+++ branches/soc-2009-yukishiro/source/blender/editors/sculpt_paint/paint_vertex.c	2009-07-28 17:46:59 UTC (rev 21980)
@@ -28,7 +28,15 @@
  */
 
 #include <math.h>
+#include <string.h>
 
+#ifdef WIN32
+#include <io.h>
+#else
+#include <unistd.h>
+#endif   
+
+
 #include "MEM_guardedalloc.h"
 
 #include "IMB_imbuf.h"
@@ -71,6 +79,9 @@
 #include "BKE_object.h"
 #include "BKE_utildefines.h"
 
+#include "WM_api.h"
+#include "WM_types.h"
+
 #include "BIF_gl.h"
 #include "BIF_glutil.h"
 
@@ -80,20 +91,18 @@
 #include "ED_util.h"
 #include "ED_view3d.h"
 
-#include "WM_api.h"
-#include "WM_types.h"
-
 #include "paint_intern.h"
 
-/* vp->mode */
-#define VP_MIX		0
-#define VP_ADD		1
-#define VP_SUB		2
-#define VP_MUL		3
-#define VP_BLUR		4
+	/* vp->mode */
+#define VP_MIX	0
+#define VP_ADD	1
+#define VP_SUB	2
+#define VP_MUL	3
+#define VP_BLUR	4
 #define VP_LIGHTEN	5
 #define VP_DARKEN	6
 
+#define MAXINDEX	512000
 
 /* XXX */
 static void error() {}
@@ -178,7 +187,7 @@
 
 static VPaint *new_vpaint(int wpaint)
 {
-	VPaint *vp= MEM_callocN(sizeof(VPaint), "Vertex/Weight VPaint");
+	VPaint *vp= MEM_callocN(sizeof(VPaint), "VPaint");
 	
 	vp->gamma= vp->mul= 1.0f;
 	

Modified: branches/soc-2009-yukishiro/source/blender/editors/space_buttons/buttons_header.c
===================================================================
--- branches/soc-2009-yukishiro/source/blender/editors/space_buttons/buttons_header.c	2009-07-28 17:23:45 UTC (rev 21979)
+++ branches/soc-2009-yukishiro/source/blender/editors/space_buttons/buttons_header.c	2009-07-28 17:46:59 UTC (rev 21980)
@@ -106,7 +106,7 @@
 	uiBlockBeginAlign(block);
 	
 	if(sbuts->pathflag & (1<<BCONTEXT_SCENE))
-		uiDefIconButS(block, ROW, B_CONTEXT_SWITCH,	ICON_SCENE,		xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_SCENE, 0, 0, "Scene");
+		uiDefIconButS(block, ROW, B_CONTEXT_SWITCH,	ICON_SCENE,			xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_SCENE, 0, 0, "Scene");
 	if(sbuts->pathflag & (1<<BCONTEXT_WORLD))
 		uiDefIconButS(block, ROW, B_CONTEXT_SWITCH,	ICON_WORLD,		xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_WORLD, 0, 0, "World");
 	if(sbuts->pathflag & (1<<BCONTEXT_LIGHTENV))


@@ Diff output truncated at 10240 characters. @@




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