[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21900] branches/blender2.5/blender: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20937 :21899

Campbell Barton ideasman42 at gmail.com
Sat Jul 25 22:59:10 CEST 2009


Revision: 21900
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21900
Author:   campbellbarton
Date:     2009-07-25 22:59:09 +0200 (Sat, 25 Jul 2009)

Log Message:
-----------
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20937:21899

missing commits from peter 20942, 21165, 21170, 21174, 21597
these files still need manual merging

source/blender/makesdna/DNA_sequence_types.h
source/blender/src/sequence.c
source/blender/src/seqeffects.c
source/blender/src/editseq.c
source/blender/include/BSE_sequence.h

Modified Paths:
--------------
    branches/blender2.5/blender/blenderplayer/CMakeLists.txt
    branches/blender2.5/blender/config/win32-mingw-config.py
    branches/blender2.5/blender/release/datafiles/splash.jpg
    branches/blender2.5/blender/release/scripts/bpymodules/colladaImEx/translator.py
    branches/blender2.5/blender/release/scripts/bvh_import.py
    branches/blender2.5/blender/release/scripts/collada_export.py
    branches/blender2.5/blender/release/scripts/export_dxf.py
    branches/blender2.5/blender/release/scripts/export_fbx.py
    branches/blender2.5/blender/release/scripts/export_map.py
    branches/blender2.5/blender/release/scripts/export_obj.py
    branches/blender2.5/blender/release/scripts/import_dxf.py
    branches/blender2.5/blender/release/scripts/import_obj.py
    branches/blender2.5/blender/release/scripts/object_active_to_other.py
    branches/blender2.5/blender/release/scripts/vertexpaint_selfshadow_ao.py
    branches/blender2.5/blender/release/windows/extra/python26.zip
    branches/blender2.5/blender/source/blender/avi/intern/avi.c
    branches/blender2.5/blender/source/blender/blenkernel/BKE_softbody.h
    branches/blender2.5/blender/source/blender/blenkernel/intern/mesh.c
    branches/blender2.5/blender/source/blender/blenkernel/intern/softbody.c
    branches/blender2.5/blender/source/blender/blenloader/intern/readfile.c
    branches/blender2.5/blender/source/blender/imbuf/intern/iris.c
    branches/blender2.5/blender/source/blender/imbuf/intern/util.c
    branches/blender2.5/blender/source/blender/makesdna/DNA_object_force.h
    branches/blender2.5/blender/source/blender/nodes/intern/CMP_nodes/CMP_mapUV.c
    branches/blender2.5/blender/source/blender/render/intern/source/shadeoutput.c
    branches/blender2.5/blender/source/blender/render/intern/source/texture.c
    branches/blender2.5/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp
    branches/blender2.5/blender/source/gameengine/Converter/BL_ActionActuator.cpp
    branches/blender2.5/blender/source/gameengine/Converter/BL_ActionActuator.h
    branches/blender2.5/blender/source/gameengine/Converter/BL_ArmatureObject.h
    branches/blender2.5/blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
    branches/blender2.5/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
    branches/blender2.5/blender/source/gameengine/Ketsji/KX_MeshProxy.cpp
    branches/blender2.5/blender/source/gameengine/Ketsji/KX_SoundActuator.cpp
    branches/blender2.5/blender/source/gameengine/PyDoc/API_intro.py
    branches/blender2.5/blender/source/gameengine/PyDoc/GameTypes.py

Removed Paths:
-------------
    branches/blender2.5/blender/ChangeLog

Deleted: branches/blender2.5/blender/ChangeLog
===================================================================
--- branches/blender2.5/blender/ChangeLog	2009-07-25 20:51:45 UTC (rev 21899)
+++ branches/blender2.5/blender/ChangeLog	2009-07-25 20:59:09 UTC (rev 21900)
@@ -1,114 +0,0 @@
-
-Fri Feb 21 10:37:54 CST 2003 mein at cs.umn.edu
-	Added Goofsters alt-m menu for merging verts in edit mode.
-
-Fri Feb 21 10:37:54 CST 2003 mein at cs.umn.edu
-	Added MacOSX plugin stuff
-
-Thu Apr 24 00:48:43 CST 2003 cwant at ualberta.ca
-	Added auto-skinning support. When parenting a mesh to an
-	armature the user is confronted with a menu about creating
-	weight groups. They can either create empty groups,
-	create groups that are populated based on a closest bone
-	algorithm, or create no groups.
-
-Mon Apr 28 04:04:44 CET 2003 phaseIV at zonnet.nl
-	Added Quicktime image and movie import for textures.
-	Added Quicktime movie export for rendering.
-	Note: the selected export codec isn't saved in the blendfile.
-	Enable with the WITH_QUICKTIME compile flag.
-
-Mon Apr 28 12:32:12 CET 2003 phaseIV at zonnet.nl
-	Added (Win32) text clipboard support and a rightmouse menu to
-	the text editor. Added the possibility to export text from
-	the editor to a 3D Font object with alt-m. (up to 1000 chars)
-	Added rename/delete popups to the file and imageselectors.
-	Redesigned the userpreference window layout. (unfinished atm.)
-
-Mon Apr 28 23:17:04 CET 2003 phaseIV at zonnet.nl
-	Added a 3D font loader that uses the Freetype2 library to
-	parse the vector data. Freetype2 supports many font formats
-	including Type1, TrueType and OpenType fonts.
-	Enable with the WITH_FREETYPE2 compile flag.
-
-Initial Change Log for Blender 2.26 Sun Feb  9 10:53:10 UTC 2003
-
-New features of Blender 2.26:
------------------------------
-
-- Mousewheel support for all windows. Two user settings are added in the
-   top window for mousewheel usage. The zoom direction [WZoom] and the
-   number of lines that get scrolled [WLines] can be set here.
-   The mousewheel also works to increase/decrease the size of the circle
-   while selecting or doing proportional scaling. 
-
-- A "fake user" button next to the material popup has been added, to keep
-   the data when it has been unlinked from an object. (Basically a shortcut
-   for pressing Shift+F4 and F)
-
-- Added support for manipulating Ipo bezier handles through the action
-   window. Selecting action keys and pressing VKEY, HKEY, or shift-HKEY
-   modifies the handles of the keys in the same way it does in the IPO
-   window.
-
-- CKEY in the action window scrolls the window so that the current frame
-   is in the center.
-
-- Extra selection support for the action window, including:
-     - border select initiated in the channel names border selects the
-       channels and constraint channels.
-     - right click or border select initiated in the horizontal scroll
-       causes blender to select all keys for the selected frames.
-     - right click or border select in the vertical scroll causes blender
-       to select all keys for the channel or constraint channels that are
-       to the left of the selection.
-
-- X-ray bones support for showing armature bones in shaded mode (disabled
-   depth test). The new x-ray button is added in the edit buttons when the
-   armature is selected.
-
-- TKEY in the action window changes the Ipo type (constant/linear/bezier)
-   for the Ipo curves owned by the selected channels
-
-- Simple shaded+wire and solid+wire drawmodes. It basically draws the
-   wireframe after drawing the model in solid/shaded/textured mode.
-   The user can set this per object using the "Wire" button in the edit
-   buttons window.
-
-- A headerbutton for drawing linenumbers in the texteditor.
-
-- Ctrl keystrokes for cut/copy/paste/undo/redo in the texteditor.
-
-- NTSC render preset (Image size - 720x480, Aspect ratio - 10x11, 30 fps)
-
-
-Bugfixes:
----------
-
-- Make switching to bottom, back, and left view (shift+pad7, shift+pad1
-   and shift+pad1) work when in camera view.
-
-- Full screen by default under Unix.
-
-- Ignore WM_DELETE_WINDOW on IRIX.
-
-- Icons in the imageselect window get drawn properly.
-
-
-Workarounds:
-------------
-
-- A small modification is made that prevents closing the renderwindow on
-   Mac OSX, so the GUI won't becoming irresponsive.
-
-
-Still Not working:
------------------
-
-Plugins in MacOSX
-
-Older Python API
-
-New build system using configure (this is partially working but
-        needs some work)
-

Modified: branches/blender2.5/blender/blenderplayer/CMakeLists.txt
===================================================================
--- branches/blender2.5/blender/blenderplayer/CMakeLists.txt	2009-07-25 20:51:45 UTC (rev 21899)
+++ branches/blender2.5/blender/blenderplayer/CMakeLists.txt	2009-07-25 20:59:09 UTC (rev 21900)
@@ -69,7 +69,6 @@
     bf_blenkernel 
     verse 
     bf_blenkernel 
-    bf_decimation 
     bf_blenloader 
     bf_blenpluginapi 
     bf_blroutines 

Modified: branches/blender2.5/blender/config/win32-mingw-config.py
===================================================================
--- branches/blender2.5/blender/config/win32-mingw-config.py	2009-07-25 20:51:45 UTC (rev 21899)
+++ branches/blender2.5/blender/config/win32-mingw-config.py	2009-07-25 20:59:09 UTC (rev 21900)
@@ -4,6 +4,7 @@
 BF_PYTHON = LIBDIR + '/python'
 BF_PYTHON_VERSION = '3.1'
 #BF_PYTHON_VERSION = '2.6'
+#BF_PYTHON_VERSION = '2.6'
 WITH_BF_STATICPYTHON = False
 BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
 BF_PYTHON_BINARY = 'python'

Modified: branches/blender2.5/blender/release/datafiles/splash.jpg
===================================================================
(Binary files differ)

Modified: branches/blender2.5/blender/release/scripts/bpymodules/colladaImEx/translator.py
===================================================================
--- branches/blender2.5/blender/release/scripts/bpymodules/colladaImEx/translator.py	2009-07-25 20:51:45 UTC (rev 21899)
+++ branches/blender2.5/blender/release/scripts/bpymodules/colladaImEx/translator.py	2009-07-25 20:59:09 UTC (rev 21900)
@@ -3065,7 +3065,7 @@
 		for k, daePolygons in daePolygonsDict.iteritems():
 			if k != -1:
 				if not useUV and not mesh.materials is None and len(mesh.materials) > 0 and k >= 0:
-					daePolygons.material = mesh.materials[k].name
+					daePolygons.material = getattr(mesh.materials[k], 'name', "")
 				elif mesh.faceUV and (useUV or mesh.materials is None or len(mesh.materials) == 0):
 					daePolygons.material = uvTextures[k]
 			offsetCount = 0

Modified: branches/blender2.5/blender/release/scripts/bvh_import.py
===================================================================
--- branches/blender2.5/blender/release/scripts/bvh_import.py	2009-07-25 20:51:45 UTC (rev 21899)
+++ branches/blender2.5/blender/release/scripts/bvh_import.py	2009-07-25 20:59:09 UTC (rev 21900)
@@ -277,12 +277,17 @@
 	for bvh_node in bvh_nodes.itervalues():
 		
 		if not bvh_node.rest_tail_world:
-			if len(bvh_node.children)==1:
+			if len(bvh_node.children)==0:
+				# could just fail here, but rare BVH files have childless nodes
+				bvh_node.rest_tail_world = Vector(bvh_node.rest_head_world)
+				bvh_node.rest_tail_local = Vector(bvh_node.rest_head_local)
+			elif len(bvh_node.children)==1:
 				bvh_node.rest_tail_world= Vector(bvh_node.children[0].rest_head_world)
 				bvh_node.rest_tail_local= Vector(bvh_node.children[0].rest_head_local)
 			else:
-				if not bvh_node.children:
-					raise 'error, bvh node has no end and no children. bad file'
+				# allow this, see above
+				#if not bvh_node.children:
+				#	raise 'error, bvh node has no end and no children. bad file'
 					
 				# Removed temp for now
 				rest_tail_world= Vector(0,0,0)

Modified: branches/blender2.5/blender/release/scripts/collada_export.py
===================================================================
--- branches/blender2.5/blender/release/scripts/collada_export.py	2009-07-25 20:51:45 UTC (rev 21899)
+++ branches/blender2.5/blender/release/scripts/collada_export.py	2009-07-25 20:59:09 UTC (rev 21900)
@@ -3248,6 +3248,9 @@
                 Window.DrawProgressBar( progress, "Exporting geometry %.0f %%..." % ( progress * 100.0 ) )
                 meshMaterials = rawMesh.getMaterials( -1 )
                 for material in meshMaterials:
+                    if material==None:
+                        continue
+
                     key = material.getName( )
                     materials[ key ] = material
                     

Modified: branches/blender2.5/blender/release/scripts/export_dxf.py
===================================================================
--- branches/blender2.5/blender/release/scripts/export_dxf.py	2009-07-25 20:51:45 UTC (rev 21899)
+++ branches/blender2.5/blender/release/scripts/export_dxf.py	2009-07-25 20:59:09 UTC (rev 21900)
@@ -1,13 +1,13 @@
 #!BPY
 
 """
- Name: 'Autodesk DXF (.dxf)'
+ Name: 'Autodesk DXF (.dxf/dwg)'
  Blender: 249
  Group: 'Export'
  Tooltip: 'Export geometry to DXF/DWG-r12 (Drawing eXchange Format).'
 """
 
-__version__ = "1.34 - 2009.06.08"
+__version__ = "1.35 - 2009.06.18"
 __author__  = "Remigiusz Fiedler (AKA migius)"
 __license__ = "GPL"
 __url__  = "http://wiki.blender.org/index.php/Scripts/Manual/Export/autodesk_dxf"
@@ -31,19 +31,27 @@
 - HPGL output, usefull for correct scaled printing of 2d drawings
 		
 TODO:
-- export dupligroups and dupliverts as blocks (option for the user to decide) 
+- export dupligroups and dupliverts as blocks (as option) 
 - optimize POLYFACE routine: remove double-vertices
-- more stable support for X,Y-rotated curves(to POLYLINEs): fix blender negative-matrix.invert()
+- fix support for X,Y-rotated curves(to POLYLINEs): fix blender negative-matrix.invert()
 - support hierarchies: groups, instances, parented structures
 - support n/f-gons as POLYFACEs with invisible edges
 - mapping materials to DXF-styles
 - ProgressBar
+- export rotation of Camera to VIEW/VPORT
+- export parented Cameras to VIEW/VPORT
 - wip: write drawing extends for automatic view positioning in CAD
-- wip: correct text-objects in persp-projection
-- wip: translate Camera to VPORT/VIEW
+- wip: fix text-objects in persp-projection
 - wip: translate current 3D-View to *ACTIVE-VPORT
+- wip: fix support Include-Duplis, cause not conform with INSERT-method
 
 History
+v1.35 - 2009.06.18 by migius

@@ Diff output truncated at 10240 characters. @@




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