[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21853] branches/blender2.5/blender/source /blender/editors: 2.5 - Restored 'AutoSide Name' and 'Flip Names' operators for both PoseMode and Edit Mode (Armatures).
Joshua Leung
aligorith at gmail.com
Fri Jul 24 15:02:17 CEST 2009
Revision: 21853
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21853
Author: aligorith
Date: 2009-07-24 15:02:16 +0200 (Fri, 24 Jul 2009)
Log Message:
-----------
2.5 - Restored 'AutoSide Name' and 'Flip Names' operators for both PoseMode and Edit Mode (Armatures).
Only the PoseMode menus work for now (since these use operators)
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/editors/armature/armature_intern.h
branches/blender2.5/blender/source/blender/editors/armature/armature_ops.c
branches/blender2.5/blender/source/blender/editors/armature/editarmature.c
branches/blender2.5/blender/source/blender/editors/armature/poseobject.c
branches/blender2.5/blender/source/blender/editors/include/ED_armature.h
branches/blender2.5/blender/source/blender/editors/space_view3d/view3d_header.c
Modified: branches/blender2.5/blender/source/blender/editors/armature/armature_intern.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/armature/armature_intern.h 2009-07-24 12:45:25 UTC (rev 21852)
+++ branches/blender2.5/blender/source/blender/editors/armature/armature_intern.h 2009-07-24 13:02:16 UTC (rev 21853)
@@ -55,6 +55,9 @@
void ARMATURE_OT_extrude(struct wmOperatorType *ot);
void ARMATURE_OT_click_extrude(struct wmOperatorType *ot);
+void ARMATURE_OT_autoside_names(struct wmOperatorType *ot);
+void ARMATURE_OT_flip_names(struct wmOperatorType *ot);
+
/* ******************************************************* */
/* Pose-Mode Operators */
void POSE_OT_hide(struct wmOperatorType *ot);
@@ -67,9 +70,6 @@
void POSE_OT_copy(struct wmOperatorType *ot);
void POSE_OT_paste(struct wmOperatorType *ot);
-void POSE_OT_paths_calculate(struct wmOperatorType *ot);
-void POSE_OT_paths_clear(struct wmOperatorType *ot);
-
void POSE_OT_select_all_toggle(struct wmOperatorType *ot);
void POSE_OT_select_inverse(struct wmOperatorType *ot);
void POSE_OT_select_parent(struct wmOperatorType *ot);
@@ -84,6 +84,12 @@
void POSE_OT_group_assign(struct wmOperatorType *ot);
void POSE_OT_group_unassign(struct wmOperatorType *ot);
+void POSE_OT_paths_calculate(struct wmOperatorType *ot);
+void POSE_OT_paths_clear(struct wmOperatorType *ot);
+
+void POSE_OT_autoside_names(struct wmOperatorType *ot);
+void POSE_OT_flip_names(struct wmOperatorType *ot);
+
/* ******************************************************* */
/* Etch-A-Ton */
Modified: branches/blender2.5/blender/source/blender/editors/armature/armature_ops.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/armature/armature_ops.c 2009-07-24 12:45:25 UTC (rev 21852)
+++ branches/blender2.5/blender/source/blender/editors/armature/armature_ops.c 2009-07-24 13:02:16 UTC (rev 21853)
@@ -129,6 +129,9 @@
WM_operatortype_append(ARMATURE_OT_duplicate_selected);
WM_operatortype_append(ARMATURE_OT_extrude);
WM_operatortype_append(ARMATURE_OT_click_extrude);
+
+ WM_operatortype_append(ARMATURE_OT_autoside_names);
+ WM_operatortype_append(ARMATURE_OT_flip_names);
/* SKETCH */
WM_operatortype_append(SKETCH_OT_gesture);
@@ -150,9 +153,6 @@
WM_operatortype_append(POSE_OT_copy);
WM_operatortype_append(POSE_OT_paste);
- WM_operatortype_append(POSE_OT_paths_calculate);
- WM_operatortype_append(POSE_OT_paths_clear);
-
WM_operatortype_append(POSE_OT_select_all_toggle);
WM_operatortype_append(POSE_OT_select_inverse);
@@ -167,6 +167,13 @@
WM_operatortype_append(POSE_OT_group_assign);
WM_operatortype_append(POSE_OT_group_unassign);
+ WM_operatortype_append(POSE_OT_paths_calculate);
+ WM_operatortype_append(POSE_OT_paths_clear);
+
+ WM_operatortype_append(POSE_OT_autoside_names);
+ WM_operatortype_append(POSE_OT_flip_names);
+
+
/* POSELIB */
WM_operatortype_append(POSELIB_OT_browse_interactive);
Modified: branches/blender2.5/blender/source/blender/editors/armature/editarmature.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/armature/editarmature.c 2009-07-24 12:45:25 UTC (rev 21852)
+++ branches/blender2.5/blender/source/blender/editors/armature/editarmature.c 2009-07-24 13:02:16 UTC (rev 21853)
@@ -5227,48 +5227,111 @@
}
}
-/* context editmode object */
-void armature_flip_names(Scene *scene)
+
+static int armature_flip_names_exec (bContext *C, wmOperator *op)
{
- Object *obedit= scene->obedit; // XXX get from context
- bArmature *arm= obedit->data;
- EditBone *ebone;
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_edit_object(C);
+ bArmature *arm;
char newname[32];
- for (ebone = arm->edbo->first; ebone; ebone=ebone->next) {
- if (arm->layer & ebone->layer) {
- if (ebone->flag & BONE_SELECTED) {
- BLI_strncpy(newname, ebone->name, sizeof(newname));
- bone_flip_name(newname, 1); // 1 = do strip off number extensions
- ED_armature_bone_rename(arm, ebone->name, newname);
- }
- }
+ /* paranoia checks */
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
+ arm= ob->data;
+
+ /* loop through selected bones, auto-naming them */
+ CTX_DATA_BEGIN(C, EditBone *, ebone, selected_editable_bones)
+ {
+ BLI_strncpy(newname, ebone->name, sizeof(newname));
+ bone_flip_name(newname, 1); // 1 = do strip off number extensions
+ ED_armature_bone_rename(arm, ebone->name, newname);
}
+ CTX_DATA_END;
- BIF_undo_push("Flip names");
+ /* since we renamed stuff... */
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+
+ /* note, notifier might evolve */
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
+
+ return OPERATOR_FINISHED;
}
-/* context: edtimode armature */
-void armature_autoside_names(Scene *scene, short axis)
+void ARMATURE_OT_flip_names (wmOperatorType *ot)
{
- Object *obedit= scene->obedit; // XXX get from context
- bArmature *arm= obedit->data;
- EditBone *ebone;
+ /* identifiers */
+ ot->name= "Flip Names";
+ ot->idname= "ARMATURE_OT_flip_names";
+ ot->description= "Flips (and corrects) the names of selected bones.";
+
+ /* api callbacks */
+ ot->exec= armature_flip_names_exec;
+ ot->poll= ED_operator_editarmature;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+
+static int armature_autoside_names_exec (bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_edit_object(C);
+ bArmature *arm;
char newname[32];
+ short axis= RNA_enum_get(op->ptr, "axis");
- for (ebone = arm->edbo->first; ebone; ebone=ebone->next) {
- if (arm->layer & ebone->layer) {
- if (ebone->flag & BONE_SELECTED) {
- BLI_strncpy(newname, ebone->name, sizeof(newname));
- bone_autoside_name(newname, 1, axis, ebone->head[axis], ebone->tail[axis]);
- ED_armature_bone_rename(arm, ebone->name, newname);
- }
- }
+ /* paranoia checks */
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
+ arm= ob->data;
+
+ /* loop through selected bones, auto-naming them */
+ CTX_DATA_BEGIN(C, EditBone *, ebone, selected_editable_bones)
+ {
+ BLI_strncpy(newname, ebone->name, sizeof(newname));
+ bone_autoside_name(newname, 1, axis, ebone->head[axis], ebone->tail[axis]);
+ ED_armature_bone_rename(arm, ebone->name, newname);
}
+ CTX_DATA_END;
- BIF_undo_push("Auto-side name");
+ /* since we renamed stuff... */
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+
+ /* note, notifier might evolve */
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
+
+ return OPERATOR_FINISHED;
}
+void ARMATURE_OT_autoside_names (wmOperatorType *ot)
+{
+ static EnumPropertyItem axis_items[]= {
+ {0, "XAXIS", 0, "X-Axis", "Left/Right"},
+ {1, "YAXIS", 0, "Y-Axis", "Front/Back"},
+ {2, "ZAXIS", 0, "Z-Axis", "Top/Bottom"},
+ {0, NULL, 0, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "AutoName by Axis";
+ ot->idname= "ARMATURE_OT_autoside_names";
+ ot->description= "Automatically renames the selected bones according to which side of the target axis they fall on.";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= armature_autoside_names_exec;
+ ot->poll= ED_operator_editarmature;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* settings */
+ RNA_def_enum(ot->srna, "axis", axis_items, 0, "Axis", "Axis tag names with.");
+}
+
+
+
/* if editbone (partial) selected, copy data */
/* context; editmode armature, with mirror editing enabled */
void transform_armature_mirror_update(Object *obedit)
Modified: branches/blender2.5/blender/source/blender/editors/armature/poseobject.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/armature/poseobject.c 2009-07-24 12:45:25 UTC (rev 21852)
+++ branches/blender2.5/blender/source/blender/editors/armature/poseobject.c 2009-07-24 13:02:16 UTC (rev 21853)
@@ -1534,64 +1534,111 @@
/* ********************************************** */
-/* context active object */
-void pose_flip_names(Scene *scene)
+static int pose_flip_names_exec (bContext *C, wmOperator *op)
{
- Object *obedit= scene->obedit; // XXX context
- Object *ob= OBACT;
- bArmature *arm= ob->data;
- bPoseChannel *pchan;
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_active_object(C);
+ bArmature *arm;
char newname[32];
/* paranoia checks */
- if(!ob && !ob->pose) return;
- if(ob==obedit || (ob->flag & OB_POSEMODE)==0) return;
+ if (ELEM(NULL, ob, ob->pose))
+ return OPERATOR_CANCELLED;
+ arm= ob->data;
- if(pose_has_protected_selected(ob, 0, 1))
- return;
-
- for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- if(arm->layer & pchan->bone->layer) {
- if(pchan->bone->flag & (BONE_ACTIVE|BONE_SELECTED)) {
- BLI_strncpy(newname, pchan->name, sizeof(newname));
- bone_flip_name(newname, 1); // 1 = do strip off number extensions
- ED_armature_bone_rename(arm, pchan->name, newname);
- }
- }
+ /* loop through selected bones, auto-naming them */
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+ {
+ BLI_strncpy(newname, pchan->name, sizeof(newname));
+ bone_flip_name(newname, 1); // 1 = do strip off number extensions
+ ED_armature_bone_rename(arm, pchan->name, newname);
}
+ CTX_DATA_END;
- BIF_undo_push("Flip names");
+ /* since we renamed stuff... */
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+
+ /* note, notifier might evolve */
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
+
+ return OPERATOR_FINISHED;
}
-/* context active object */
-void pose_autoside_names(Scene *scene, short axis)
+void POSE_OT_flip_names (wmOperatorType *ot)
{
- Object *obedit= scene->obedit; // XXX context
- Object *ob= OBACT;
- bArmature *arm= ob->data;
- bPoseChannel *pchan;
+ /* identifiers */
+ ot->name= "Flip Names";
+ ot->idname= "POSE_OT_flip_names";
+ ot->description= "Flips (and corrects) the names of selected bones.";
+
+ /* api callbacks */
+ ot->exec= pose_flip_names_exec;
+ ot->poll= ED_operator_posemode;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* ------------------ */
+
+static int pose_autoside_names_exec (bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_active_object(C);
+ bArmature *arm;
char newname[32];
+ short axis= RNA_enum_get(op->ptr, "axis");
/* paranoia checks */
- if (ELEM(NULL, ob, ob->pose)) return;
@@ Diff output truncated at 10240 characters. @@
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