[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21802] branches/blender2.5/blender/source /blender: 2.5

Brecht Van Lommel brecht at blender.org
Wed Jul 22 19:20:05 CEST 2009


Revision: 21802
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21802
Author:   blendix
Date:     2009-07-22 19:20:04 +0200 (Wed, 22 Jul 2009)

Log Message:
-----------
2.5

* Make EWA new default, rename Default to Box.
* Fix windows compile issue in texture filter code.

Modified Paths:
--------------
    branches/blender2.5/blender/source/blender/blenkernel/intern/texture.c
    branches/blender2.5/blender/source/blender/makesdna/DNA_texture_types.h
    branches/blender2.5/blender/source/blender/makesrna/intern/rna_texture.c
    branches/blender2.5/blender/source/blender/render/intern/source/imagetexture.c
    branches/blender2.5/blender/source/blender/render/intern/source/texture.c

Modified: branches/blender2.5/blender/source/blender/blenkernel/intern/texture.c
===================================================================
--- branches/blender2.5/blender/source/blender/blenkernel/intern/texture.c	2009-07-22 16:28:27 UTC (rev 21801)
+++ branches/blender2.5/blender/source/blender/blenkernel/intern/texture.c	2009-07-22 17:20:04 UTC (rev 21802)
@@ -442,7 +442,7 @@
 	tex->extend= TEX_REPEAT;
 	tex->cropxmin= tex->cropymin= 0.0;
 	tex->cropxmax= tex->cropymax= 1.0;
-	tex->texfilter = TXF_DEFAULT;
+	tex->texfilter = TXF_EWA;
 	tex->afmax = 8;
 	tex->xrepeat= tex->yrepeat= 1;
 	tex->fie_ima= 2;

Modified: branches/blender2.5/blender/source/blender/makesdna/DNA_texture_types.h
===================================================================
--- branches/blender2.5/blender/source/blender/makesdna/DNA_texture_types.h	2009-07-22 16:28:27 UTC (rev 21801)
+++ branches/blender2.5/blender/source/blender/makesdna/DNA_texture_types.h	2009-07-22 17:20:04 UTC (rev 21802)
@@ -256,8 +256,8 @@
 #define TEX_FILTER_MIN	8192
 
 /* texfilter */
-// TXF_DEFAULT -> blender's old texture filtering method
-#define TXF_DEFAULT		0
+// TXF_BOX -> blender's old texture filtering method
+#define TXF_BOX			0
 #define TXF_EWA			1
 #define TXF_FELINE		2
 #define TXF_AREA		3

Modified: branches/blender2.5/blender/source/blender/makesrna/intern/rna_texture.c
===================================================================
--- branches/blender2.5/blender/source/blender/makesrna/intern/rna_texture.c	2009-07-22 16:28:27 UTC (rev 21801)
+++ branches/blender2.5/blender/source/blender/makesrna/intern/rna_texture.c	2009-07-22 17:20:04 UTC (rev 21802)
@@ -40,7 +40,7 @@
 #include "WM_types.h"
 
 static EnumPropertyItem texture_filter_items[] = {
-	{TXF_DEFAULT, "DEFAULT", 0, "Default", ""},
+	{TXF_BOX, "BOX", 0, "Box", ""},
 	{TXF_EWA, "EWA", 0, "EWA", ""},
 	{TXF_FELINE, "FELINE", 0, "FELINE", ""},
 	{TXF_AREA, "AREA", 0, "Area", ""},
@@ -126,7 +126,7 @@
 	else tex->imaflag &= ~TEX_MIPMAP;
 
 	if((tex->imaflag & TEX_MIPMAP) && tex->texfilter == TXF_SAT)
-		tex->texfilter = TXF_DEFAULT;
+		tex->texfilter = TXF_EWA;
 }
 
 static EnumPropertyItem *rna_ImageTexture_filter_itemf(bContext *C, PointerRNA *ptr, int *free)
@@ -135,7 +135,7 @@
 	EnumPropertyItem *item= NULL;
 	int totitem= 0;
 
-	RNA_enum_items_add_value(&item, &totitem, texture_filter_items, TXF_DEFAULT);
+	RNA_enum_items_add_value(&item, &totitem, texture_filter_items, TXF_BOX);
 	RNA_enum_items_add_value(&item, &totitem, texture_filter_items, TXF_EWA);
 	RNA_enum_items_add_value(&item, &totitem, texture_filter_items, TXF_FELINE);
 	RNA_enum_items_add_value(&item, &totitem, texture_filter_items, TXF_AREA);

Modified: branches/blender2.5/blender/source/blender/render/intern/source/imagetexture.c
===================================================================
--- branches/blender2.5/blender/source/blender/render/intern/source/imagetexture.c	2009-07-22 16:28:27 UTC (rev 21801)
+++ branches/blender2.5/blender/source/blender/render/intern/source/imagetexture.c	2009-07-22 17:20:04 UTC (rev 21802)
@@ -1342,7 +1342,7 @@
 			b *= ff;
 		}
 		maxd = MAX2(b, 1e-8f);
-		levf = logf(maxd)*(float)M_LOG2E;
+		levf = ((float)M_LOG2E)*logf(maxd);
 
 		curmap = 0;
 		maxlev = 1;
@@ -1503,7 +1503,7 @@
 	VECCOPY(dyt, DYT);
 
 	// anisotropic filtering
-	if (!SAT && (tex->texfilter != TXF_DEFAULT))
+	if (!SAT && (tex->texfilter != TXF_BOX))
 		return imagewraposa_aniso(tex, ima, ibuf, texvec, dxt, dyt, texres);
 
 	texres->tin= texres->ta= texres->tr= texres->tg= texres->tb= 0.0f;

Modified: branches/blender2.5/blender/source/blender/render/intern/source/texture.c
===================================================================
--- branches/blender2.5/blender/source/blender/render/intern/source/texture.c	2009-07-22 16:28:27 UTC (rev 21801)
+++ branches/blender2.5/blender/source/blender/render/intern/source/texture.c	2009-07-22 17:20:04 UTC (rev 21802)
@@ -1107,7 +1107,7 @@
 				float origf= fx *= tex->xrepeat;
 				
 				// TXF: omit mirror here, see comments in do_material_tex() after do_2d_mapping() call
-				if (tex->texfilter == TXF_DEFAULT) {
+				if (tex->texfilter == TXF_BOX) {
 					if(fx>1.0f) fx -= (int)(fx);
 					else if(fx<0.0f) fx+= 1-(int)(fx);
 				
@@ -1127,7 +1127,7 @@
 				float origf= fy *= tex->yrepeat;
 				
 				// TXF: omit mirror here, see comments in do_material_tex() after do_2d_mapping() call
-				if (tex->texfilter == TXF_DEFAULT) {
+				if (tex->texfilter == TXF_BOX) {
 					if(fy>1.0f) fy -= (int)(fy);
 					else if(fy<0.0f) fy+= 1-(int)(fy);
 				
@@ -1545,7 +1545,7 @@
 		// textures are scaled (sizeXYZ) as well as repeated. See also modification in do_2d_mapping().
 		// (since currently only done in osa mode, results will look incorrect without osa TODO) 
 		if (tex->extend == TEX_REPEAT && (tex->flag & TEX_REPEAT_XMIR)) {
-			if (tex->texfilter == TXF_DEFAULT)
+			if (tex->texfilter == TXF_BOX)
 				texvec[0] -= floorf(texvec[0]);	// this line equivalent to old code, same below
 			else if (texvec[0] < 0.f || texvec[0] > 1.f) {
 				const float tx = 0.5f*texvec[0];
@@ -1554,7 +1554,7 @@
 			}
 		}
 		if (tex->extend == TEX_REPEAT && (tex->flag & TEX_REPEAT_YMIR)) {
-			if  (tex->texfilter == TXF_DEFAULT)
+			if  (tex->texfilter == TXF_BOX)
 				texvec[1] -= floorf(texvec[1]);
 			else if (texvec[1] < 0.f || texvec[1] > 1.f) {
 				const float ty = 0.5f*texvec[1];





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