[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21791] branches/blender2.5/blender/source /blender/editors/mesh/editmesh_add.c: Fixed weird alignment for new mesh objects.
Matt Ebb
matt at mke3.net
Wed Jul 22 08:31:36 CEST 2009
Revision: 21791
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21791
Author: broken
Date: 2009-07-22 08:31:36 +0200 (Wed, 22 Jul 2009)
Log Message:
-----------
Fixed weird alignment for new mesh objects. This still doesn't work correctly in edit mode, but it's a bit more usable than before.
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/editors/mesh/editmesh_add.c
Modified: branches/blender2.5/blender/source/blender/editors/mesh/editmesh_add.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/mesh/editmesh_add.c 2009-07-22 05:59:34 UTC (rev 21790)
+++ branches/blender2.5/blender/source/blender/editors/mesh/editmesh_add.c 2009-07-22 06:31:36 UTC (rev 21791)
@@ -1281,9 +1281,9 @@
Mat4One(primmat);
- if(rv3d)
+ if(rv3d && (U.flag & USER_ADD_VIEWALIGNED)) {
Mat3CpyMat4(vmat, rv3d->viewmat);
- else
+ } else
Mat3One(vmat);
/* inverse transform for view and object */
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