[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21791] branches/blender2.5/blender/source /blender/editors/mesh/editmesh_add.c: Fixed weird alignment for new mesh objects.

Matt Ebb matt at mke3.net
Wed Jul 22 08:31:36 CEST 2009


Revision: 21791
          http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21791
Author:   broken
Date:     2009-07-22 08:31:36 +0200 (Wed, 22 Jul 2009)

Log Message:
-----------
Fixed weird alignment for new mesh objects. This still doesn't work correctly in edit mode, but it's a bit more usable than before.

Modified Paths:
--------------
    branches/blender2.5/blender/source/blender/editors/mesh/editmesh_add.c

Modified: branches/blender2.5/blender/source/blender/editors/mesh/editmesh_add.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/mesh/editmesh_add.c	2009-07-22 05:59:34 UTC (rev 21790)
+++ branches/blender2.5/blender/source/blender/editors/mesh/editmesh_add.c	2009-07-22 06:31:36 UTC (rev 21791)
@@ -1281,9 +1281,9 @@
 	
 	Mat4One(primmat);
 	
-	if(rv3d)
+	if(rv3d && (U.flag & USER_ADD_VIEWALIGNED)) {
 		Mat3CpyMat4(vmat, rv3d->viewmat);
-	else
+	} else
 		Mat3One(vmat);
 	
 	/* inverse transform for view and object */





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