[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [21695] branches/blender2.5/blender/ release/ui/buttons_physics_field.py: First version of fields panel.
Daniel Genrich
daniel.genrich at gmx.net
Sun Jul 19 13:28:43 CEST 2009
Revision: 21695
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21695
Author: genscher
Date: 2009-07-19 13:28:43 +0200 (Sun, 19 Jul 2009)
Log Message:
-----------
First version of fields panel.
Please keep in mind: I am no python expert and may have some ugly layout-tricks in this file. GUI designed by nudelZ.
Commit approved by William ;-)
Modified Paths:
--------------
branches/blender2.5/blender/release/ui/buttons_physics_field.py
Modified: branches/blender2.5/blender/release/ui/buttons_physics_field.py
===================================================================
--- branches/blender2.5/blender/release/ui/buttons_physics_field.py 2009-07-19 11:13:15 UTC (rev 21694)
+++ branches/blender2.5/blender/release/ui/buttons_physics_field.py 2009-07-19 11:28:43 UTC (rev 21695)
@@ -11,21 +11,141 @@
class PHYSICS_PT_field(PhysicButtonsPanel):
__idname__ = "PHYSICS_PT_field"
- __label__ = "Field"
+ __label__ = "Force Fields"
+ __default_closed__ = True
def draw(self, context):
layout = self.layout
ob = context.object
field = ob.field
- layout.itemR(field, "type")
+ #layout.active = field.enabled
+
+ split = layout.split()
+ col = split.column(align=True)
+ col.itemL(text="Type:")
+ col.itemR(field, "type", text="")
+ colsub = split.column(align=True)
+
+ if field.type == "GUIDE":
+ colsub = col.column()
+ colsub.itemL(text="blabla")
+ colsub.itemR(field, "guide_path_add")
+
+ if field.type == "WIND":
+ col.itemR(field, "strength")
+ col.itemR(field, "noise")
+ col.itemR(field, "seed")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+
+ if field.type == "VORTEX":
+ col.itemR(field, "strength")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
- if field.type != "NONE":
- layout.itemR(field, "strength")
+ if field.type in ("SPHERICAL", "CHARGE", "LENNARDJ"):
+ col.itemR(field, "strength")
+ colsub.itemL(text="")
+ colsub.itemR(field, "surface")
+ colsub.itemR(field, "planar")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+
+ if field.type == "MAGNET":
+ col.itemR(field, "strength")
+ colsub.itemL(text="")
+ colsub.itemR(field, "planar")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+
+ if field.type == "HARMONIC":
+ col.itemR(field, "strength")
+ col.itemR(field, "harmonic_damping", text="Damping")
+ colsub.itemL(text="")
+ colsub.itemR(field, "surface")
+ colsub.itemR(field, "planar")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+
+ if field.type == "TEXTURE":
+ col.itemR(field, "strength")
+ col.itemR(field, "texture", text="")
+ col.itemL(text="Texture Mode:")
+ col.itemR(field, "texture_mode", text="")
+ col.itemR(field, "texture_nabla")
+ colsub.itemL(text="")
+ colsub.itemR(field, "use_coordinates")
+ colsub.itemR(field, "root_coordinates")
+ colsub.itemR(field, "force_2d")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+ colsub.itemL(text="")
+
+ if field.type in ("HARMONIC", "SPHERICAL", "CHARGE", "WIND", "VORTEX", "TEXTURE", "MAGNET"):
+ col.itemL(text="Fall-Off:")
+ col.itemR(field, "falloff_type", text="")
+ col.itemR(field, "positive_z", text="Positive Z")
+ col.itemR(field, "use_min_distance", text="Use Minimum")
+ col.itemR(field, "use_max_distance", text="Use Maximum")
+ colsub.itemR(field, "falloff_power", text="Power")
+ colsub1 = colsub.column()
+ colsub1.active = field.use_min_distance
+ colsub1.itemR(field, "minimum_distance", text="Distance")
+ colsub2 = colsub.column()
+ colsub2.active = field.use_max_distance
+ colsub2.itemR(field, "maximum_distance", text="Distance")
+
+ if field.falloff_type == "CONE":
+ col.itemL(text="")
+ col.itemL(text="Angular:")
+ col.itemR(field, "use_radial_min", text="Use Minimum")
+ col.itemR(field, "use_radial_max", text="Use Maximum")
+ colsub.itemL(text="")
+ colsub.itemR(field, "radial_falloff", text="Power")
+ colsub1 = colsub.column()
+ colsub1.active = field.use_radial_min
+ colsub1.itemR(field, "radial_minimum", text="Angle")
+ colsub2 = colsub.column()
+ colsub2.active = field.use_radial_max
+ colsub2.itemR(field, "radial_maximum", text="Angle")
+
+ if field.falloff_type == "TUBE":
+ col.itemL(text="")
+ col.itemL(text="Radial:")
+ col.itemR(field, "use_radial_min", text="Use Minimum")
+ col.itemR(field, "use_radial_max", text="Use Maximum")
+ colsub.itemL(text="")
+ colsub.itemR(field, "radial_falloff", text="Power")
+ colsub1 = colsub.column()
+ colsub1.active = field.use_radial_min
+ colsub1.itemR(field, "radial_minimum", text="Distance")
+ colsub2 = colsub.column()
+ colsub2.active = field.use_radial_max
+ colsub2.itemR(field, "radial_maximum", text="Distance")
+
+ #if ob.type in "CURVE":
+ #if field.type == "GUIDE":
+ #colsub = col.column(align=True)
+
+ #if field.type != "NONE":
+ #layout.itemR(field, "strength")
- if field.type in ("HARMONIC", "SPHERICAL", "CHARGE", "LENNARDj"):
- if ob.type in ("MESH", "SURFACE", "FONT", "CURVE"):
- layout.itemR(field, "surface")
+ #if field.type in ("HARMONIC", "SPHERICAL", "CHARGE", "LENNARDj"):
+ #if ob.type in ("MESH", "SURFACE", "FONT", "CURVE"):
+ #layout.itemR(field, "surface")
class PHYSICS_PT_collision(PhysicButtonsPanel):
__idname__ = "PHYSICS_PT_collision"
@@ -50,17 +170,30 @@
split = layout.split()
col = split.column()
- col.itemL(text="Damping:")
- col.itemR(settings, "damping_factor", text="Factor");
- col.itemR(settings, "random_damping", text="Random");
+ col.itemL(text="Particle:")
+ col.itemR(settings, "permeability", slider=True)
+ col.itemL(text="Particle Damping:")
+ colsub = col.column(align=True)
+ colsub.itemR(settings, "damping_factor", text="Factor", slider=True)
+ colsub.itemR(settings, "random_damping", text="Random", slider=True)
+ col.itemL(text="Soft Body and Cloth:")
+ colsub = col.column(align=True)
+ colsub.itemR(settings, "outer_thickness", text="Outer", slider=True)
+ colsub.itemR(settings, "inner_thickness", text="Inner", slider=True)
+
+ col.itemL(text="Force Fields:")
+ layout.itemR(md, "absorption", text="Absorption")
+
col = split.column()
- col.itemL(text="Friction:")
- col.itemR(settings, "friction_factor", text="Factor");
- col.itemR(settings, "random_friction", text="Random");
+ col.itemL(text="")
+ col.itemR(settings, "kill_particles")
+ col.itemL(text="Particle Friction:")
+ colsub = col.column(align=True)
+ colsub.itemR(settings, "friction_factor", text="Factor", slider=True)
+ colsub.itemR(settings, "random_friction", text="Random", slider=True)
+ col.itemL(text="Soft Body Damping:")
+ col.itemR(settings, "damping", text="Factor", slider=True)
- layout.itemR(settings, "permeability");
- layout.itemR(settings, "kill_particles");
-
bpy.types.register(PHYSICS_PT_field)
-bpy.types.register(PHYSICS_PT_collision)
+bpy.types.register(PHYSICS_PT_collision)
\ No newline at end of file
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